Player Matchup

Hercules
Hercules
Cohorte
Hercules
Level 108
God Stats
13W - 11L
1,706 SR
Queue Stats
180W - 194L
1,449 Elo+
Solo
Ares
Ares
Krady
Ares
Level 114
God Stats
11W - 4L
1,935 SR
Queue Stats
21W - 11L
1,705 Elo+
Solo
Neith
Neith
PinkFloyd123
Neith
Level 88
God Stats
6W - 8L
1,476 SR
Queue Stats
90W - 94L
1,503 Elo+
Solo
Mercury
Mercury
kingdandelion
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
krkshowd5lk
Anubis
Level 160
God Stats
28W - 13L
1,516 SR
Queue Stats
491W - 501L
1,544 Elo+
Solo
Team Averages
Level 120
1,627 SR
1,540 Elo+

VS

Team Averages
Level 77
1,737 SR
1,480 Elo+
Fenrir
Fenrir
Garett999
Fenrir
Level 26
God Stats
4W - 3L
1,709 SR
Queue Stats
63W - 53L
1,560 Elo+
Party 1
He Bo
He Bo
Hellvian
He Bo
Level 83
God Stats
1W - 3L
1,726 SR
Queue Stats
314W - 307L
1,294 Elo+
Solo
Kuzenbo
Kuzenbo
Johnramock
Kuzenbo
Level 71
God Stats
1W - 2L
1,743 SR
Queue Stats
92W - 88L
1,530 Elo+
Party 1
Skadi
Skadi
MistressEroticka
Skadi
Level 127
God Stats
16W - 18L
1,648 SR
Queue Stats
566W - 528L
1,465 Elo+
Solo
Osiris
Osiris
Ragebeard
Osiris
Level 78
God Stats
2W - 1L
1,858 SR
Queue Stats
131W - 126L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cohorte
Hercules
17
5 / 2 / 5
11,457
573
12,985
20,313
16,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Krady
Ares
15
3 / 0 / 9
10,282
514
8,145
13,979
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 5
9,458
473
8,018
10,111
4,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
18
7 / 0 / 14
11,808
590
10,720
13,110
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
8 / 1 / 11
11,505
575
21,398
16,817
12,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Garett999
Fenrir
12
0 / 7 / 1
7,723
386
3,962
17,648
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Hellvian
He Bo
15
1 / 4 / 0
8,675
434
6,993
11,045
4,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Johnramock
Kuzenbo
13
1 / 5 / 2
8,812
441
9,795
18,051
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 5 / 1
8,621
431
13,350
13,137
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Ragebeard
Osiris
17
2 / 4 / 1
10,333
517
13,587
20,467
17,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
25
Kills
6
6
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cohorte
Hercules
5
2
5
3.75
L
Fenrir
Garett999
Fenrir
0
7
1
0.07
L
He Bo
Hellvian
He Bo
1
4
0
0.25
L
Kuzenbo
Johnramock
Kuzenbo
1
5
2
0.4
W
Ares
Krady
Ares
3
0
9
7.5
L
2
5
1
0.5
W
2
3
5
1.5
L
Osiris
Ragebeard
Osiris
2
4
1
0.63
W
Mercury
7
0
14
14
W
Anubis
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,266
Damage
47,687
74,330
Taken
80,348
53,153
Mitigated
51,932
28,611
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cohorte
Hercules
12,985
6,635
0
7,842
20,313
16,008
2,272
2,520
17,793
0
74,672
L
Fenrir
Garett999
Fenrir
3,962
1,055
0
5,806
17,648
6,309
0
6,989
10,659
0
43,674
L
He Bo
Hellvian
He Bo
6,993
76
0
3,250
11,045
4,708
539
4,447
6,598
57,389
0
L
Kuzenbo
Johnramock
Kuzenbo
9,795
3,543
0
4,379
18,051
18,135
40
8,508
9,543
24,223
0
W
Ares
Krady
Ares
8,145
546
1,546
4,781
13,979
13,855
712
5,471
8,508
30,392
0
L
13,350
3,923
0
450
13,137
4,791
772
3,649
9,488
0
64,656
W
8,018
3,467
0
3,103
10,111
4,262
4,635
3,249
6,862
0
55,999
L
Osiris
Ragebeard
Osiris
13,587
5,274
0
8,838
20,467
17,989
0
5,950
14,517
3,592
71,724
W
Mercury
10,720
2,796
0
750
13,110
6,076
881
2,079
11,031
0
73,965
W
Anubis
21,398
1,124
0
10,589
16,817
12,952
1,697
4,650
12,167
86,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
44,164
528
Minions Killed
487
0
Camps Cleared
0
1,976,652
Distance Traveled
1,843,892
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,457
573
143
7
0
394,253
5
L
Fenrir
7,723
386
83
4
0
376,058
2
L
He Bo
8,675
434
100
5
0
368,153
7
L
Kuzenbo
8,812
441
31
2
0
372,891
7
W
Ares
10,282
514
28
1
0
382,872
9
L
Skadi
8,621
431
123
6
0
344,924
2
W
Neith
9,458
473
93
5
0
364,884
0
L
Osiris
10,333
517
150
8
0
381,866
0
W
Mercury
11,808
590
118
6
0
478,143
5
W
Anubis
11,505
575
146
7
0
356,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role