Player Matchup

Hercules
Hercules
HeNeedsSomeMilks
Hercules
Level 17
God Stats
11W - 8L
1,643 SR
Queue Stats
195W - 225L
1,378 Elo+
Solo
Zeus
Zeus
SgtVitoR0976
Zeus
Level 16
God Stats
18W - 17L
1,607 SR
Queue Stats
60W - 67L
1,424 Elo+
Solo
Cthulhu
Cthulhu
TubularRex89208
Cthulhu
Level 6
God Stats
1W - 2L
1,127 SR
Queue Stats
7W - 17L
1,216 Elo+
Solo
Neith
Neith
Yep1o1
Neith
Level 17
God Stats
8W - 9L
1,388 SR
Queue Stats
82W - 101L
1,388 Elo+
Solo
Fenrir
Fenrir
secre_nero2004
Fenrir
Level 14
God Stats
9W - 4L
1,644 SR
Queue Stats
34W - 29L
1,408 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,363 Elo+

VS

Team Averages
Level 6
1,379 SR
1,301 Elo+
Merlin
Merlin
Battymad max
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Gabix_22_10
Anhur
Level 11
God Stats
15W - 11L
1,543 SR
Queue Stats
26W - 37L
1,303 Elo+
Solo
Bakasura
Bakasura
TeeeBoppy09
Bakasura
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
elmata81
Hades
Level 5
God Stats
3W - 8L
1,128 SR
Queue Stats
93W - 71L
1,018 Elo+
Solo
Ra
Ra
lilpollo2002
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 19
9,942
1,105
8,726
10,130
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
23 / 0 / 16
13,292
1,477
18,392
4,257
1,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 29
9,980
1,109
8,385
10,785
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Yep1o1
Neith
17
6 / 1 / 22
10,323
1,147
11,556
5,256
2,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 1 / 18
11,320
1,258
12,098
9,059
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 11 / 0
7,879
875
3,806
13,305
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
7,934
882
2,461
9,877
4,679
Breastplate

Breastplate

+20
Physical Protection

Bakasura
TeeeBoppy09
Bakasura
15
5 / 11 / 1
10,149
1,128
8,999
14,559
6,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Hades
elmata81
Hades
14
0 / 11 / 4
8,428
936
8,527
16,390
7,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 9 / 4
9,011
1,001
10,131
12,872
7,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
49
Kills
7
7
Deaths
49
104
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
11
0
0
L
1
7
1
0.21
W
6
2
19
7.75
W
23
0
16
31
L
Bakasura
TeeeBoppy09
Bakasura
5
11
1
0.5
W
2
3
29
5.5
W
Neith
Yep1o1
Neith
6
1
22
17
L
Hades
elmata81
Hades
0
11
4
0.18
L
1
9
4
0.33
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
33,924
39,487
Taken
67,003
26,717
Mitigated
31,265
7,457
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,806
743
56
287
13,305
4,711
0
5,280
7,775
16,060
0
L
2,461
1,258
0
0
9,877
4,679
0
5,060
4,708
0
3,319
W
8,726
2,350
0
2,327
10,130
9,452
0
6,640
3,185
90
17,600
W
18,392
4,946
0
730
4,257
1,747
0
2,618
1,569
33,239
0
L
Bakasura
TeeeBoppy09
Bakasura
8,999
6,337
0
325
14,559
6,183
0
4,486
9,773
149
19,949
W
8,385
1,240
0
550
10,785
9,611
0
5,629
4,482
15,429
0
W
Neith
Yep1o1
Neith
11,556
8,046
0
1,894
5,256
2,038
0
2,390
2,606
0
26,522
L
Hades
elmata81
Hades
8,527
1,529
0
1,651
16,390
7,946
0
6,795
9,199
17,988
0
L
10,131
1,814
294
1,617
12,872
7,746
0
4,564
8,108
23,874
0
W
12,098
3,891
0
1,956
9,059
3,869
0
5,318
3,451
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,857
Gold Earned
43,401
133
Minions Killed
96
5
Camps Cleared
0
872,689
Distance Traveled
643,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,879
875
27
3
0
149,503
2
L
Anhur
7,934
882
1
0
0
113,881
2
W
Hercules
9,942
1,105
17
2
0
166,135
0
W
Zeus
13,292
1,477
40
4
1
177,110
2
L
Bakasura
10,149
1,128
23
3
0
151,298
2
W
Cthulhu
9,980
1,109
22
2
0
176,150
0
W
Neith
10,323
1,147
33
4
1
165,035
0
L
Hades
8,428
936
13
1
0
113,373
0
L
Ra
9,011
1,001
32
4
0
115,372
0
W
Fenrir
11,320
1,258
21
2
3
188,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role