Player Matchup

Tsukuyomi
Tsukuyomi
Cthúlhu
Tsukuyomi
Level 150
God Stats
5W - 3L
1,712 SR
Queue Stats
308W - 313L
1,412 Elo+
Party 1
Medusa
Medusa
IvanPortero1
Medusa
Level 18
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 7L
1,516 Elo+
Party 2
He Bo
He Bo
JippoJeorge
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,517 Elo+
Party 1
Anhur
Anhur
TheVeryPro
Anhur
Level 37
God Stats
10W - 14L
1,401 SR
Queue Stats
168W - 167L
1,591 Elo+
Solo
Athena
Athena
ogamersmite
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Team Averages
Level 70
1,563 SR
1,501 Elo+

VS

Team Averages
Level 40
1,532 SR
1,459 Elo+
Ymir
Ymir
Ellipsism93
Ymir
Level 29
God Stats
5W - 4L
1,451 SR
Queue Stats
93W - 111L
1,339 Elo+
Party 3
Nemesis
Nemesis
Frodito132
Nemesis
Level 44
God Stats
6W - 8L
1,482 SR
Queue Stats
176W - 221L
1,501 Elo+
Solo
Medusa
Medusa
NotZohan
Medusa
Level 41
God Stats
10W - 7L
1,603 SR
Queue Stats
20W - 12L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
Sevenx69
Sun Wukong
Level 41
God Stats
28W - 27L
1,556 SR
Queue Stats
389W - 395L
1,471 Elo+
Solo
Persephone
Persephone
VargasD
Persephone
Level 44
God Stats
3W - 5L
1,567 SR
Queue Stats
235W - 237L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cthúlhu
Tsukuyomi
17
8 / 5 / 4
10,362
576
13,760
17,040
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
2 / 7 / 3
8,008
445
5,976
15,661
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 9 / 1
7,582
421
7,165
10,334
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
2 / 4 / 3
9,247
514
4,698
13,485
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
0 / 6 / 10
7,775
432
7,419
12,759
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,633
535
8,600
10,541
8,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Frodito132
Nemesis
18
7 / 2 / 9
10,998
611
8,250
14,403
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
NotZohan
Medusa
16
10 / 3 / 5
10,494
583
12,923
11,952
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Sevenx69
Sun Wukong
15
3 / 6 / 9
9,193
511
9,536
16,782
10,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
VargasD
Persephone
15
5 / 3 / 10
10,062
559
8,490
7,171
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
15
Kills
31
31
Deaths
15
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cthúlhu
Tsukuyomi
8
5
4
2
W
6
1
12
12
W
Nemesis
Frodito132
Nemesis
7
2
9
5.75
L
Medusa
2
7
3
0.5
L
3
9
1
0.39
W
Medusa
NotZohan
Medusa
10
3
5
4.17
W
Sun Wukong
Sevenx69
Sun Wukong
3
6
9
1.25
L
Anhur
2
4
3
0.88
W
Persephone
VargasD
Persephone
5
3
10
3.33
L
Athena
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
47,799
69,279
Taken
60,849
26,367
Mitigated
32,708
16,004
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cthúlhu
Tsukuyomi
13,760
3,757
0
4,134
17,040
7,430
799
3,829
13,143
0
68,216
W
8,600
2,100
566
1,038
10,541
8,945
1,045
3,370
7,171
29,500
0
W
Nemesis
Frodito132
Nemesis
8,250
3,421
0
7,173
14,403
6,443
421
1,633
12,770
0
77,744
L
Medusa
5,976
2,063
0
4,482
15,661
5,108
17
2,668
12,823
0
50,656
L
7,165
119
0
500
10,334
3,090
0
3,664
6,396
31,853
0
W
Medusa
NotZohan
Medusa
12,923
7,460
0
2,481
11,952
4,402
1,589
4,094
7,858
0
60,654
W
Sun Wukong
Sevenx69
Sun Wukong
9,536
1,868
0
4,298
16,782
10,069
539
2,978
13,804
0
46,988
L
Anhur
4,698
2,991
0
5,291
13,485
5,100
0
3,375
10,066
0
58,504
W
Persephone
VargasD
Persephone
8,490
837
0
2,087
7,171
2,849
429
2,509
4,660
46,552
0
L
Athena
7,419
2,101
0
1,597
12,759
5,639
57
2,962
9,761
25,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
50,380
392
Minions Killed
440
0
Camps Cleared
0
1,501,015
Distance Traveled
1,690,557
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,362
576
107
6
0
323,305
0
W
Ymir
9,633
535
44
2
0
307,123
2
W
Nemesis
10,998
611
124
7
0
403,293
6
L
Medusa
8,008
445
83
5
0
283,500
4
L
He Bo
7,582
421
44
2
0
298,879
1
W
Medusa
10,494
583
96
5
0
302,755
0
W
Sun Wukong
9,193
511
88
5
0
315,549
3
L
Anhur
9,247
514
117
7
0
276,757
0
W
Persephone
10,062
559
88
5
0
361,837
2
L
Athena
7,775
432
41
2
0
318,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role