Player Matchup

Vulcan
Vulcan
DieselDEngine
Vulcan
Level 8
God Stats
18W - 19L
1,325 SR
Queue Stats
36W - 39L
1,335 Elo+
Solo
Bellona
Bellona
JikPik3
Bellona
Level 28
God Stats
30W - 26L
1,571 SR
Queue Stats
191W - 196L
1,420 Elo+
Solo
Danzaburou
Danzaburou
KerriganRush
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
cardoth
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 194L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
itsyaboiStins
Ao Kuang
Level 19
God Stats
9W - 2L
1,446 SR
Queue Stats
202W - 176L
1,407 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,408 Elo+

VS

Team Averages
Level 20
1,463 SR
1,420 Elo+
Danzaburou
Danzaburou
AwAdeUwUydeOwO
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RapotJesus
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,555 Elo+
Solo
Nemesis
Nemesis
Starburstt
Nemesis
Level 28
God Stats
46W - 35L
1,536 SR
Queue Stats
144W - 129L
1,474 Elo+
Solo
Zeus
Zeus
Watme
Zeus
Level 4
God Stats
3W - 6L
1,299 SR
Queue Stats
4W - 8L
1,193 Elo+
Solo
Ymir
Ymir
housee1
Ymir
Level 25
God Stats
3W - 4L
1,478 SR
Queue Stats
70W - 84L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
6,944
579
8,447
5,851
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JikPik3
Bellona
12
4 / 2 / 3
7,148
596
7,251
8,030
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KerriganRush
Danzaburou
8
1 / 3 / 7
5,641
470
4,145
5,654
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
cardoth
Athena
9
5 / 3 / 5
6,706
559
4,429
7,601
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
itsyaboiStins
Ao Kuang
11
6 / 2 / 1
6,921
577
4,163
7,850
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwAdeUwUydeOwO
Danzaburou
9
2 / 4 / 5
6,278
523
5,022
8,903
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RapotJesus
Sun Wukong
10
3 / 3 / 0
5,910
493
5,362
8,074
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Starburstt
Nemesis
9
3 / 5 / 2
5,923
494
5,514
8,594
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Watme
Zeus
3
0 / 1 / 1
4,105
342
177
1,286
344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
housee1
Ymir
10
5 / 7 / 4
7,046
587
7,529
12,964
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
13
13
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AwAdeUwUydeOwO
Danzaburou
2
4
5
1.13
W
3
3
5
1.83
W
Bellona
JikPik3
Bellona
4
2
3
2.75
W
Danzaburou
KerriganRush
Danzaburou
1
3
7
1.5
L
Sun Wukong
RapotJesus
Sun Wukong
3
3
0
1
L
Nemesis
Starburstt
Nemesis
3
5
2
0.8
L
Zeus
Watme
Zeus
0
1
1
0.5
W
Athena
cardoth
Athena
5
3
5
2.5
L
Ymir
housee1
Ymir
5
7
4
1
W
Ao Kuang
itsyaboiStins
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
23,604
34,986
Taken
39,821
16,908
Mitigated
19,330
6,068
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AwAdeUwUydeOwO
Danzaburou
5,022
2,525
0
2,311
8,903
2,671
750
4,408
4,495
0
21,061
W
8,447
3,020
0
577
5,851
1,996
778
734
5,017
39,918
0
W
Bellona
JikPik3
Bellona
7,251
2,634
0
1,898
8,030
7,152
315
935
6,853
0
42,380
W
Danzaburou
KerriganRush
Danzaburou
4,145
2,640
0
1,662
5,654
1,425
195
1,900
3,729
0
13,107
L
Sun Wukong
RapotJesus
Sun Wukong
5,362
1,421
0
1,696
8,074
5,205
572
2,706
5,368
0
22,821
L
Nemesis
Starburstt
Nemesis
5,514
3,692
0
669
8,594
2,729
284
3,746
4,848
0
19,869
L
Zeus
Watme
Zeus
177
0
0
31
1,286
344
116
765
521
852
0
W
Athena
cardoth
Athena
4,429
1,483
0
360
7,601
3,828
0
2,956
4,645
15,778
0
L
Ymir
housee1
Ymir
7,529
1,372
339
1,891
12,964
8,381
138
5,414
7,550
24,803
0
W
Ao Kuang
itsyaboiStins
Ao Kuang
4,163
1,039
0
1,571
7,850
2,507
504
1,181
6,644
31,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
29,262
258
Minions Killed
143
0
Camps Cleared
0
1,101,735
Distance Traveled
919,744
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,278
523
32
3
0
220,277
0
W
Vulcan
6,944
579
77
6
0
233,910
2
W
Bellona
7,148
596
82
7
0
230,004
0
W
Danzaburou
5,641
470
24
2
0
183,813
2
L
Sun Wukong
5,910
493
39
3
0
205,183
0
L
Nemesis
5,923
494
38
3
0
235,510
0
L
Zeus
4,105
342
2
0
0
60,610
0
W
Athena
6,706
559
23
2
0
232,339
0
L
Ymir
7,046
587
32
3
0
198,164
0
W
Ao Kuang
6,921
577
52
4
0
221,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role