Player Matchup

Anhur
Anhur
FormalNebula053
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,400 Elo+
Solo
Cupid
Cupid
FrankieVirago
Cupid
Level 24
God Stats
19W - 15L
1,474 SR
Queue Stats
90W - 97L
1,346 Elo+
Party 2
Neith
Neith
OpenLamb43
Neith
Level 17
God Stats
5W - 4L
1,323 SR
Queue Stats
5W - 4L
1,143 Elo+
Solo
Izanami
Izanami
bleu-Grube
Izanami
Level 29
God Stats
4W - 2L
1,346 SR
Queue Stats
69W - 115L
1,295 Elo+
Solo
Nemesis
Nemesis
vkm_markos
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,276 Elo+

VS

Team Averages
Level 22
1,574 SR
1,384 Elo+
Tiamat
Tiamat
ImaCowdoy
Tiamat
Level 26
God Stats
5W - 9L
1,550 SR
Queue Stats
16W - 30L
1,318 Elo+
Party 1
Erlang Shen
Erlang Shen
KuSH x VoN
Erlang Shen
Level 27
God Stats
6W - 8L
1,819 SR
Queue Stats
191W - 261L
1,364 Elo+
Party 1
Ymir
Ymir
Save_your_drones
Ymir
Level 24
God Stats
9W - 7L
1,503 SR
Queue Stats
18W - 16L
1,312 Elo+
Solo
Thor
Thor
Staneman5797
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
nplazy
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 139L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
12,784
511
12,428
18,731
6,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 2 / 1
14,619
585
26,707
28,162
10,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
12
0 / 3 / 0
9,130
365
4,099
8,780
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
bleu-Grube
Izanami
17
1 / 2 / 1
11,278
451
3,160
18,808
10,251
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
vkm_markos
Nemesis
12
0 / 11 / 5
9,332
373
1,602
14,683
4,811
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ImaCowdoy
Tiamat
15
0 / 6 / 2
9,829
393
10,875
11,205
9,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
KuSH x VoN
Erlang Shen
17
2 / 3 / 5
10,942
438
9,679
19,596
12,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 0
12,808
512
7,134
18,059
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 4
11,872
475
14,310
18,562
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
nplazy
Nu Wa
19
6 / 3 / 1
12,267
491
17,425
11,087
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
18
Kills
21
22
Deaths
18
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
12
2
1
6.25
L
Tiamat
ImaCowdoy
Tiamat
0
6
2
0.17
L
Erlang Shen
KuSH x VoN
Erlang Shen
2
3
5
1.5
W
Neith
0
3
0
0
L
5
1
0
5
L
8
5
4
2
W
Izanami
bleu-Grube
Izanami
1
2
1
0.75
L
Nu Wa
nplazy
Nu Wa
6
3
1
2.17
W
Nemesis
vkm_markos
Nemesis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,996
Damage
59,423
89,164
Taken
78,509
34,745
Mitigated
53,330
30,366
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,428
4,393
0
6,436
18,731
6,585
1,247
8,652
10,079
0
74,648
W
26,707
16,114
0
18,315
28,162
10,561
5,497
9,983
18,179
0
129,184
L
Tiamat
ImaCowdoy
Tiamat
10,875
1,361
0
944
11,205
9,024
1,511
0
11,205
48,721
0
L
Erlang Shen
KuSH x VoN
Erlang Shen
9,679
4,169
0
3,419
19,596
12,837
1,248
0
19,596
0
70,384
W
Neith
4,099
1,638
0
2,254
8,780
2,537
642
2,292
6,488
0
39,894
L
7,134
1,688
0
2,957
18,059
18,539
582
0
18,059
64,767
0
L
14,310
5,345
0
1,158
18,562
8,584
2,992
0
18,562
0
63,641
W
Izanami
bleu-Grube
Izanami
3,160
1,747
283
2,865
18,808
10,251
1,630
8,501
10,307
0
62,747
L
Nu Wa
nplazy
Nu Wa
17,425
6,310
0
0
11,087
4,346
1,736
0
11,087
82,189
0
W
Nemesis
vkm_markos
Nemesis
1,602
423
0
213
14,683
4,811
438
6,006
8,677
0
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
57,718
543
Minions Killed
499
0
Camps Cleared
0
2,043,207
Distance Traveled
2,250,740
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,784
511
116
5
0
425,633
0
W
Cupid
14,619
585
215
9
0
447,585
2
L
Tiamat
9,829
393
81
3
0
474,719
1
L
Erlang Shen
10,942
438
117
5
0
501,432
0
W
Neith
9,130
365
74
3
0
231,672
0
L
Ymir
12,808
512
101
4
0
413,412
4
L
Thor
11,872
475
80
3
0
449,108
0
W
Izanami
11,278
451
122
5
0
498,249
3
L
Nu Wa
12,267
491
120
5
0
412,069
0
W
Nemesis
9,332
373
16
1
0
440,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role