Player Matchup

Apollo
Apollo
Aziru
Apollo
Level 28
God Stats
13W - 2L
1,784 SR
Queue Stats
20W - 11L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Buttoxnbreasts
Cthulhu
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 24L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Fehlan
Danzaburou
Level 7
God Stats
4W - 3L
1,388 SR
Queue Stats
8W - 8L
1,305 Elo+
Party 1
Bacchus
Bacchus
Sarodar
Bacchus
Level 25
God Stats
10W - 5L
1,693 SR
Queue Stats
69W - 53L
1,536 Elo+
Party 1
Bakasura
Bakasura
fhdhdfswr2
Bakasura
Level 24
God Stats
2W - 0L
1,702 SR
Queue Stats
45W - 58L
1,405 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,454 Elo+

VS

Team Averages
Level 21
1,458 SR
1,488 Elo+
Yemoja
Yemoja
AuranSol
Yemoja
Level 28
God Stats
0W - 4L
1,426 SR
Queue Stats
50W - 48L
1,594 Elo+
Solo
Achilles
Achilles
FatalisWIngs
Achilles
Level 6
God Stats
3W - 7L
1,345 SR
Queue Stats
22W - 24L
1,474 Elo+
Solo
Neith
Neith
Papatank32
Neith
Level 27
God Stats
23W - 28L
1,531 SR
Queue Stats
188W - 178L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Twinas
Aphrodite
Level 29
God Stats
6W - 11L
1,487 SR
Queue Stats
85W - 90L
1,438 Elo+
Solo
Anhur
Anhur
Эссермин
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aziru
Apollo
14
8 / 1 / 2
8,703
669
15,714
8,729
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 1 / 0
7,764
597
5,208
10,229
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Fehlan
Danzaburou
11
0 / 1 / 7
7,077
544
4,811
5,118
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Sarodar
Bacchus
11
3 / 2 / 6
7,355
566
7,005
8,229
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
fhdhdfswr2
Bakasura
12
0 / 2 / 4
6,947
534
3,778
10,278
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AuranSol
Yemoja
9
1 / 1 / 2
5,476
421
3,063
9,151
4,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
FatalisWIngs
Achilles
8
1 / 3 / 2
5,503
423
6,040
11,825
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
10
2 / 3 / 1
6,023
463
5,802
8,252
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Twinas
Aphrodite
12
1 / 3 / 1
6,591
507
4,322
8,746
3,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
6,370
490
3,578
10,062
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AuranSol
Yemoja
1
1
2
2
W
Apollo
Aziru
Apollo
8
1
2
9
W
3
1
0
3
L
Achilles
FatalisWIngs
Achilles
1
3
2
0.67
W
Danzaburou
Fehlan
Danzaburou
0
1
7
3.5
L
Neith
2
3
1
0.83
W
Bacchus
Sarodar
Bacchus
3
2
6
3
L
Aphrodite
Twinas
Aphrodite
1
3
1
0.5
W
Bakasura
fhdhdfswr2
Bakasura
0
2
4
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
22,805
42,583
Taken
48,036
18,902
Mitigated
21,431
15,961
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AuranSol
Yemoja
3,063
880
1,098
1,522
9,151
4,712
72
3,418
5,658
17,947
0
W
Apollo
Aziru
Apollo
15,714
9,567
0
4,649
8,729
3,219
2,477
2,985
5,597
0
56,926
W
5,208
767
0
3,515
10,229
5,378
0
862
9,342
36,142
0
L
Achilles
FatalisWIngs
Achilles
6,040
2,280
0
914
11,825
7,595
455
1,168
9,924
0
18,833
W
Danzaburou
Fehlan
Danzaburou
4,811
2,422
0
1,404
5,118
1,593
1,220
855
4,238
0
25,322
L
Neith
5,802
2,212
0
2,332
8,252
2,413
0
2,766
5,436
0
26,209
W
Bacchus
Sarodar
Bacchus
7,005
931
0
2,014
8,229
5,457
35
1,950
6,233
20,928
0
L
Aphrodite
Twinas
Aphrodite
4,322
467
1,805
4,673
8,746
3,350
481
1,266
7,480
38,953
0
W
Bakasura
fhdhdfswr2
Bakasura
3,778
2,537
0
4,379
10,278
3,255
0
733
9,420
0
30,760
L
3,578
2,544
0
3,293
10,062
3,361
135
3,245
6,552
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
29,963
335
Minions Killed
252
0
Camps Cleared
0
1,243,448
Distance Traveled
1,195,686
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,476
421
29
2
0
236,240
3
W
Apollo
8,703
669
99
8
0
209,924
0
W
Cthulhu
7,764
597
73
6
0
249,065
0
L
Achilles
5,503
423
26
2
0
256,064
0
W
Danzaburou
7,077
544
64
5
0
206,817
0
L
Neith
6,023
463
55
4
0
253,110
4
W
Bacchus
7,355
566
18
1
0
281,494
2
L
Aphrodite
6,591
507
80
6
0
223,177
4
W
Bakasura
6,947
534
81
6
0
296,148
6
L
Anhur
6,370
490
62
5
0
227,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role