Player Matchup

Cthulhu
Cthulhu
DHG Fantom
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,073 Elo+
Party 1
Geb
Geb
Federix_26
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,364 Elo+
Solo
Cernunnos
Cernunnos
HappyJohnson10
Cernunnos
Level 11
God Stats
12W - 11L
1,233 SR
Queue Stats
45W - 57L
1,233 Elo+
Party 1
Anhur
Anhur
silvergreen27-OL
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
952 Elo+
Solo
Cerberus
Cerberus
socunyant
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,137 Elo+
Solo
Team Averages
Level 11
1,447 SR
1,152 Elo+

VS

Team Averages
Level 20
1,464 SR
1,295 Elo+
Jing Wei
Jing Wei
AABATMAN GAMER
Jing Wei
Level 19
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 47L
1,305 Elo+
Solo
Freya
Freya
Starlena-Creafex
Freya
Level 11
God Stats
25W - 31L
1,353 SR
Queue Stats
29W - 42L
1,273 Elo+
Solo
Hel
Hel
dan-_16151
Hel
Level 24
God Stats
8W - 9L
1,468 SR
Queue Stats
25W - 21L
1,286 Elo+
Solo
Ne Zha
Ne Zha
story-broken181
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Janus
Janus
wo0dsi3_zzz
Janus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 163L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DHG Fantom
Cthulhu
20
6 / 5 / 13
15,904
936
35,818
33,646
33,701
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
7 / 4 / 14
16,198
953
42,924
44,415
40,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cernunnos
HappyJohnson10
Cernunnos
20
9 / 9 / 12
15,910
936
23,917
20,871
13,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 7 / 17
15,296
900
18,084
31,821
11,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
socunyant
Cerberus
20
1 / 4 / 12
14,178
834
4,135
21,338
7,916
Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
12 / 3 / 15
18,994
1,117
56,511
35,484
15,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 15 / 17
16,082
946
31,561
47,573
21,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 0 / 11
18,093
1,064
39,167
26,086
10,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 4
13,004
765
3,675
7,599
2,840
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 3 / 12
14,638
861
9,262
20,428
7,939

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
88
25
Kills
29
29
Deaths
25
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
3
15
6.5
L
Cthulhu
DHG Fantom
Cthulhu
6
5
13
2.5
L
7
4
14
3.5
L
Cernunnos
HappyJohnson10
Cernunnos
9
9
12
1.67
W
4
15
17
0.83
W
11
0
11
16.5
L
2
7
17
1.5
L
Cerberus
socunyant
Cerberus
1
4
12
1.75
W
1
4
4
0.75
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,878
Damage
140,176
152,091
Taken
137,170
106,733
Mitigated
58,432
22,932
Healing
69,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
56,511
39,439
0
16,412
35,484
15,538
0
23,576
11,829
0
104,324
L
Cthulhu
DHG Fantom
Cthulhu
35,818
1,329
0
873
33,646
33,701
0
17,257
16,389
50,272
0
L
42,924
7,967
0
10,078
44,415
40,325
0
19,595
24,820
72,691
0
L
Cernunnos
HappyJohnson10
Cernunnos
23,917
10,781
0
497
20,871
13,740
0
12,534
8,337
0
40,438
W
31,561
14,621
0
18,881
47,573
21,602
0
26,983
20,429
54,768
0
W
39,167
3,702
15,115
19,025
26,086
10,513
0
16,177
9,871
63,383
0
L
18,084
13,438
0
6,421
31,821
11,051
0
19,856
11,965
0
52,197
L
Cerberus
socunyant
Cerberus
4,135
393
0
5,063
21,338
7,916
0
10,748
10,590
22,773
0
W
3,675
1,628
0
388
7,599
2,840
0
3,884
3,715
0
10,855
W
9,262
774
0
0
20,428
7,939
0
11,829
8,449
23,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,486
Gold Earned
80,811
298
Minions Killed
284
3
Camps Cleared
4
1,381,583
Distance Traveled
1,263,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
18,994
1,117
116
7
1
322,044
0
L
Cthulhu
15,904
936
36
2
1
316,069
0
L
Geb
16,198
953
61
4
0
324,039
0
L
Cernunnos
15,910
936
49
3
1
245,773
2
W
Freya
16,082
946
52
3
1
217,036
0
W
Hel
18,093
1,064
86
5
2
325,949
0
L
Anhur
15,296
900
79
5
0
261,124
0
L
Cerberus
14,178
834
73
4
1
234,578
0
W
Ne Zha
13,004
765
14
1
0
106,418
0
W
Janus
14,638
861
16
1
0
292,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role