Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CLUMSY GURU
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,476 Elo+
Solo
Pele
Pele
DrFloppyBoy
Pele
Level 110
God Stats
16W - 10L
1,750 SR
Queue Stats
193W - 181L
1,562 Elo+
Solo
King Arthur
King Arthur
Rojo Langosta
King Arthur
Level 127
God Stats
8W - 5L
1,800 SR
Queue Stats
230W - 232L
1,500 Elo+
Solo
Yemoja
Yemoja
tbwebs
Yemoja
Level 149
God Stats
3W - 2L
1,729 SR
Queue Stats
441W - 425L
1,581 Elo+
Solo
Team Averages
Level 121
1,656 SR
1,524 Elo+

VS

Team Averages
Level 116
1,576 SR
1,419 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CarmenG85
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,224 Elo+
Solo
Anhur
Anhur
Chevalier-Komor
Anhur
Level 77
God Stats
10W - 13L
1,766 SR
Queue Stats
139W - 140L
1,494 Elo+
Solo
Merlin
Merlin
Recckless149
Merlin
Level 104
God Stats
2W - 0L
1,613 SR
Queue Stats
105W - 91L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
5,140
514
2,070
4,772
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
6
0 / 3 / 0
4,063
406
2,158
4,836
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
5,615
562
2,629
6,327
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Rojo Langosta
King Arthur
9
0 / 2 / 0
4,993
499
1,607
6,529
2,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Yemoja
tbwebs
Yemoja
7
0 / 1 / 1
4,571
457
1,902
4,834
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
5,699
570
1,880
3,572
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
 
Sylvanus
9
0 / 0 / 3
4,953
495
3,466
6,098
2,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
CarmenG85
Chaac
11
2 / 0 / 0
6,297
630
4,312
4,225
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

8
3 / 2 / 0
4,897
490
3,274
5,582
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
0 / 1 / 1
5,647
565
2,963
4,070
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Arachne
 
Arachne
3
0
1
3.5
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Medusa
0
3
0
0
W
Chaac
CarmenG85
Chaac
2
0
0
2
W
3
2
0
1.5
L
3
1
0
3
W
Merlin
0
1
1
0.5
L
King Arthur
Rojo Langosta
King Arthur
0
2
0
0
L
Yemoja
tbwebs
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,366
Damage
15,895
27,298
Taken
23,547
8,021
Mitigated
10,600
10,950
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,070
431
0
1,598
4,772
1,603
34
2,520
2,252
26,014
0
W
Arachne
 
Arachne
1,880
1,133
0
2,146
3,572
2,134
0
366
3,183
0
25,446
W
Sylvanus
 
Sylvanus
3,466
392
726
3,263
6,098
2,285
0
1,108
4,990
22,147
0
L
Medusa
2,158
687
99
1,365
4,836
727
0
1,295
3,541
0
16,443
W
Chaac
CarmenG85
Chaac
4,312
375
0
2,711
4,225
3,475
0
0
4,225
7,592
25,911
W
3,274
1,645
0
1,154
5,582
1,429
35
723
4,859
0
20,597
L
2,629
480
0
3,235
6,327
1,809
0
1,099
5,228
0
27,848
W
Merlin
2,963
247
0
250
4,070
1,277
0
1,582
2,318
35,287
0
L
King Arthur
Rojo Langosta
King Arthur
1,607
278
0
2,780
6,529
2,341
0
696
5,438
0
23,586
L
Yemoja
tbwebs
Yemoja
1,902
380
606
1,267
4,834
1,541
0
1,515
3,319
14,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
27,493
227
Minions Killed
286
0
Camps Cleared
0
894,458
Distance Traveled
857,534
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,140
514
65
7
0
188,565
2
W
Arachne
5,699
570
52
5
0
194,752
2
W
Sylvanus
4,953
495
43
4
0
169,917
2
L
Medusa
4,063
406
23
2
0
159,696
0
W
Chaac
6,297
630
80
8
0
158,466
0
W
Anhur
4,897
490
33
3
0
174,841
3
L
Pele
5,615
562
59
6
0
204,961
0
W
Merlin
5,647
565
78
8
0
159,558
1
L
King Arthur
4,993
499
55
6
0
174,102
0
L
Yemoja
4,571
457
25
3
0
167,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role