Player Matchup

Ymir
Ymir
Silver I
BTCboy
Ymir
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
SnapShot78
Aphrodite
Silver II
Level 125
God Stats
6W - 8L
1,677 SR
Queue Stats
29W - 35L
1,181 MMR
Party 1
Chang'e
Chang'e
Silver II
SpiritSnake15
Chang'e
Silver II
Level 145
God Stats
4W - 5L
1,454 SR
Queue Stats
32W - 40L
1,181 MMR
Party 1
Kali
Kali
Gold V
TheJohnnyK18
Kali
Gold V
Level 127
God Stats
17W - 7L
1,635 SR
Queue Stats
565W - 554L
1,200 MMR
Solo
Cupid
Cupid
Gold V
TheModeGames
Cupid
Gold V
Level 127
God Stats
5W - 2L
1,685 SR
Queue Stats
65W - 72L
1,234 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,590 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,533 SR
1,326 MMR
Scylla
Scylla
Silver I
Rolyx2
Scylla
Silver I
Level 130
God Stats
4W - 5L
1,632 SR
Queue Stats
264W - 263L
1,257 MMR
Solo
Medusa
Medusa
Silver I
berrguda
Medusa
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
descorpion
Bacchus
Silver I
Level 159
God Stats
7W - 11L
1,705 SR
Queue Stats
308W - 310L
1,144 MMR
Solo
King Arthur
King Arthur
Gold V
maximillian00
King Arthur
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze IV
mettyúHUN
Susano
Bronze IV
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 8L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BTCboy
Ymir
18
3 / 3 / 14
12,775
532
7,227
25,782
33,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
SnapShot78
Aphrodite
20
4 / 0 / 10
14,648
610
12,328
15,826
8,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
18
7 / 5 / 10
12,894
537
21,568
19,575
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 5 / 7
14,480
603
23,852
25,100
11,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 12
14,054
586
17,471
23,841
10,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouJanusSetTsukuyomiCu Chulainn

VS

Bans
ApolloNu WaAnhurAchillesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rolyx2
Scylla
16
1 / 8 / 7
9,772
407
10,604
16,298
8,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
berrguda
Medusa
19
8 / 7 / 5
12,071
503
19,694
21,833
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
descorpion
Bacchus
15
1 / 7 / 6
9,796
408
15,116
26,538
30,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
maximillian00
King Arthur
16
4 / 3 / 3
10,474
436
10,739
18,417
19,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
mettyúHUN
Susano
16
3 / 9 / 8
11,003
458
8,665
19,472
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
34
Kills
17
17
Deaths
34
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
BTCboy
Ymir
3
3
14
3.33
L
Scylla
Rolyx2
Scylla
1
8
7
0.56
W
Aphrodite
SnapShot78
Aphrodite
4
0
10
9
W
Chang'e
7
5
10
2.4
W
14
5
7
3.5
W
6
4
12
3
L
Medusa
berrguda
Medusa
8
7
5
1.5
L
Bacchus
descorpion
Bacchus
1
7
6
0.57
L
King Arthur
maximillian00
King Arthur
4
3
3
1.83
L
Susano
mettyúHUN
Susano
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,446
Damage
64,818
110,124
Taken
102,558
71,784
Mitigated
75,188
62,024
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BTCboy
Ymir
7,227
1,726
0
4,846
25,782
33,055
558
5,933
19,849
39,255
0
L
Scylla
Rolyx2
Scylla
10,604
1,316
0
1,455
16,298
8,122
0
8,682
7,232
56,768
0
W
Aphrodite
SnapShot78
Aphrodite
12,328
856
13,949
13,224
15,826
8,871
3,133
4,403
11,423
106,975
0
W
Chang'e
21,568
1,344
5,862
8,758
19,575
7,383
1,933
7,327
12,248
79,610
0
W
23,852
11,054
0
5,007
25,100
11,851
1,693
3,844
21,256
0
80,314
W
17,471
9,073
744
9,634
23,841
10,624
4,974
7,735
16,106
0
110,372
L
Medusa
berrguda
Medusa
19,694
9,374
0
4,794
21,833
9,464
0
6,363
15,358
0
76,745
L
Bacchus
descorpion
Bacchus
15,116
718
0
5,375
26,538
30,495
0
9,849
16,417
46,018
0
L
King Arthur
maximillian00
King Arthur
10,739
1,244
0
4,048
18,417
19,771
0
5,926
12,400
0
48,367
L
Susano
mettyúHUN
Susano
8,665
926
0
4,110
19,472
7,336
0
9,188
10,028
0
61,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,851
Gold Earned
53,116
587
Minions Killed
468
0
Camps Cleared
0
2,257,120
Distance Traveled
2,058,567
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,775
532
47
2
0
445,153
18
L
Scylla
9,772
407
102
4
0
409,764
5
W
Aphrodite
14,648
610
200
8
0
453,851
1
W
Chang'e
12,894
537
111
5
0
447,023
2
W
Kali
14,480
603
84
4
0
463,703
2
W
Cupid
14,054
586
145
6
0
447,390
6
L
Medusa
12,071
503
112
5
0
414,778
2
L
Bacchus
9,796
408
65
3
0
406,011
11
L
King Arthur
10,474
436
98
4
0
367,010
6
L
Susano
11,003
458
91
4
0
461,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role