Player Matchup

Hades
Hades
FroGGy6221
Hades
Level 126
God Stats
11W - 9L
1,570 SR
Queue Stats
366W - 379L
1,515 Elo+
Party 1
Zeus
Zeus
LucifersRage
Zeus
Level 121
God Stats
15W - 10L
1,328 SR
Queue Stats
345W - 317L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xRealGekyume
Cu Chulainn
Level 66
God Stats
3W - 2L
1,263 SR
Queue Stats
83W - 86L
1,562 Elo+
Solo
Team Averages
Level 104
1,387 SR
1,539 Elo+

VS

Team Averages
Level 71
1,558 SR
1,439 Elo+
Merlin
Merlin
Arllekin021
Merlin
Level 66
God Stats
6W - 6L
1,566 SR
Queue Stats
381W - 368L
1,532 Elo+
Solo
Neith
Neith
Audlet
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Solo
Tiamat
Tiamat
Raz_My_Berries
Tiamat
Level 140
God Stats
36W - 25L
1,607 SR
Queue Stats
554W - 639L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
11 / 0 / 7
10,880
837
11,887
10,925
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 9
9,576
737
9,442
6,366
1,901
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
xRealGekyume
Cu Chulainn
13
6 / 4 / 8
9,792
753
10,530
14,512
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 5 / 3
8,400
646
5,497
9,818
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Audlet
Neith
11
2 / 10 / 2
7,824
602
2,694
15,696
6,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 3
8,280
637
7,205
10,012
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
5
5
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
3
0.7
L
Neith
Audlet
Neith
2
10
2
0.3
W
Hades
11
0
7
14.5
W
3
1
9
7.5
L
1
5
3
0.5
W
Cu Chulainn
xRealGekyume
Cu Chulainn
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
15,396
31,803
Taken
35,526
18,223
Mitigated
17,712
9,701
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,497
267
0
585
9,818
3,357
0
6,972
2,721
27,918
0
L
Neith
Audlet
Neith
2,694
1,609
0
615
15,696
6,595
0
10,052
5,469
0
11,596
W
Hades
11,887
249
570
5,109
10,925
6,625
0
4,866
5,427
38,039
0
W
9,442
702
0
296
6,366
1,901
619
2,047
3,995
52,011
0
L
7,205
1,013
0
1,826
10,012
7,760
0
5,188
4,639
19,470
0
W
Cu Chulainn
xRealGekyume
Cu Chulainn
10,530
1,823
0
3,726
14,512
9,697
212
4,519
9,517
4,382
37,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
24,504
173
Minions Killed
84
0
Camps Cleared
0
752,099
Distance Traveled
575,664
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,400
646
40
3
0
220,881
2
L
Neith
7,824
602
21
2
0
158,515
2
W
Hades
10,880
837
54
4
0
261,464
1
W
Zeus
9,576
737
71
5
0
235,410
0
L
Tiamat
8,280
637
23
2
0
196,268
1
W
Cu Chulainn
9,792
753
48
4
0
255,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role