Player Matchup

Jormungandr
Jormungandr
GCD_gamer20034
Jormungandr
Level 6
God Stats
4W - 0L
1,655 SR
Queue Stats
7W - 13L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Hugo-GURI
Sun Wukong
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 51L
1,481 Elo+
Party 2
Tiamat
Tiamat
Paukkuhousu
Tiamat
Level 6
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo
Hades
Hades
henri_prenga
Hades
Level 27
God Stats
38W - 32L
1,608 SR
Queue Stats
71W - 64L
1,540 Elo+
Solo
Hel
Hel
iam_Ani
Hel
Level 29
God Stats
7W - 5L
1,582 SR
Queue Stats
212W - 257L
1,425 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,424 Elo+

VS

Team Averages
Level 9
1,593 SR
1,413 Elo+
Sun Wukong
Sun Wukong
DrGumm
Sun Wukong
Level 2
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
MysteryText
Loki
Level 26
God Stats
1W - 1L
1,756 SR
Queue Stats
60W - 60L
1,588 Elo+
Solo
Thanatos
Thanatos
NerfSetThanks
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Ra
Ra
Roija1401
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
maelane23
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GCD_gamer20034
Jormungandr
18
6 / 5 / 12
12,187
1,108
12,337
11,894
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Hugo-GURI
Sun Wukong
19
7 / 6 / 20
12,425
1,130
19,394
18,038
11,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
3 / 6 / 8
10,169
924
4,841
8,255
4,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 5 / 16
13,823
1,257
25,816
15,345
7,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
20
8 / 4 / 17
13,216
1,201
12,869
12,724
7,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrGumm
Sun Wukong
16
0 / 12 / 12
10,149
923
9,980
25,124
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 8 / 14
13,306
1,210
15,846
25,790
9,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
NerfSetThanks
Thanatos
18
14 / 8 / 7
14,008
1,273
20,281
17,471
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 12 / 5
10,337
940
11,142
14,928
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
0 / 0 / 0
8,240
749
0
0
0

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
64
39
Kills
26
26
Deaths
40
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DrGumm
Sun Wukong
0
12
12
0.5
W
Jormungandr
GCD_gamer20034
Jormungandr
6
5
12
2.4
W
Sun Wukong
Hugo-GURI
Sun Wukong
7
6
20
2.83
L
8
8
14
1.88
L
Thanatos
NerfSetThanks
Thanatos
14
8
7
2.19
W
Tiamat
3
6
8
1.17
L
4
12
5
0.54
W
15
5
16
4.6
W
Hel
8
4
17
4.13
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,257
Damage
57,249
66,256
Taken
83,313
44,707
Mitigated
42,870
21,319
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DrGumm
Sun Wukong
9,980
3,361
0
2,472
25,124
18,885
0
14,184
10,700
0
18,783
W
Jormungandr
GCD_gamer20034
Jormungandr
12,337
3,666
0
833
11,894
12,431
0
917
10,702
29,082
0
W
Sun Wukong
Hugo-GURI
Sun Wukong
19,394
6,783
0
1,258
18,038
11,478
0
2,140
15,548
0
32,226
L
15,846
5,836
0
1,940
25,790
9,942
0
20,141
5,479
0
31,062
L
Thanatos
NerfSetThanks
Thanatos
20,281
11,930
0
8,460
17,471
8,604
0
12,208
5,088
0
35,619
W
Tiamat
4,841
785
0
548
8,255
4,849
0
3,826
4,309
14,978
0
L
11,142
3,208
244
861
14,928
5,439
0
8,666
6,143
21,935
0
W
25,816
3,107
2,961
5,077
15,345
7,956
0
2,992
12,180
48,677
0
W
Hel
12,869
2,226
6,430
4,212
12,724
7,993
0
1,267
11,207
32,297
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
56,040
173
Minions Killed
89
10
Camps Cleared
2
816,310
Distance Traveled
667,832
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,149
923
12
1
0
184,081
2
W
Jormungandr
12,187
1,108
30
3
8
163,250
1
W
Sun Wukong
12,425
1,130
23
2
1
179,168
0
L
Loki
13,306
1,210
22
2
0
206,630
1
L
Thanatos
14,008
1,273
40
4
2
148,158
0
W
Tiamat
10,169
924
15
1
1
91,431
0
L
Ra
10,337
940
15
1
0
128,963
0
W
Hades
13,823
1,257
67
6
0
181,509
2
W
Hel
13,216
1,201
38
3
0
200,952
0
L
Ares
8,240
749
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role