Player Matchup

Rama
Rama
Diamond III
Brandoopity
Rama
Diamond III
Level 159
God Stats
24W - 22L
1,552 SR
Queue Stats
361W - 330L
2,279 MMR
Solo
Cerberus
Cerberus
Platinum III
LASBOLT
Cerberus
Platinum III
Level 37
God Stats
5W - 2L
1,297 SR
Queue Stats
115W - 81L
2,062 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
ShotLost
Tsukuyomi
Platinum II
Level 69
God Stats
19W - 3L
1,858 SR
Queue Stats
213W - 151L
1,992 MMR
Solo
Chang'e
Chang'e
Diamond II
WontonxNoodle
Chang'e
Diamond II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
treywea
Sun Wukong
Platinum II
Level 125
God Stats
13W - 9L
1,488 SR
Queue Stats
371W - 343L
1,971 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,539 SR
1,961 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,666 SR
2,046 MMR
Erlang Shen
Erlang Shen
Platinum I
Blerome
Erlang Shen
Platinum I
Level 160
God Stats
1W - 2L
1,732 SR
Queue Stats
334W - 322L
1,967 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
L3gentary
Cu Chulainn
Diamond I
Level 155
God Stats
16W - 19L
1,509 SR
Queue Stats
421W - 392L
2,472 MMR
Party 1
Neith
Neith
Platinum II
Mainstay
Neith
Platinum II
Level 113
God Stats
1W - 1L
1,726 SR
Queue Stats
52W - 40L
1,993 MMR
Solo
Geb
Geb
Platinum I
SinfulSix
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
sBillyG
Raijin
Diamond II
Level 160
God Stats
8W - 3L
1,862 SR
Queue Stats
142W - 110L
2,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
14,884
677
15,532
18,884
7,992
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LASBOLT
Cerberus
18
3 / 2 / 14
11,889
540
10,533
23,836
27,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ShotLost
Tsukuyomi
20
9 / 4 / 10
13,774
626
20,864
14,797
10,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
19
5 / 3 / 16
12,934
588
16,706
17,126
9,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
treywea
Sun Wukong
20
2 / 5 / 8
12,725
578
7,131
22,055
17,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeApolloSetGuan Yu

VS

Bans
NemesisDanzaburouYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blerome
Erlang Shen
19
5 / 6 / 4
11,682
531
10,552
21,812
11,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
L3gentary
Cu Chulainn
19
3 / 3 / 3
12,038
547
13,473
18,186
18,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Mainstay
Neith
18
3 / 4 / 1
11,619
528
16,677
19,434
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 6
10,083
458
9,484
21,010
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
sBillyG
Raijin
18
2 / 7 / 3
11,511
523
14,625
17,013
5,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
28
Kills
15
15
Deaths
28
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Blerome
Erlang Shen
5
6
4
1.17
W
9
1
5
11.5
L
Cu Chulainn
L3gentary
Cu Chulainn
3
3
3
1.5
W
Cerberus
LASBOLT
Cerberus
3
2
14
5
L
Neith
Mainstay
Neith
3
4
1
0.88
W
Tsukuyomi
ShotLost
Tsukuyomi
9
4
10
3.5
L
2
8
6
0.63
W
Chang'e
5
3
16
4.33
L
Raijin
sBillyG
Raijin
2
7
3
0.5
W
Sun Wukong
treywea
Sun Wukong
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,766
Damage
64,811
96,698
Taken
97,455
74,036
Mitigated
58,294
48,375
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Blerome
Erlang Shen
10,552
6,224
0
2,725
21,812
11,400
0
7,032
14,780
0
95,746
W
15,532
13,255
0
9,699
18,884
7,992
6,340
3,410
15,474
0
113,292
L
Cu Chulainn
L3gentary
Cu Chulainn
13,473
1,567
0
3,314
18,186
18,081
0
3,133
14,973
10,954
75,842
W
Cerberus
LASBOLT
Cerberus
10,533
749
0
8,401
23,836
27,680
107
7,240
16,596
42,712
0
L
Neith
Mainstay
Neith
16,677
7,972
0
7,638
19,434
7,848
1,264
2,674
16,520
0
96,468
W
Tsukuyomi
ShotLost
Tsukuyomi
20,864
6,230
0
5,123
14,797
10,665
0
6,070
8,727
0
111,509
L
9,484
1,278
0
1,849
21,010
15,104
0
7,256
13,674
35,651
0
W
Chang'e
16,706
1,808
8,254
8,403
17,126
9,873
481
5,715
11,411
103,016
0
L
Raijin
sBillyG
Raijin
14,625
558
0
1,221
17,013
5,861
0
7,144
9,789
101,809
0
W
Sun Wukong
treywea
Sun Wukong
7,131
1,461
0
8,495
22,055
17,826
0
3,819
18,236
0
85,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,206
Gold Earned
56,933
725
Minions Killed
714
0
Camps Cleared
0
2,251,597
Distance Traveled
2,079,309
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,682
531
150
7
0
440,045
1
W
Rama
14,884
677
193
9
0
402,659
6
L
Cu Chulainn
12,038
547
169
8
0
443,571
3
W
Cerberus
11,889
540
49
2
0
462,217
5
L
Neith
11,619
528
177
8
0
366,030
4
W
Tsukuyomi
13,774
626
158
7
0
494,020
9
L
Geb
10,083
458
35
2
0
457,806
8
W
Chang'e
12,934
588
157
7
0
418,573
6
L
Raijin
11,511
523
183
8
0
371,857
5
W
Sun Wukong
12,725
578
168
8
0
474,128
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role