Player Matchup

Kali
Kali
Gibheja57
Kali
Level 125
God Stats
1W - 0L
1,672 SR
Queue Stats
288W - 157L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
Maitre_Pascal352
Kukulkan
Level 123
God Stats
19W - 7L
1,728 SR
Queue Stats
300W - 172L
1,605 Elo+
Party 2
Geb
Geb
valkinder
Geb
Level 77
God Stats
2W - 1L
1,479 SR
Queue Stats
134W - 103L
1,578 Elo+
Party 2
Team Averages
Level 108
1,627 SR
1,599 Elo+

VS

Team Averages
Level 73
1,641 SR
1,551 Elo+
Kuzenbo
Kuzenbo
Baer2502
Kuzenbo
Level 80
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 10L
1,277 Elo+
Party 1
Neith
Neith
LEELEE7990
Neith
Level 12
God Stats
1W - 2L
1,516 SR
Queue Stats
9W - 9L
1,578 Elo+
Solo
Janus
Janus
ŽeVaRiøÑ
Janus
Level 126
God Stats
2W - 1L
1,659 SR
Queue Stats
8W - 3L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
5 / 7 / 4
7,964
796
6,704
11,900
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 1 / 4
9,415
942
12,962
4,253
1,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 12
8,278
828
4,724
10,482
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baer2502
Kuzenbo
10
2 / 5 / 2
7,379
738
4,805
12,447
14,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
6 / 5 / 2
7,906
791
6,536
9,723
3,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 8
7,226
723
5,653
6,028
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
9
9
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Baer2502
Kuzenbo
2
5
2
0.6
W
Kali
5
7
4
1
L
Neith
6
5
2
1.4
W
9
1
4
11
W
1
1
12
7
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
16,994
26,635
Taken
28,198
17,526
Mitigated
19,816
7,018
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Baer2502
Kuzenbo
4,805
2,459
111
588
12,447
14,525
0
7,688
4,759
11,121
0
W
Kali
6,704
2,547
0
3,484
11,900
6,666
235
4,215
7,685
0
16,684
L
Neith
6,536
3,207
0
1,530
9,723
3,228
0
5,144
4,579
0
27,952
W
12,962
1,615
648
799
4,253
1,637
366
2,129
2,124
39,602
0
W
4,724
872
375
1,712
10,482
9,223
23
4,159
6,323
13,847
0
L
5,653
0
600
689
6,028
2,063
117
4,854
1,174
15,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
22,511
105
Minions Killed
80
0
Camps Cleared
0
558,344
Distance Traveled
534,163
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,379
738
8
1
0
178,518
0
W
Kali
7,964
796
20
2
0
170,531
0
L
Neith
7,906
791
41
4
0
179,783
0
W
Kukulkan
9,415
942
74
7
0
181,612
3
W
Geb
8,278
828
11
1
0
206,201
1
L
Janus
7,226
723
31
3
0
175,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role