Player Matchup

Agni
Agni
DjReyReyso
Agni
Level 18
God Stats
3W - 1L
1,766 SR
Queue Stats
34W - 17L
1,683 Elo+
Solo
Scylla
Scylla
Lekongk
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,509 Elo+
Solo
Artemis
Artemis
LimboRock
Artemis
Level 13
God Stats
52W - 42L
1,567 SR
Queue Stats
71W - 61L
1,433 Elo+
Party 1
Mulan
Mulan
NotAstraea
Mulan
Level 24
God Stats
14W - 8L
1,660 SR
Queue Stats
169W - 142L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
imranours
Kukulkan
Level 11
God Stats
37W - 26L
1,481 SR
Queue Stats
94W - 82L
1,391 Elo+
Party 1
Team Averages
Level 14
1,595 SR
1,505 Elo+

VS

Team Averages
Level 16
1,518 SR
1,524 Elo+
Loki
Loki
B3ACON
Loki
Level 9
God Stats
1W - 5L
1,558 SR
Queue Stats
5W - 8L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
Golem722
Baba Yaga
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Ymir
Ymir
hairypanty
Ymir
Level 23
God Stats
1W - 3L
1,471 SR
Queue Stats
9W - 12L
1,470 Elo+
Solo
Apollo
Apollo
o0EnderGamer0o
Apollo
Level 29
God Stats
4W - 4L
1,621 SR
Queue Stats
177W - 110L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
viejochileno
Ah Muzen Cab
Level 15
God Stats
16W - 13L
1,440 SR
Queue Stats
22W - 18L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,015
1,224
15,787
7,335
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Lekongk
Scylla
15
0 / 5 / 6
8,591
955
2,494
8,547
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LimboRock
Artemis
16
4 / 1 / 7
9,743
1,083
9,446
5,045
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
3 / 2 / 7
9,370
1,041
7,515
9,670
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
imranours
Kukulkan
16
2 / 0 / 7
9,193
1,021
7,267
4,112
1,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

281

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B3ACON
Loki
13
2 / 5 / 2
8,516
946
6,107
10,863
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Golem722
Baba Yaga
12
0 / 0 / 0
7,338
815
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

15
2 / 4 / 2
8,840
982
5,873
13,755
12,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 4
9,376
1,042
10,820
14,359
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
viejochileno
Ah Muzen Cab
16
1 / 2 / 5
9,436
1,048
8,343
7,612
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
15
Kills
8
8
Deaths
15
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
B3ACON
Loki
2
5
2
0.6
W
6
0
6
9
L
Baba Yaga
Golem722
Baba Yaga
0
0
0
0
W
Scylla
Lekongk
Scylla
0
5
6
0.6
W
Artemis
LimboRock
Artemis
4
1
7
7.5
W
Mulan
3
2
7
3.25
L
2
4
2
0.75
W
Kukulkan
imranours
Kukulkan
2
0
7
5.5
L
3
4
4
1.25
L
Ah Muzen Cab
viejochileno
Ah Muzen Cab
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
31,143
34,709
Taken
46,589
17,943
Mitigated
27,730
5,509
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
B3ACON
Loki
6,107
1,451
0
605
10,863
4,847
0
5,217
5,532
0
9,792
W
15,787
1,603
0
0
7,335
2,961
0
1,195
6,140
42,780
0
L
Baba Yaga
Golem722
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Lekongk
Scylla
2,494
344
0
271
8,547
2,993
0
1,749
6,798
6,352
0
W
Artemis
LimboRock
Artemis
9,446
6,070
0
1,337
5,045
2,106
0
760
4,285
0
24,392
W
Mulan
7,515
1,576
0
2,255
9,670
8,253
0
1,006
8,664
395
24,357
L
5,873
1,249
0
846
13,755
12,808
0
8,407
5,147
16,985
0
W
Kukulkan
imranours
Kukulkan
7,267
882
1,067
579
4,112
1,630
0
1,163
2,949
20,974
0
L
10,820
7,201
0
2,642
14,359
6,437
0
7,651
6,587
0
33,771
L
Ah Muzen Cab
viejochileno
Ah Muzen Cab
8,343
3,522
0
926
7,612
3,638
0
4,538
3,049
0
43,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,912
Gold Earned
43,506
199
Minions Killed
172
9
Camps Cleared
6
881,115
Distance Traveled
672,265
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,516
946
6
1
3
156,600
0
W
Agni
11,015
1,224
45
5
4
182,591
2
L
Baba Yaga
7,338
815
0
0
0
6,973
0
W
Scylla
8,591
955
10
1
1
153,554
0
W
Artemis
9,743
1,083
63
7
0
180,031
0
W
Mulan
9,370
1,041
48
5
1
175,832
0
L
Ymir
8,840
982
25
3
1
166,767
2
W
Kukulkan
9,193
1,021
33
4
3
189,107
0
L
Apollo
9,376
1,042
45
5
0
175,079
0
L
Ah Muzen Cab
9,436
1,048
96
11
2
166,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role