Player Matchup

Set
Set
LialsAppa
Set
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
43W - 56L
1,292 Elo+
Solo
Bellona
Bellona
Madara-Uchihafds
Bellona
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,852 Elo+
Party 1
Chang'e
Chang'e
Shiver_Noob
Chang'e
Level 15
God Stats
1W - 1L
1,574 SR
Queue Stats
13W - 16L
1,449 Elo+
Party 1
Skadi
Skadi
Tgds_Akyhikoh
Skadi
Level 29
God Stats
65W - 65L
1,507 SR
Queue Stats
91W - 114L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
tgds_claytinho
Kukulkan
Level 26
God Stats
3W - 2L
1,750 SR
Queue Stats
104W - 129L
1,369 Elo+
Party 1
Team Averages
Level 20
1,608 SR
1,473 Elo+

VS

Team Averages
Level 21
1,496 SR
1,415 Elo+
Jormungandr
Jormungandr
Silver Fox4165
Jormungandr
Level 25
God Stats
40W - 39L
1,443 SR
Queue Stats
167W - 194L
1,388 Elo+
Solo
Scylla
Scylla
XzLoverBoyzX
Scylla
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 125L
1,526 Elo+
Solo
Izanami
Izanami
YogurtConMila
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,452 Elo+
Solo
Thanatos
Thanatos
imGbN
Thanatos
Level 28
God Stats
10W - 12L
1,536 SR
Queue Stats
63W - 92L
1,371 Elo+
Solo
Horus
Horus
xHIELOX
Horus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 62L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,334
386
4,717
14,432
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 1
8,823
464
8,462
12,589
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Shiver_Noob
Chang'e
12
1 / 10 / 1
7,558
398
3,514
11,306
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 0
7,336
386
8,142
15,057
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
2 / 4 / 0
8,420
443
4,805
10,424
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Silver Fox4165
Jormungandr
16
4 / 0 / 11
10,590
557
7,080
9,069
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
4 / 2 / 1
9,937
523
7,440
8,715
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
12 / 0 / 3
12,279
646
16,860
12,922
5,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
imGbN
Thanatos
18
8 / 2 / 3
10,971
577
10,784
12,054
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
xHIELOX
Horus
17
3 / 1 / 4
10,237
539
5,337
10,624
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
31
31
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
5
1
0.3
L
Chang'e
Shiver_Noob
Chang'e
1
10
1
0.15
W
Jormungandr
Silver Fox4165
Jormungandr
4
0
11
9.5
L
1
6
0
0.17
W
Scylla
4
2
1
2.25
W
Izanami
12
0
3
13.5
W
Thanatos
imGbN
Thanatos
8
2
3
4.75
L
Kukulkan
2
4
0
0.5
W
Horus
xHIELOX
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
47,501
63,808
Taken
53,384
25,592
Mitigated
37,419
8,959
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
2,412
0
3,977
14,432
5,061
135
2,211
12,020
0
41,088
L
8,462
2,314
0
946
12,589
12,025
702
1,603
10,621
9,035
34,187
L
Chang'e
Shiver_Noob
Chang'e
3,514
922
428
822
11,306
2,306
0
1,787
9,481
16,284
0
W
Jormungandr
Silver Fox4165
Jormungandr
7,080
2,228
0
1,717
9,069
9,554
637
1,373
7,562
27,699
0
L
8,142
3,403
0
2,786
15,057
3,635
0
3,224
11,779
0
52,120
W
Scylla
7,440
185
0
1,410
8,715
3,285
723
3,880
4,829
44,161
0
W
Izanami
16,860
13,140
0
10,387
12,922
5,272
7,483
1,591
11,116
0
116,531
W
Thanatos
imGbN
Thanatos
10,784
4,751
0
10,420
12,054
8,191
0
2,225
9,657
0
77,261
L
Kukulkan
4,805
901
0
0
10,424
2,565
174
5,123
4,897
36,451
0
W
Horus
xHIELOX
Horus
5,337
2,910
285
2,885
10,624
11,117
1,697
925
9,349
0
46,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
54,014
355
Minions Killed
511
0
Camps Cleared
0
1,433,474
Distance Traveled
1,622,782
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,334
386
78
4
0
325,617
7
L
Bellona
8,823
464
80
4
0
308,733
0
L
Chang'e
7,558
398
36
2
0
265,482
0
W
Jormungandr
10,590
557
44
2
0
373,144
1
L
Skadi
7,336
386
80
4
0
249,980
0
W
Scylla
9,937
523
87
5
0
274,883
0
W
Izanami
12,279
646
192
10
0
325,983
2
W
Thanatos
10,971
577
114
6
0
340,045
4
L
Kukulkan
8,420
443
81
4
0
283,662
4
W
Horus
10,237
539
74
4
0
308,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role