Player Matchup

Geb
Geb
Drakuking
Geb
Level 18
God Stats
4W - 2L
1,666 SR
Queue Stats
69W - 42L
1,590 Elo+
Party 1
Izanami
Izanami
MANdingoADC
Izanami
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sol
Sol
TheGreenZombie
Sol
Level 65
God Stats
2W - 0L
1,690 SR
Queue Stats
27W - 9L
1,813 Elo+
Party 1
Erlang Shen
Erlang Shen
TomaUS112
Erlang Shen
Level 28
God Stats
7W - 7L
1,454 SR
Queue Stats
182W - 213L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
mctigre
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 142L
1,546 Elo+
Party 3
Team Averages
Level 48
1,562 SR
1,572 Elo+

VS

Team Averages
Level 95
1,651 SR
1,635 Elo+
Sun Wukong
Sun Wukong
ElBossErwin
Sun Wukong
Level 128
God Stats
5W - 1L
1,821 SR
Queue Stats
165W - 153L
1,611 Elo+
Party 2
Ares
Ares
LokisplayHD
Ares
Level 110
God Stats
4W - 2L
1,765 SR
Queue Stats
84W - 73L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
VeraciusX
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 2
Awilix
Awilix
elcurrete22
Awilix
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 186L
1,614 Elo+
Party 2
Vulcan
Vulcan
fontoYT
Vulcan
Level 109
God Stats
4W - 6L
1,670 SR
Queue Stats
166W - 150L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,184
512
2,379
11,585
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MANdingoADC
Izanami
17
0 / 2 / 0
10,207
638
8,249
10,221
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 2
8,359
522
13,384
11,937
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
TomaUS112
Erlang Shen
13
0 / 1 / 0
7,706
482
1,853
8,110
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
mctigre
Ah Puch
15
2 / 2 / 0
9,611
601
4,875
7,120
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElBossErwin
Sun Wukong
16
1 / 0 / 1
8,448
528
4,897
10,062
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 4
7,095
443
6,754
15,290
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
VeraciusX
Danzaburou
12
1 / 3 / 4
7,041
440
2,364
6,878
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
15
4 / 0 / 5
8,939
559
7,051
9,456
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
fontoYT
Vulcan
15
4 / 2 / 2
8,957
560
6,615
6,059
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
10
10
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Sun Wukong
ElBossErwin
Sun Wukong
1
0
1
1.5
L
0
0
4
2
W
Izanami
MANdingoADC
Izanami
0
2
0
0
W
2
3
2
1
W
Erlang Shen
TomaUS112
Erlang Shen
0
1
0
0
L
Danzaburou
VeraciusX
Danzaburou
1
3
4
1
L
Awilix
4
0
5
6.5
L
Vulcan
fontoYT
Vulcan
4
2
2
2.5
W
Ah Puch
mctigre
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
27,681
48,973
Taken
47,745
23,380
Mitigated
24,321
17,924
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,379
241
0
2,501
11,585
9,194
138
3,898
7,611
19,053
0
L
Sun Wukong
ElBossErwin
Sun Wukong
4,897
646
0
5,074
10,062
8,175
516
0
10,062
0
52,308
L
6,754
282
0
3,583
15,290
8,614
0
8,890
6,400
28,612
0
W
Izanami
MANdingoADC
Izanami
8,249
5,453
0
4,224
10,221
4,098
2,447
0
9,821
0
85,835
W
13,384
5,620
0
7,606
11,937
4,047
3,088
5,112
6,747
84,578
0
W
Erlang Shen
TomaUS112
Erlang Shen
1,853
1,022
0
1,667
8,110
3,365
68
2,274
5,712
0
48,802
L
Danzaburou
VeraciusX
Danzaburou
2,364
1,512
0
1,592
6,878
2,131
410
5,738
1,136
0
25,465
L
Awilix
7,051
4,190
0
966
9,456
3,290
791
3,407
5,949
0
56,443
L
Vulcan
fontoYT
Vulcan
6,615
2,038
0
655
6,059
2,111
816
2,198
3,560
57,558
0
W
Ah Puch
mctigre
Ah Puch
4,875
181
0
1,926
7,120
2,676
440
1,711
5,313
57,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
40,480
557
Minions Killed
398
0
Camps Cleared
0
1,497,601
Distance Traveled
1,632,075
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,184
512
20
1
0
296,383
6
L
Sun Wukong
8,448
528
105
7
0
328,195
4
L
Ares
7,095
443
23
1
0
342,143
0
W
Izanami
10,207
638
173
11
0
282,013
4
W
Sol
8,359
522
135
8
0
269,246
3
W
Erlang Shen
7,706
482
84
5
0
353,505
8
L
Danzaburou
7,041
440
58
4
0
301,267
0
L
Awilix
8,939
559
101
6
0
320,986
3
L
Vulcan
8,957
560
111
7
0
339,484
9
W
Ah Puch
9,611
601
145
9
0
296,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role