Player Matchup

Mulan
Mulan
DaoPouet
Mulan
Level 25
God Stats
4W - 3L
1,697 SR
Queue Stats
68W - 55L
1,564 Elo+
Party 1
Raijin
Raijin
MadDogBite
Raijin
Level 15
God Stats
6W - 1L
1,834 SR
Queue Stats
24W - 9L
1,706 Elo+
Solo
Anhur
Anhur
Pauwnda
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,020 Elo+
Party 1
Kuzenbo
Kuzenbo
Stimmyy
Kuzenbo
Level 29
God Stats
11W - 10L
1,536 SR
Queue Stats
356W - 353L
1,589 Elo+
Party 1
Thanatos
Thanatos
TrueKillerRatte
Thanatos
Level 18
God Stats
15W - 12L
1,601 SR
Queue Stats
51W - 57L
1,481 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,472 Elo+

VS

Team Averages
Level 17
1,533 SR
1,467 Elo+
Cthulhu
Cthulhu
GaMinG69
Cthulhu
Level 6
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Kukulkan
Kukulkan
SchwiftyRB
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Solo
Set
Set
Ssamu27
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 102L
1,592 Elo+
Solo
Da Ji
Da Ji
iPrizrak
Da Ji
Level 28
God Stats
4W - 5L
1,734 SR
Queue Stats
11W - 12L
1,499 Elo+
Solo
Bellona
Bellona
merguzz2
Bellona
Level 16
God Stats
8W - 5L
1,687 SR
Queue Stats
30W - 26L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaoPouet
Mulan
15
5 / 2 / 5
9,116
506
12,105
10,751
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
MadDogBite
Raijin
17
10 / 2 / 3
10,586
588
13,265
13,370
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Pauwnda
Anhur
13
3 / 3 / 4
8,350
464
6,197
7,484
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Stimmyy
Kuzenbo
13
3 / 2 / 11
8,859
492
6,709
12,529
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
8 / 2 / 4
10,869
604
6,531
12,591
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaMinG69
Cthulhu
12
1 / 5 / 3
7,765
431
5,838
9,625
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SchwiftyRB
Kukulkan
10
0 / 9 / 0
6,803
378
1,679
9,925
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
15
8 / 6 / 1
10,052
558
15,125
18,148
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
iPrizrak
Da Ji
12
0 / 7 / 1
7,711
428
2,364
12,960
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
merguzz2
Bellona
15
2 / 3 / 2
9,154
509
9,073
14,220
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
29
Kills
11
11
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
DaoPouet
Mulan
5
2
5
3.75
L
Cthulhu
GaMinG69
Cthulhu
1
5
3
0.5
W
Raijin
MadDogBite
Raijin
10
2
3
5.75
W
Anhur
Pauwnda
Anhur
3
3
4
1.67
L
Kukulkan
SchwiftyRB
Kukulkan
0
9
0
0
L
Set
8
6
1
1.42
W
Kuzenbo
Stimmyy
Kuzenbo
3
2
11
4.25
W
Thanatos
8
2
4
5
L
Da Ji
iPrizrak
Da Ji
0
7
1
0.07
L
Bellona
merguzz2
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
34,079
56,725
Taken
64,878
37,155
Mitigated
25,630
27,989
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DaoPouet
Mulan
12,105
1,369
0
5,297
10,751
8,392
716
873
9,878
0
48,205
L
Cthulhu
GaMinG69
Cthulhu
5,838
369
520
0
9,625
3,824
504
4,135
5,356
26,771
0
W
Raijin
MadDogBite
Raijin
13,265
1,281
512
4,137
13,370
5,793
399
1,643
11,727
67,253
0
W
Anhur
Pauwnda
Anhur
6,197
2,550
0
1,547
7,484
2,706
1,701
1,362
6,122
0
40,053
L
Kukulkan
SchwiftyRB
Kukulkan
1,679
477
0
0
9,925
2,541
0
3,228
6,491
23,407
0
L
Set
15,125
7,791
0
5,525
18,148
6,754
315
6,217
11,626
0
58,435
W
Kuzenbo
Stimmyy
Kuzenbo
6,709
2,778
0
2,602
12,529
15,498
294
2,829
9,700
24,563
0
W
Thanatos
6,531
1,755
0
13,894
12,591
4,766
56
810
11,781
0
69,795
L
Da Ji
iPrizrak
Da Ji
2,364
505
0
4,413
12,960
3,824
798
1,682
11,107
0
38,268
L
Bellona
merguzz2
Bellona
9,073
2,795
0
3,508
14,220
8,687
254
3,934
9,774
0
52,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
41,485
428
Minions Killed
374
0
Camps Cleared
0
1,566,501
Distance Traveled
1,456,455
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,116
506
82
5
0
323,923
2
L
Cthulhu
7,765
431
50
3
0
280,357
1
W
Raijin
10,586
588
114
6
0
314,867
5
W
Anhur
8,350
464
64
4
0
265,980
0
L
Kukulkan
6,803
378
42
2
0
230,875
0
L
Set
10,052
558
88
5
0
281,712
1
W
Kuzenbo
8,859
492
33
2
0
318,257
3
W
Thanatos
10,869
604
135
8
0
343,474
0
L
Da Ji
7,711
428
80
4
0
326,128
2
L
Bellona
9,154
509
114
6
0
337,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role