Player Matchup

Scylla
Scylla
Ansion
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Maajinbu
Nike
Level 125
God Stats
2W - 6L
1,532 SR
Queue Stats
48W - 65L
1,488 Elo+
Solo
Heimdallr
Heimdallr
OhPappa
Heimdallr
Level 49
God Stats
0W - 1L
1,357 SR
Queue Stats
134W - 112L
1,470 Elo+
Solo
He Bo
He Bo
RemRose
He Bo
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 387L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Yanluz01
Cabrakan
Level 81
God Stats
9W - 9L
1,747 SR
Queue Stats
548W - 641L
1,422 Elo+
Solo
Team Averages
Level 103
1,527 SR
1,464 Elo+

VS

Team Averages
Level 106
1,569 SR
1,497 Elo+
Cerberus
Cerberus
ImJustEzreal
Cerberus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,484 Elo+
Solo
Thanatos
Thanatos
NighthawkXL
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZechariahOti
Cthulhu
Level 79
God Stats
3W - 0L
1,955 SR
Queue Stats
24W - 17L
1,520 Elo+
Solo
Chiron
Chiron
bilibobjoe
Chiron
Level 109
God Stats
16W - 19L
1,554 SR
Queue Stats
250W - 251L
1,459 Elo+
Solo
Anubis
Anubis
xxitzshadowxx
Anubis
Level 137
God Stats
1W - 0L
1,336 SR
Queue Stats
40W - 32L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ansion
Scylla
15
2 / 5 / 5
9,402
470
11,718
13,407
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
15
2 / 5 / 4
9,384
469
10,233
16,915
16,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
OhPappa
Heimdallr
13
2 / 8 / 6
8,837
442
9,122
17,129
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
RemRose
He Bo
16
3 / 4 / 4
9,490
475
8,280
14,155
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Yanluz01
Cabrakan
17
5 / 7 / 3
11,060
553
4,470
15,598
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImJustEzreal
Cerberus
15
6 / 2 / 10
10,209
510
6,977
12,426
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
NighthawkXL
Thanatos
16
9 / 3 / 3
10,547
527
9,594
15,497
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
ZechariahOti
Cthulhu
16
3 / 2 / 9
10,449
522
14,833
16,471
15,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
bilibobjoe
Chiron
16
9 / 4 / 7
10,540
527
12,618
14,512
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 7
10,741
537
10,023
14,594
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
14
Kills
29
29
Deaths
14
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ansion
Scylla
2
5
5
0.9
W
Cerberus
ImJustEzreal
Cerberus
6
2
10
5.5
L
Nike
2
5
4
0.8
W
Thanatos
NighthawkXL
Thanatos
9
3
3
3.5
L
Heimdallr
OhPappa
Heimdallr
2
8
6
0.63
L
He Bo
RemRose
He Bo
3
4
4
1.25
L
Cabrakan
Yanluz01
Cabrakan
5
7
3
0.93
W
Cthulhu
ZechariahOti
Cthulhu
3
2
9
3.75
W
Chiron
bilibobjoe
Chiron
9
4
7
3.13
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,823
Damage
54,045
77,204
Taken
73,500
42,869
Mitigated
47,273
16,294
Healing
35,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ansion
Scylla
11,718
1,346
0
2,220
13,407
4,254
1,016
7,520
5,555
54,048
0
W
Cerberus
ImJustEzreal
Cerberus
6,977
726
0
2,204
12,426
12,340
185
4,049
8,377
27,776
0
L
Nike
10,233
952
0
3,824
16,915
16,475
0
7,788
9,085
0
49,126
W
Thanatos
NighthawkXL
Thanatos
9,594
2,925
0
11,574
15,497
7,268
104
3,003
12,494
0
55,967
L
Heimdallr
OhPappa
Heimdallr
9,122
3,030
0
3,892
17,129
5,717
1,946
5,781
11,286
0
44,292
L
He Bo
RemRose
He Bo
8,280
336
0
3,482
14,155
4,764
0
6,236
7,803
57,171
0
L
Cabrakan
Yanluz01
Cabrakan
4,470
506
0
2,876
15,598
11,659
622
3,931
11,642
49,527
0
W
Cthulhu
ZechariahOti
Cthulhu
14,833
1,616
325
6,945
16,471
15,480
383
5,302
11,169
61,857
0
W
Chiron
bilibobjoe
Chiron
12,618
6,611
897
5,877
14,512
5,215
1,546
4,488
10,012
0
57,224
W
10,023
260
0
7,361
14,594
6,970
754
7,614
6,980
73,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,173
Gold Earned
52,486
437
Minions Killed
518
0
Camps Cleared
0
1,709,152
Distance Traveled
1,976,440
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,402
470
100
5
0
318,968
8
W
Cerberus
10,209
510
47
2
0
394,243
9
L
Nike
9,384
469
85
4
0
384,892
1
W
Thanatos
10,547
527
90
5
0
418,963
3
L
Heimdallr
8,837
442
64
3
0
331,419
2
L
He Bo
9,490
475
105
5
0
355,671
1
L
Cabrakan
11,060
553
83
4
0
318,202
4
W
Cthulhu
10,449
522
131
7
0
410,824
7
W
Chiron
10,540
527
100
5
0
408,718
0
W
Anubis
10,741
537
150
8
0
343,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role