Player Matchup

Kuzenbo
Kuzenbo
Kumbhakarna_-
Kuzenbo
Level 145
God Stats
2W - 3L
1,705 SR
Queue Stats
55W - 58L
1,369 Elo+
Solo
Thanatos
Thanatos
Slothiselite
Thanatos
Level 115
God Stats
6W - 6L
1,313 SR
Queue Stats
348W - 326L
1,514 Elo+
Solo
Cabrakan
Cabrakan
StormSlayer101
Cabrakan
Level 119
God Stats
4W - 3L
1,452 SR
Queue Stats
117W - 116L
1,495 Elo+
Party 1
Medusa
Medusa
WolfCamm99
Medusa
Level 129
God Stats
12W - 12L
1,591 SR
Queue Stats
126W - 125L
1,469 Elo+
Solo
Artemis
Artemis
WrightHandMan98
Artemis
Level 98
God Stats
1W - 1L
1,845 SR
Queue Stats
96W - 99L
1,447 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,459 Elo+

VS

Team Averages
Level 100
1,551 SR
1,502 Elo+
Skadi
Skadi
Blassrietter
Skadi
Level 160
God Stats
1W - 3L
1,255 SR
Queue Stats
84W - 94L
1,463 Elo+
Solo
Fenrir
Fenrir
Juan Swolo
Fenrir
Level 49
God Stats
2W - 2L
1,841 SR
Queue Stats
16W - 21L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
MEGAMAN P82
Cu Chulainn
Level 160
God Stats
2W - 5L
1,335 SR
Queue Stats
320W - 332L
1,513 Elo+
Solo
Ymir
Ymir
MrPunkey
Ymir
Level 66
God Stats
3W - 7L
1,760 SR
Queue Stats
1,142W - 1,003L
1,542 Elo+
Solo
Yemoja
Yemoja
zK Micmaster2
Yemoja
Level 67
God Stats
97W - 74L
1,564 SR
Queue Stats
100W - 80L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
4 / 1 / 4
6,127
613
4,629
4,229
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Slothiselite
Thanatos
9
5 / 1 / 3
5,953
595
4,745
6,536
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
12
5 / 1 / 2
6,756
676
6,915
7,260
6,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
WolfCamm99
Medusa
11
1 / 0 / 3
6,268
627
6,528
5,307
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 1
5,947
595
2,797
5,827
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,325
533
3,667
6,282
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Juan Swolo
Fenrir
8
1 / 6 / 0
5,139
514
2,616
9,179
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
MEGAMAN P82
Cu Chulainn
8
2 / 4 / 0
5,023
502
5,586
9,214
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
7
0 / 1 / 1
4,840
484
1,075
7,136
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,081
508
3,062
5,213
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Fenrir
Juan Swolo
Fenrir
1
6
0
0.17
W
Kuzenbo
4
1
4
6
L
Cu Chulainn
MEGAMAN P82
Cu Chulainn
2
4
0
0.5
L
Ymir
0
1
1
0.5
W
Thanatos
Slothiselite
Thanatos
5
1
3
6.5
W
Cabrakan
5
1
2
6
W
Medusa
WolfCamm99
Medusa
1
0
3
2.5
W
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
16,006
29,159
Taken
37,024
15,093
Mitigated
15,509
14,304
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,667
1,834
0
1,140
6,282
1,466
0
931
5,351
0
26,791
L
Fenrir
Juan Swolo
Fenrir
2,616
1,206
0
938
9,179
2,867
0
2,638
6,541
0
26,422
W
Kuzenbo
4,629
2,045
0
960
4,229
3,370
0
1,025
3,204
14,602
0
L
Cu Chulainn
MEGAMAN P82
Cu Chulainn
5,586
1,927
0
2,510
9,214
5,877
0
5,460
3,754
0
19,220
L
Ymir
1,075
133
0
1,610
7,136
3,508
0
2,515
4,621
11,039
0
W
Thanatos
Slothiselite
Thanatos
4,745
1,332
0
5,778
6,536
2,101
0
600
5,936
0
20,802
W
Cabrakan
6,915
1,156
0
4,007
7,260
6,494
126
0
7,260
34,686
0
W
Medusa
WolfCamm99
Medusa
6,528
2,502
0
1,869
5,307
1,791
936
2,170
3,137
0
38,629
W
2,797
899
0
1,690
5,827
1,337
0
342
5,485
0
26,772
L
3,062
264
1,035
308
5,213
1,791
0
0
5,213
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
25,408
269
Minions Killed
216
0
Camps Cleared
0
1,010,651
Distance Traveled
931,473
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,325
533
62
6
0
189,524
0
L
Fenrir
5,139
514
53
5
0
190,528
2
W
Kuzenbo
6,127
613
22
2
0
211,179
1
L
Cu Chulainn
5,023
502
36
4
0
175,900
2
L
Ymir
4,840
484
15
2
0
183,556
4
W
Thanatos
5,953
595
50
5
0
252,439
1
W
Cabrakan
6,756
676
71
7
0
175,230
0
W
Medusa
6,268
627
72
7
0
193,205
5
W
Artemis
5,947
595
54
5
0
178,598
1
L
Yemoja
5,081
508
50
5
0
191,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role