Player Matchup

Set
Set
David3677
Set
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Hades
Hades
SnoopPingas
Hades
Level 14
God Stats
1W - 3L
1,194 SR
Queue Stats
11W - 24L
1,172 Elo+
Solo
Tiamat
Tiamat
braylau
Tiamat
Level 11
God Stats
8W - 12L
1,515 SR
Queue Stats
31W - 48L
1,301 Elo+
Solo
Anhur
Anhur
elhomero93
Anhur
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 9L
934 Elo+
Solo
Thanatos
Thanatos
带病守中塔
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,393 SR
1,282 Elo+

VS

Team Averages
Level 22
1,514 SR
1,353 Elo+
Sol
Sol
AbduLinKA
Sol
Level 19
God Stats
8W - 8L
1,515 SR
Queue Stats
11W - 16L
1,359 Elo+
Solo
Zeus
Zeus
YOKKUNG
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arttron9286
Ah Muzen Cab
Level 29
God Stats
120W - 142L
1,478 SR
Queue Stats
493W - 578L
1,367 Elo+
Solo
Pele
Pele
foxicus1
Pele
Level 29
God Stats
5W - 10L
1,575 SR
Queue Stats
207W - 219L
1,372 Elo+
Solo
Athena
Athena
kingjony13820007
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,168
398
4,305
8,552
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
8 / 4 / 4
8,493
472
10,105
9,490
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
braylau
Tiamat
13
3 / 2 / 6
7,952
442
5,790
7,372
4,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
0 / 4 / 1
7,608
423
5,892
13,880
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
14
4 / 5 / 3
8,917
495
3,124
12,291
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 3
7,655
425
6,509
6,956
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
YOKKUNG
Zeus
13
1 / 6 / 2
8,056
448
2,509
7,172
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
arttron9286
Ah Muzen Cab
14
1 / 3 / 3
8,791
488
6,358
14,465
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
19
17 / 1 / 2
12,401
689
11,603
12,280
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 9
9,420
523
4,390
13,239
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
16
Kills
22
22
Deaths
17
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
1
7
4
0.43
L
8
4
4
2.5
W
Zeus
YOKKUNG
Zeus
1
6
2
0.33
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
1
3
3
0.83
L
Tiamat
braylau
Tiamat
3
2
6
3
L
Anhur
0
4
1
0.13
W
Pele
17
1
2
18
W
0
2
9
2.25
L
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
31,369
51,585
Taken
54,112
21,342
Mitigated
21,054
20,597
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,509
2,000
0
1,953
6,956
1,593
327
3,945
2,889
18,855
0
L
4,305
1,852
0
590
8,552
2,804
0
2,051
6,501
0
19,765
L
10,105
1,474
76
1,814
9,490
5,174
1,215
3,749
5,741
24,694
0
W
Zeus
YOKKUNG
Zeus
2,509
596
0
1,074
7,172
1,947
1,355
3,768
3,245
31,571
0
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
6,358
2,756
0
6,137
14,465
4,112
2,578
3,999
10,282
0
58,520
L
Tiamat
braylau
Tiamat
5,790
690
0
1,538
7,372
4,815
0
3,826
3,546
23,459
0
L
Anhur
5,892
1,661
0
5,966
13,880
4,305
1,219
1,539
12,341
0
48,956
W
Pele
11,603
4,921
0
8,515
12,280
5,320
1,615
642
11,590
0
92,069
W
4,390
903
0
777
13,239
8,082
169
2,860
10,211
31,070
0
L
Thanatos
3,124
376
0
10,613
12,291
4,244
489
2,243
10,048
0
48,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
46,323
328
Minions Killed
410
0
Camps Cleared
0
1,536,980
Distance Traveled
1,473,856
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,655
425
29
2
0
162,824
2
L
Set
7,168
398
38
2
0
330,450
0
L
Hades
8,493
472
61
3
0
314,162
5
W
Zeus
8,056
448
76
4
0
299,472
3
W
Ah Muzen Cab
8,791
488
102
6
0
238,078
0
L
Tiamat
7,952
442
38
2
0
311,759
1
L
Anhur
7,608
423
96
5
0
258,292
0
W
Pele
12,401
689
141
8
0
412,564
5
W
Athena
9,420
523
62
3
0
360,918
2
L
Thanatos
8,917
495
95
5
0
322,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role