Player Matchup

Nox
Nox
GoodestName
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,669 Elo+
Party 2
Neith
Neith
GudNeim
Neith
Level 120
God Stats
2W - 4L
1,680 SR
Queue Stats
94W - 88L
1,665 Elo+
Party 2
Vamana
Vamana
MakasMergen
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nino9
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 142L
1,582 Elo+
Solo
Xbalanque
Xbalanque
delfinulalex
Xbalanque
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 90L
1,659 Elo+
Party 2
Team Averages
Level 92
1,536 SR
1,615 Elo+

VS

Team Averages
Level 84
1,475 SR
1,593 Elo+
Cabrakan
Cabrakan
AhmedElKing
Cabrakan
Level 101
God Stats
7W - 6L
1,568 SR
Queue Stats
179W - 138L
1,565 Elo+
Solo
Nemesis
Nemesis
Humonggous
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
MrDoLiitle
Danzaburou
Level 126
God Stats
1W - 0L
1,272 SR
Queue Stats
57W - 32L
1,641 Elo+
Solo
Amaterasu
Amaterasu
Racusha
Amaterasu
Level 105
God Stats
8W - 2L
1,707 SR
Queue Stats
212W - 190L
1,556 Elo+
Party 1
Chaac
Chaac
WesselW
Chaac
Level 41
God Stats
1W - 1L
1,328 SR
Queue Stats
49W - 36L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,023
602
14,981
16,411
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GudNeim
Neith
17
2 / 4 / 6
9,679
645
21,135
19,144
9,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
4 / 4 / 2
10,141
676
13,069
24,657
23,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Nino9
Danzaburou
16
0 / 3 / 6
9,041
603
21,521
14,881
7,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
delfinulalex
Xbalanque
14
0 / 8 / 5
8,287
552
13,826
14,597
6,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AhmedElKing
Cabrakan
18
10 / 2 / 12
11,605
774
16,087
16,699
15,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Humonggous
Nemesis
18
3 / 2 / 17
10,552
703
11,476
15,371
19,644
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
MrDoLiitle
Danzaburou
19
4 / 1 / 18
11,467
764
24,155
17,012
11,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Racusha
Amaterasu
17
2 / 2 / 18
10,215
681
10,256
31,393
23,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
WesselW
Chaac
20
6 / 1 / 18
11,783
786
23,074
24,847
34,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
8
Kills
25
25
Deaths
8
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AhmedElKing
Cabrakan
10
2
12
8
L
2
6
3
0.58
L
Neith
GudNeim
Neith
2
4
6
1.25
W
Nemesis
Humonggous
Nemesis
3
2
17
5.75
L
Vamana
4
4
2
1.25
W
Danzaburou
MrDoLiitle
Danzaburou
4
1
18
13
L
Danzaburou
Nino9
Danzaburou
0
3
6
1
W
Amaterasu
Racusha
Amaterasu
2
2
18
5.5
W
Chaac
WesselW
Chaac
6
1
18
15
L
Xbalanque
delfinulalex
Xbalanque
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,532
Damage
85,048
89,690
Taken
105,322
55,291
Mitigated
104,391
32,034
Healing
60,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AhmedElKing
Cabrakan
16,087
1,240
5,840
4,765
16,699
15,604
132
2,051
14,648
24,046
0
L
14,981
1,537
2,453
2,359
16,411
8,250
0
1,886
14,192
22,149
0
L
Neith
GudNeim
Neith
21,135
6,181
1,990
6,787
19,144
9,745
0
2,847
15,863
0
41,874
W
Nemesis
Humonggous
Nemesis
11,476
1,541
4,043
2,778
15,371
19,644
883
2,723
12,648
0
21,141
L
Vamana
13,069
3,271
1,546
8,167
24,657
23,071
0
5,629
18,399
0
26,227
W
Danzaburou
MrDoLiitle
Danzaburou
24,155
6,373
4,606
6,167
17,012
11,138
1,870
3,441
13,571
0
60,381
L
Danzaburou
Nino9
Danzaburou
21,521
4,693
3,180
3,533
14,881
7,637
0
2,076
12,490
0
38,714
W
Amaterasu
Racusha
Amaterasu
10,256
2,571
3,162
15,815
31,393
23,477
1,118
3,007
28,386
0
17,825
W
Chaac
WesselW
Chaac
23,074
1,820
1,976
11,150
24,847
34,528
1,091
3,759
21,088
0
39,570
L
Xbalanque
delfinulalex
Xbalanque
13,826
6,831
1,653
366
14,597
6,588
0
2,771
11,436
0
23,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
55,622
165
Minions Killed
170
0
Camps Cleared
0
1,240,495
Distance Traveled
1,558,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,605
774
19
1
0
291,885
1
L
Nox
9,023
602
20
1
0
230,529
0
L
Neith
9,679
645
49
3
0
232,341
0
W
Nemesis
10,552
703
19
1
0
326,085
0
L
Vamana
10,141
676
25
2
0
281,951
1
W
Danzaburou
11,467
764
83
6
0
299,351
3
L
Danzaburou
9,041
603
49
3
0
263,287
1
W
Amaterasu
10,215
681
15
1
0
326,283
0
W
Chaac
11,783
786
34
2
0
314,583
0
L
Xbalanque
8,287
552
22
1
0
232,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role