Player Matchup

Chaac
Chaac
El_xunakle
Chaac
Level 27
God Stats
8W - 3L
1,756 SR
Queue Stats
120W - 91L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
Mistic M
Danzaburou
Level 27
God Stats
22W - 18L
1,590 SR
Queue Stats
59W - 58L
1,452 Elo+
Solo
Yemoja
Yemoja
Smaug_Kaki
Yemoja
Level 29
God Stats
6W - 8L
1,520 SR
Queue Stats
49W - 80L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
TWS4169
Baron Samedi
Level 24
God Stats
8W - 6L
1,223 SR
Queue Stats
303W - 321L
1,375 Elo+
Solo
Kali
Kali
X-_Darksito_-X
Kali
Level 18
God Stats
2W - 0L
1,756 SR
Queue Stats
129W - 101L
1,634 Elo+
Party 1
Team Averages
Level 25
1,569 SR
1,486 Elo+

VS

Team Averages
Level 18
1,533 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AmpleNevada456
Ao Kuang
Level 27
God Stats
15W - 21L
1,478 SR
Queue Stats
151W - 139L
1,516 Elo+
Solo
Sobek
Sobek
BongoKarl96
Sobek
Level 14
God Stats
16W - 16L
1,644 SR
Queue Stats
25W - 27L
1,560 Elo+
Solo
Ra
Ra
Natkem1
Ra
Level 3
God Stats
1W - 3L
1,776 SR
Queue Stats
3W - 5L
1,799 Elo+
Solo
Jing Wei
Jing Wei
ROW2121
Jing Wei
Level 18
God Stats
0W - 3L
1,269 SR
Queue Stats
64W - 55L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 0 / 1
6,061
673
3,441
4,291
2,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mistic M
Danzaburou
8
1 / 1 / 2
4,980
553
2,279
4,078
1,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
Smaug_Kaki
Yemoja
8
0 / 0 / 5
5,425
603
3,361
3,822
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TWS4169
Baron Samedi
9
5 / 1 / 1
5,667
630
5,027
6,157
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 0 / 2
6,282
698
2,936
4,431
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 3 / 0
4,114
457
875
5,018
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
9
2 / 1 / 0
5,285
587
2,736
5,559
1,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 2 / 2
4,569
508
1,635
6,742
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 0
3,926
436
1,463
3,621
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ROW2121
Jing Wei
5
0 / 2 / 0
3,858
429
2,239
3,895
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Ao Kuang
2
1
0
2
L
0
2
2
0.5
W
Chaac
3
0
1
3.5
W
Danzaburou
Mistic M
Danzaburou
1
1
2
2
L
0
4
0
0
L
Jing Wei
ROW2121
Jing Wei
0
2
0
0
W
Yemoja
Smaug_Kaki
Yemoja
0
0
5
2.5
W
Baron Samedi
TWS4169
Baron Samedi
5
1
1
5.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
8,948
22,779
Taken
24,835
9,168
Mitigated
7,575
8,917
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
875
380
0
1,458
5,018
1,379
0
0
5,018
0
11,210
L
Ao Kuang
2,736
687
0
2,506
5,559
1,456
0
946
4,613
20,693
0
L
1,635
81
0
1,357
6,742
2,710
0
3,375
3,367
5,375
0
W
Chaac
3,441
364
0
2,025
4,291
2,685
198
0
4,291
0
30,037
W
Danzaburou
Mistic M
Danzaburou
2,279
506
0
1,079
4,078
1,122
180
1,525
2,553
0
17,514
L
1,463
157
256
63
3,621
968
0
1,938
1,683
13,539
0
L
Jing Wei
ROW2121
Jing Wei
2,239
1,276
0
996
3,895
1,062
0
2,129
1,766
0
11,142
W
Yemoja
Smaug_Kaki
Yemoja
3,361
395
653
862
3,822
1,729
580
1,061
2,761
15,339
0
W
Baron Samedi
TWS4169
Baron Samedi
5,027
564
0
2,475
6,157
2,165
605
2,900
3,257
27,503
0
W
2,936
1,495
0
1,823
4,431
1,467
0
348
4,083
0
34,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
21,752
246
Minions Killed
129
0
Camps Cleared
0
873,800
Distance Traveled
804,404
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,114
457
27
3
0
131,692
2
L
Ao Kuang
5,285
587
47
5
0
182,553
0
L
Sobek
4,569
508
2
0
0
187,148
4
W
Chaac
6,061
673
58
6
0
194,388
1
W
Danzaburou
4,980
553
39
4
0
149,552
2
L
Ra
3,926
436
26
3
0
169,800
0
L
Jing Wei
3,858
429
27
3
0
133,211
0
W
Yemoja
5,425
603
16
2
0
148,906
0
W
Baron Samedi
5,667
630
51
6
0
178,728
1
W
Kali
6,282
698
82
9
0
202,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role