Player Matchup

Tiamat
Tiamat
Deathman1013
Tiamat
Level 29
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
DoomSniper200
Ra
Level 27
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
GenocideJill66
Khepri
Level 114
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
SoulRipper2398
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WatchSBH
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,562 SR
Queue Stats
5W - 2L
1,455 Elo+
Solo
Team Averages
Level 76
1,505 SR
1,491 Elo+

VS

Team Averages
Level 63
1,583 SR
1,478 Elo+
Thoth
Thoth
AimlessDrop
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Awilix
Awilix
Anci3ntM3t3or
Awilix
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 24L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
DraftyBubble156
Cthulhu
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ThirdSmiteAc
Nu Wa
Level 40
God Stats
18W - 12L
1,751 SR
Queue Stats
262W - 263L
1,536 Elo+
Solo
Neith
Neith
WhiskeyWolf22
Neith
Level 98
God Stats
8W - 3L
1,855 SR
Queue Stats
328W - 367L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 6 / 4
6,587
659
3,803
8,259
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 5
6,627
663
4,953
7,739
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 5
6,755
676
2,039
11,587
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 5
7,146
715
4,332
12,661
7,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
WatchSBH
Ah Muzen Cab
15
8 / 3 / 0
9,075
908
13,736
10,601
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
7,102
710
5,143
5,851
2,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 7
9,140
914
7,089
6,939
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 4 / 7
9,422
942
6,060
11,419
8,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 14
9,159
916
14,476
6,147
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 12
9,490
949
11,572
6,416
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
19
19
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
W
7
0
7
10.5
L
Tiamat
1
6
4
0.5
L
1
3
5
1.17
W
5
4
7
2.13
L
0
3
5
0.83
L
1
4
5
0.88
W
3
1
14
10
L
Ah Muzen Cab
WatchSBH
Ah Muzen Cab
8
3
0
2.67
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
44,340
50,847
Taken
36,772
26,467
Mitigated
18,518
10,881
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,143
153
0
245
5,851
2,193
124
2,298
3,553
22,902
0
W
7,089
2,815
318
307
6,939
2,938
0
2,276
4,663
0
15,400
L
Tiamat
3,803
461
0
846
8,259
5,273
0
3,479
4,699
7,314
0
L
4,953
608
2,511
1,679
7,739
2,908
0
4,525
3,086
14,406
0
W
6,060
430
77
408
11,419
8,433
190
2,849
8,570
13,693
0
L
2,039
253
0
1,039
11,587
7,954
0
5,970
5,401
5,985
0
L
4,332
838
426
900
12,661
7,004
0
6,029
6,442
0
19,926
W
14,476
3,935
0
455
6,147
2,178
901
1,707
4,440
35,821
0
L
Ah Muzen Cab
WatchSBH
Ah Muzen Cab
13,736
5,279
0
3,480
10,601
3,328
1
4,959
5,540
0
44,271
W
11,572
4,600
0
3,079
6,416
2,776
569
2,025
4,391
0
31,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
44,313
158
Minions Killed
239
3
Camps Cleared
8
915,332
Distance Traveled
987,188
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,102
710
56
6
1
169,433
0
W
Awilix
9,140
914
31
3
3
232,737
1
L
Tiamat
6,587
659
7
1
0
188,272
0
L
Ra
6,627
663
32
3
0
179,371
0
W
Cthulhu
9,422
942
13
1
0
221,571
2
L
Khepri
6,755
676
5
1
0
176,278
0
L
Bellona
7,146
715
37
4
1
193,682
2
W
Nu Wa
9,159
916
71
7
1
167,886
1
L
Ah Muzen Cab
9,075
908
77
8
2
177,729
1
W
Neith
9,490
949
68
7
3
195,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role