Player Matchup

Thanatos
Thanatos
FFA_Fullbot
Thanatos
Level 13
God Stats
6W - 12L
1,274 SR
Queue Stats
14W - 23L
1,419 Elo+
Party 2
Ymir
Ymir
Mallou_TheKid_19
Ymir
Level 21
God Stats
9W - 8L
1,486 SR
Queue Stats
186W - 185L
1,426 Elo+
Solo
Anhur
Anhur
MaxMobail
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 368L
1,329 Elo+
Party 2
Achilles
Achilles
itsa floppysock
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 184L
1,528 Elo+
Solo
Set
Set
lumen5124
Set
Level 29
God Stats
0W - 3L
1,168 SR
Queue Stats
106W - 149L
1,321 Elo+
Solo
Team Averages
Level 24
1,386 SR
1,405 Elo+

VS

Team Averages
Level 15
1,521 SR
1,476 Elo+
Nemesis
Nemesis
CharlioNg
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
King_Wave98
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
burgerbutt420
Fafnir
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 73L
1,333 Elo+
Solo
Izanami
Izanami
mattieverie
Izanami
Level 27
God Stats
14W - 9L
1,594 SR
Queue Stats
126W - 134L
1,485 Elo+
Solo
Danzaburou
Danzaburou
vertdier
Danzaburou
Level 6
God Stats
5W - 2L
1,510 SR
Queue Stats
22W - 25L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FFA_Fullbot
Thanatos
9
2 / 5 / 1
6,317
421
5,353
8,070
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,528
369
1,652
6,629
2,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
MaxMobail
Anhur
11
3 / 5 / 1
7,036
469
6,740
9,407
3,020
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
12
0 / 5 / 0
6,833
456
4,009
10,591
7,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 1
7,316
488
4,404
10,032
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CharlioNg
Nemesis
13
5 / 1 / 1
7,991
533
3,037
6,980
1,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
0 / 1 / 4
7,403
494
4,237
7,601
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 7
7,229
482
3,146
8,611
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
mattieverie
Izanami
13
7 / 3 / 2
8,385
559
5,880
8,214
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
vertdier
Danzaburou
15
6 / 1 / 0
8,997
600
6,762
6,333
2,367
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
19
19
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CharlioNg
Nemesis
5
1
1
5.5
L
Thanatos
FFA_Fullbot
Thanatos
2
5
1
0.5
W
Olorun
0
1
4
2
L
0
2
0
0
L
Anhur
MaxMobail
Anhur
3
5
1
0.7
W
1
1
7
4.5
L
Achilles
0
5
0
0
L
2
2
1
1.25
W
Izanami
mattieverie
Izanami
7
3
2
2.67
W
Danzaburou
vertdier
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
23,062
44,729
Taken
37,739
19,583
Mitigated
16,897
9,398
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CharlioNg
Nemesis
3,037
1,280
0
2,044
6,980
1,850
0
0
6,980
0
34,930
L
Thanatos
FFA_Fullbot
Thanatos
5,353
2,687
0
2,618
8,070
2,216
0
2,200
5,870
0
19,593
W
Olorun
4,237
2,178
0
4,026
7,601
2,210
1,214
0
7,601
33,774
0
L
1,652
547
285
759
6,629
2,724
240
1,030
5,599
17,700
0
L
Anhur
MaxMobail
Anhur
6,740
2,587
0
0
9,407
3,020
525
2,599
6,808
0
31,758
W
3,146
1,111
0
2,514
8,611
8,331
279
1,334
7,277
7,352
0
L
Achilles
4,009
1,712
0
1,442
10,591
7,407
518
1,170
9,421
0
39,597
L
4,404
2,419
0
4,294
10,032
4,216
640
384
9,648
0
38,652
W
Izanami
mattieverie
Izanami
5,880
3,986
0
3,068
8,214
2,139
856
318
7,896
0
57,240
W
Danzaburou
vertdier
Danzaburou
6,762
3,584
0
2,865
6,333
2,367
2,761
0
6,333
0
49,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
40,005
266
Minions Killed
327
0
Camps Cleared
0
1,289,749
Distance Traveled
1,312,538
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,991
533
63
4
0
303,365
0
L
Thanatos
6,317
421
31
2
0
263,056
0
W
Olorun
7,403
494
64
4
0
241,994
0
L
Ymir
5,528
369
28
2
0
275,747
3
L
Anhur
7,036
469
46
3
0
235,458
3
W
Fafnir
7,229
482
12
1
0
259,838
1
L
Achilles
6,833
456
81
5
0
259,398
3
L
Set
7,316
488
80
5
0
256,090
0
W
Izanami
8,385
559
97
6
0
236,900
3
W
Danzaburou
8,997
600
91
6
0
270,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role