Player Matchup

Medusa
Medusa
CaIi4nia
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,287 Elo+
Solo
Heimdallr
Heimdallr
ChantalAhFectif
Heimdallr
Level 59
God Stats
7W - 7L
1,469 SR
Queue Stats
86W - 94L
1,307 Elo+
Solo
Neith
Neith
CountessTepes
Neith
Level 115
God Stats
17W - 29L
1,373 SR
Queue Stats
17W - 29L
1,146 Elo+
Solo
Cthulhu
Cthulhu
GeNeSys_Diegin11
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
by_javi2002
Scylla
Level 108
God Stats
1W - 0L
1,494 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,348 Elo+

VS

Team Averages
Level 99
1,518 SR
1,383 Elo+
Xbalanque
Xbalanque
Jabbazee
Xbalanque
Level 86
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
Nu Wa
Nu Wa
SWAROVSK1
Nu Wa
Level 146
God Stats
0W - 1L
1,609 SR
Queue Stats
14W - 10L
1,288 Elo+
Solo
Yemoja
Yemoja
TaupeList864
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
charlyboy
Izanami
Level 149
God Stats
11W - 14L
1,574 SR
Queue Stats
193W - 187L
1,510 Elo+
Solo
Discordia
Discordia
drakonida
Discordia
Level 29
God Stats
36W - 34L
1,587 SR
Queue Stats
49W - 48L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaIi4nia
Medusa
18
10 / 1 / 12
11,861
1,078
12,117
12,278
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ChantalAhFectif
Heimdallr
16
6 / 2 / 12
10,098
918
8,830
9,906
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 1 / 10
9,637
876
4,254
6,616
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 20
10,247
932
7,028
9,357
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
13 / 2 / 8
12,165
1,106
13,687
8,507
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jabbazee
Xbalanque
12
0 / 4 / 2
7,018
638
2,605
8,902
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
SWAROVSK1
Nu Wa
17
2 / 4 / 0
8,855
805
10,714
8,593
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
0 / 7 / 3
6,888
626
4,838
13,183
6,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
charlyboy
Izanami
13
2 / 11 / 2
8,399
764
10,750
14,730
5,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
drakonida
Discordia
12
1 / 8 / 3
7,315
665
5,267
8,150
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
34
Kills
5
6
Deaths
34
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
CaIi4nia
Medusa
10
1
12
16
W
Heimdallr
ChantalAhFectif
Heimdallr
6
2
12
6
W
2
1
10
7
W
3
0
20
13
L
Xbalanque
Jabbazee
Xbalanque
0
4
2
0.25
L
Nu Wa
SWAROVSK1
Nu Wa
2
4
0
0.5
L
Yemoja
0
7
3
0.21
W
Scylla
13
2
8
8.5
L
Izanami
charlyboy
Izanami
2
11
2
0.27
L
Discordia
drakonida
Discordia
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
34,174
46,664
Taken
53,558
22,839
Mitigated
23,054
10,818
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CaIi4nia
Medusa
12,117
7,734
255
3,967
12,278
5,187
3,940
4,125
8,035
0
44,622
W
Heimdallr
ChantalAhFectif
Heimdallr
8,830
3,983
0
2,273
9,906
4,904
115
4,271
5,499
0
26,766
W
4,254
489
0
1,763
6,616
2,040
3,024
3,952
2,506
0
34,348
W
7,028
205
425
564
9,357
7,641
0
3,268
5,944
21,009
0
L
Xbalanque
Jabbazee
Xbalanque
2,605
1,507
0
1,335
8,902
3,337
0
3,198
5,640
0
13,824
L
Nu Wa
SWAROVSK1
Nu Wa
10,714
2,061
0
1,273
8,593
3,202
0
3,802
4,709
47,966
0
L
Yemoja
4,838
1,196
1,660
305
13,183
6,961
2
6,277
6,718
15,103
0
W
Scylla
13,687
598
0
1,571
8,507
3,067
321
4,708
3,549
40,603
0
L
Izanami
charlyboy
Izanami
10,750
6,434
0
659
14,730
5,876
0
4,420
10,101
0
31,008
L
Discordia
drakonida
Discordia
5,267
487
223
443
8,150
3,678
0
2,675
5,435
13,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
38,475
297
Minions Killed
216
12
Camps Cleared
4
1,078,063
Distance Traveled
865,307
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,861
1,078
88
8
4
205,861
0
W
Heimdallr
10,098
918
48
4
2
211,365
4
W
Neith
9,637
876
76
7
1
191,489
0
W
Cthulhu
10,247
932
15
1
0
241,174
0
L
Xbalanque
7,018
638
26
2
0
159,344
0
L
Nu Wa
8,855
805
107
10
1
203,050
2
L
Yemoja
6,888
626
26
2
1
174,558
0
W
Scylla
12,165
1,106
70
6
5
228,174
0
L
Izanami
8,399
764
44
4
2
166,036
0
L
Discordia
7,315
665
13
1
0
162,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role