Player Matchup

Ares
Ares
Matjo Monkay
Ares
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 47L
1,518 Elo+
Party 2
Izanami
Izanami
NML Scrublord
Izanami
Level 26
God Stats
36W - 21L
1,791 SR
Queue Stats
187W - 143L
1,577 Elo+
Party 2
Chronos
Chronos
Sabi Baboen
Chronos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,387 Elo+
Party 2
Ravana
Ravana
Sinister Monkay
Ravana
Level 132
God Stats
2W - 3L
1,261 SR
Queue Stats
215W - 191L
1,527 Elo+
Party 2
Odin
Odin
TheBad Monkay
Odin
Level 119
God Stats
16W - 6L
1,692 SR
Queue Stats
231W - 167L
1,568 Elo+
Party 2
Team Averages
Level 104
1,549 SR
1,515 Elo+

VS

Team Averages
Level 48
1,615 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Eric-Killer-DKS
Tsukuyomi
Level 18
God Stats
6W - 6L
1,729 SR
Queue Stats
29W - 35L
1,478 Elo+
Party 1
Ares
Ares
Itz_Sm1Ley
Ares
Level 48
God Stats
5W - 7L
1,485 SR
Queue Stats
22W - 33L
1,379 Elo+
Party 3
Ymir
Ymir
JimP920
Ymir
Level 48
God Stats
6W - 6L
1,733 SR
Queue Stats
240W - 258L
1,332 Elo+
Party 3
Janus
Janus
NightmareSniipZ
Janus
Level 34
God Stats
3W - 5L
1,454 SR
Queue Stats
91W - 106L
1,434 Elo+
Solo
Guan Yu
Guan Yu
alex4tonda
Guan Yu
Level 93
God Stats
15W - 8L
1,672 SR
Queue Stats
432W - 396L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 18
10,404
548
9,315
12,487
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
4 / 3 / 7
10,432
549
15,300
12,472
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Sabi Baboen
Chronos
19
18 / 1 / 6
12,721
670
26,127
15,813
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 5
11,506
606
7,080
8,315
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 4 / 13
10,744
565
14,313
16,583
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eric-Killer-DKS
Tsukuyomi
13
3 / 6 / 2
8,917
469
9,025
17,704
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 7 / 5
8,135
428
7,669
19,524
16,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
JimP920
Ymir
13
2 / 8 / 3
8,824
464
4,864
19,001
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 11 / 2
9,435
497
7,498
12,275
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
alex4tonda
Guan Yu
15
1 / 8 / 6
9,253
487
12,414
21,268
18,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
40
Kills
11
11
Deaths
40
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Eric-Killer-DKS
Tsukuyomi
3
6
2
0.67
L
1
7
5
0.5
L
Ymir
JimP920
Ymir
2
8
3
0.44
W
5
3
18
4.67
W
Izanami
4
3
7
2.5
L
4
11
2
0.45
W
Chronos
Sabi Baboen
Chronos
18
1
6
21
W
7
0
5
9.5
W
6
4
13
3.13
L
Guan Yu
alex4tonda
Guan Yu
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,135
Damage
41,470
65,670
Taken
89,772
44,716
Mitigated
55,955
26,759
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Eric-Killer-DKS
Tsukuyomi
9,025
2,022
0
3,932
17,704
7,619
0
5,880
11,651
0
47,931
L
7,669
384
875
2,716
19,524
16,302
512
7,229
12,085
28,974
0
L
Ymir
JimP920
Ymir
4,864
1,799
887
1,058
19,001
8,588
572
6,296
12,537
30,575
0
W
9,315
920
0
2,870
12,487
11,742
0
4,688
7,733
24,132
0
W
Izanami
15,300
12,704
0
6,153
12,472
5,424
1,753
5,746
6,726
0
82,990
L
7,498
852
120
180
12,275
4,614
0
8,093
3,870
38,207
0
W
Chronos
Sabi Baboen
Chronos
26,127
9,005
0
8,899
15,813
7,319
4,122
4,360
11,149
92,322
0
W
7,080
2,471
0
4,895
8,315
5,393
2,168
1,135
7,078
0
81,449
W
14,313
2,771
0
3,942
16,583
14,838
1,432
3,768
12,659
0
54,347
L
Guan Yu
alex4tonda
Guan Yu
12,414
1,529
1,252
5,595
21,268
18,832
0
7,032
13,362
294
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,807
Gold Earned
44,564
564
Minions Killed
326
0
Camps Cleared
0
1,817,556
Distance Traveled
1,548,734
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,917
469
82
4
0
371,701
1
L
Ares
8,135
428
32
2
0
272,236
0
L
Ymir
8,824
464
64
3
0
275,381
0
W
Ares
10,404
548
25
1
0
397,843
3
W
Izanami
10,432
549
139
7
0
305,299
3
L
Janus
9,435
497
70
4
0
275,176
0
W
Chronos
12,721
670
153
8
0
355,707
7
W
Ravana
11,506
606
146
8
0
407,869
3
W
Odin
10,744
565
101
5
0
350,838
1
L
Guan Yu
9,253
487
78
4
0
354,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role