Player Matchup

Tiamat
Tiamat
AverageJoeMomma1
Tiamat
Level 69
God Stats
7W - 7L
1,693 SR
Queue Stats
187W - 164L
1,495 Elo+
Solo
Izanami
Izanami
FelipeSharp
Izanami
Level 66
God Stats
2W - 3L
1,478 SR
Queue Stats
346W - 381L
1,367 Elo+
Solo
Bacchus
Bacchus
PhoenixHeat2428
Bacchus
Level 68
God Stats
3W - 4L
1,609 SR
Queue Stats
68W - 74L
1,430 Elo+
Solo
Achilles
Achilles
UnitedRhombus72
Achilles
Level 69
God Stats
36W - 42L
1,519 SR
Queue Stats
224W - 222L
1,535 Elo+
Solo
Persephone
Persephone
calibre_etnica
Persephone
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,169 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,399 Elo+

VS

Team Averages
Level 93
1,496 SR
1,448 Elo+
Fenrir
Fenrir
AC1021873
Fenrir
Level 105
God Stats
51W - 43L
1,484 SR
Queue Stats
472W - 421L
1,548 Elo+
Party 1
Achilles
Achilles
DosBlacNMild
Achilles
Level 87
God Stats
96W - 101L
1,497 SR
Queue Stats
679W - 760L
1,338 Elo+
Solo
Mercury
Mercury
Emoney_316
Mercury
Level 108
God Stats
9W - 10L
1,651 SR
Queue Stats
1,096W - 978L
1,570 Elo+
Party 1
Yemoja
Yemoja
RoiScorpionN
Yemoja
Level 64
God Stats
55W - 64L
1,478 SR
Queue Stats
80W - 102L
1,396 Elo+
Solo
Sol
Sol
sauller
Sol
Level 101
God Stats
15W - 23L
1,371 SR
Queue Stats
699W - 925L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,773
598
9,113
7,654
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FelipeSharp
Izanami
13
3 / 2 / 4
7,714
593
7,772
8,824
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
7 / 2 / 5
7,148
550
7,197
9,766
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
13
2 / 1 / 1
6,869
528
8,833
9,818
6,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
calibre_etnica
Persephone
10
4 / 2 / 4
6,637
511
4,375
5,752
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AC1021873
Fenrir
11
2 / 2 / 1
6,360
489
3,796
8,737
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
DosBlacNMild
Achilles
10
2 / 4 / 1
6,307
485
5,745
14,426
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Emoney_316
Mercury
11
1 / 2 / 1
6,670
513
3,953
10,777
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
8
1 / 5 / 1
5,713
439
3,886
8,840
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
11
1 / 6 / 0
6,559
505
5,868
13,051
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
7
8
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AC1021873
Fenrir
2
2
1
1.25
W
3
1
5
5.5
L
Achilles
DosBlacNMild
Achilles
2
4
1
0.63
L
Mercury
Emoney_316
Mercury
1
2
1
0.75
W
Izanami
FelipeSharp
Izanami
3
2
4
2.5
W
7
2
5
4.75
L
Yemoja
1
5
1
0.3
W
Achilles
2
1
1
2.5
W
Persephone
calibre_etnica
Persephone
4
2
4
3
L
Sol
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
23,248
41,814
Taken
55,831
24,219
Mitigated
24,040
16,427
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AC1021873
Fenrir
3,796
590
0
3,236
8,737
2,854
0
2,976
5,510
0
31,327
W
9,113
1,948
0
4,052
7,654
3,734
451
319
7,115
48,582
0
L
Achilles
DosBlacNMild
Achilles
5,745
2,010
0
2,373
14,426
10,031
0
9,163
4,847
0
25,986
L
Mercury
Emoney_316
Mercury
3,953
1,743
0
4,132
10,777
4,775
0
1,033
9,319
0
34,631
W
Izanami
FelipeSharp
Izanami
7,772
5,315
149
4,347
8,824
2,876
462
4,964
3,810
0
58,972
W
7,197
1,569
588
2,488
9,766
9,012
76
3,690
5,960
17,228
0
L
Yemoja
3,886
1,030
2,108
1,590
8,840
3,368
145
4,924
3,805
18,172
0
W
Achilles
8,833
2,768
0
3,717
9,818
6,863
0
325
9,493
0
37,399
W
Persephone
calibre_etnica
Persephone
4,375
1,275
0
1,086
5,752
1,734
22
456
5,197
24,965
0
L
Sol
5,868
2,619
0
6,058
13,051
3,012
843
2,001
11,050
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
31,609
336
Minions Killed
288
0
Camps Cleared
0
1,237,033
Distance Traveled
1,198,356
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,360
489
69
5
0
282,129
4
W
Tiamat
7,773
598
80
6
0
242,120
2
L
Achilles
6,307
485
49
4
0
217,904
2
L
Mercury
6,670
513
71
5
0
263,846
2
W
Izanami
7,714
593
119
9
0
235,518
3
W
Bacchus
7,148
550
24
2
0
258,214
2
L
Yemoja
5,713
439
33
3
0
244,722
3
W
Achilles
6,869
528
86
7
0
256,718
4
W
Persephone
6,637
511
27
2
0
244,463
0
L
Sol
6,559
505
66
5
0
189,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role