Player Matchup

Apollo
Apollo
ImStakking
Apollo
Level 108
God Stats
13W - 6L
1,799 SR
Queue Stats
314W - 301L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Sarevox
Sylvanus
Level 107
God Stats
25W - 23L
1,544 SR
Queue Stats
112W - 94L
1,557 Elo+
Solo
Awilix
Awilix
Veloric
Awilix
Level 129
God Stats
4W - 4L
1,849 SR
Queue Stats
98W - 127L
1,515 Elo+
Solo
Osiris
Osiris
WhiteEagle437
Osiris
Level 86
God Stats
1W - 1L
1,941 SR
Queue Stats
22W - 16L
1,621 Elo+
Solo
Chang'e
Chang'e
juanes3361
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,727 SR
1,542 Elo+

VS

Team Averages
Level 114
1,492 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Bravito
Sun Wukong
Level 127
God Stats
6W - 3L
1,366 SR
Queue Stats
92W - 74L
1,480 Elo+
Solo
Eset
Eset
Earthrave
Eset
Level 101
God Stats
8W - 8L
1,562 SR
Queue Stats
130W - 113L
1,575 Elo+
Solo
Ares
Ares
Legion42OfBruH
Ares
Level 57
God Stats
10W - 7L
1,588 SR
Queue Stats
145W - 177L
1,443 Elo+
Solo
Izanami
Izanami
Maalphas
Izanami
Level 160
God Stats
61W - 51L
1,649 SR
Queue Stats
1,351W - 1,354L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
almigthypyroo
Ratatoskr
Level 124
God Stats
3W - 1L
1,293 SR
Queue Stats
88W - 102L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ImStakking
Apollo
16
6 / 3 / 5
9,753
542
13,655
15,278
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Sarevox
Sylvanus
15
9 / 2 / 7
9,522
529
12,985
16,610
12,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
Veloric
Awilix
16
4 / 4 / 4
9,885
549
9,246
13,926
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 5 / 2
9,760
542
19,031
21,479
15,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
juanes3361
Chang'e
8
1 / 4 / 0
6,456
359
1,682
5,530
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bravito
Sun Wukong
16
4 / 4 / 4
9,965
554
11,347
15,535
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
16
5 / 7 / 5
10,290
572
13,183
13,979
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
8,166
454
8,520
16,210
10,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Maalphas
Izanami
16
4 / 7 / 0
9,549
531
10,706
15,123
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
almigthypyroo
Ratatoskr
15
2 / 4 / 3
8,925
496
5,541
12,938
5,240
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
27
Kills
17
18
Deaths
27
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bravito
Sun Wukong
4
4
4
1.5
W
Eset
5
7
5
1.07
L
Apollo
ImStakking
Apollo
6
3
5
2.83
W
2
5
3
0.7
W
Izanami
Maalphas
Izanami
4
7
0
0.57
L
Sylvanus
Sarevox
Sylvanus
9
2
7
6.25
L
Awilix
Veloric
Awilix
4
4
4
1.5
L
7
5
2
1.6
W
Ratatoskr
almigthypyroo
Ratatoskr
2
4
3
0.88
L
Chang'e
juanes3361
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
49,297
72,823
Taken
73,785
40,203
Mitigated
42,643
28,922
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bravito
Sun Wukong
11,347
3,227
0
4,376
15,535
15,762
645
1,243
14,292
0
50,038
W
Eset
13,183
1,946
52
3,425
13,979
5,157
424
2,933
10,844
63,382
0
L
Apollo
ImStakking
Apollo
13,655
8,924
0
5,706
15,278
5,335
1,557
5,013
10,218
0
76,158
W
8,520
408
0
0
16,210
10,428
0
5,184
11,026
27,214
0
W
Izanami
Maalphas
Izanami
10,706
7,969
0
4,464
15,123
6,056
1,232
3,424
11,699
0
69,753
L
Sylvanus
Sarevox
Sylvanus
12,985
3,703
2,790
7,742
16,610
12,971
295
6,060
10,423
39,973
6,310
L
Awilix
Veloric
Awilix
9,246
4,204
0
4,016
13,926
4,847
0
4,854
8,815
0
67,607
L
19,031
9,963
0
7,627
21,479
15,508
277
2,742
18,199
0
68,153
W
Ratatoskr
almigthypyroo
Ratatoskr
5,541
1,552
0
4,000
12,938
5,240
416
1,112
11,820
0
54,688
L
Chang'e
juanes3361
Chang'e
1,682
148
120
921
5,530
1,542
0
2,396
2,890
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
46,895
447
Minions Killed
466
0
Camps Cleared
0
1,518,611
Distance Traveled
1,539,163
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,965
554
97
5
0
282,434
3
W
Eset
10,290
572
113
6
0
285,963
3
L
Apollo
9,753
542
110
6
0
329,277
1
W
Ares
8,166
454
31
2
0
342,986
0
W
Izanami
9,549
531
120
7
0
289,954
9
L
Sylvanus
9,522
529
73
4
0
299,172
3
L
Awilix
9,885
549
119
7
0
380,974
3
L
Osiris
9,760
542
106
6
0
328,141
4
W
Ratatoskr
8,925
496
105
6
0
337,826
0
L
Chang'e
6,456
359
39
2
0
181,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role