Player Matchup

King Arthur
King Arthur
Gold IV
Dani1283
King Arthur
Gold IV
Level 128
God Stats
4W - 4L
1,479 SR
Queue Stats
44W - 43L
1,398 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Moreton22
Tsukuyomi
Gold II
Level 119
God Stats
5W - 6L
1,336 SR
Queue Stats
102W - 78L
1,519 MMR
Party 1
Yemoja
Yemoja
Gold III
Rxth3rs
Yemoja
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 152L
1,436 MMR
Party 1
Neith
Neith
Gold IV
limby2000
Neith
Gold IV
Level 129
God Stats
5W - 7L
1,673 SR
Queue Stats
384W - 383L
1,415 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ser18der
Kukulkan
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,444 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,498 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,517 SR
1,443 MMR
Ares
Ares
Bronze III
Auris11
Ares
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,412 MMR
Solo
Bellona
Bellona
Gold IV
Hostíle
Bellona
Gold IV
Level 155
God Stats
14W - 19L
1,658 SR
Queue Stats
153W - 141L
1,465 MMR
Solo
Ravana
Ravana
Platinum V
Machama
Ravana
Platinum V
Level 129
God Stats
3W - 6L
1,436 SR
Queue Stats
133W - 134L
1,408 MMR
Solo
Anhur
Anhur
Bronze III
viorelwalker
Anhur
Bronze III
Level 123
God Stats
8W - 6L
1,548 SR
Queue Stats
85W - 79L
1,459 MMR
Solo
Janus
Janus
Gold II
zaanahoria
Janus
Gold II
Level 124
God Stats
4W - 9L
1,444 SR
Queue Stats
42W - 46L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dani1283
King Arthur
13
3 / 0 / 4
8,035
618
11,118
12,383
6,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Moreton22
Tsukuyomi
14
7 / 0 / 4
8,172
629
7,446
6,326
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Rxth3rs
Yemoja
11
1 / 1 / 7
6,779
521
3,237
7,889
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
limby2000
Neith
14
1 / 1 / 4
7,515
578
4,754
8,102
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ser18der
Kukulkan
13
4 / 0 / 2
7,334
564
3,976
3,371
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloSetScyllaNemesisNu Wa

VS

Bans
Cu ChulainnDanzaburouThanatosSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Auris11
Ares
10
2 / 2 / 0
6,299
485
3,319
8,329
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Hostíle
Bellona
11
0 / 3 / 1
6,504
500
5,370
14,316
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Machama
Ravana
9
0 / 6 / 2
5,752
442
4,867
8,315
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,896
530
4,241
8,203
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
0 / 3 / 0
6,269
482
832
5,982
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Auris11
Ares
2
2
0
1
W
King Arthur
Dani1283
King Arthur
3
0
4
5
L
Bellona
Hostíle
Bellona
0
3
1
0.17
L
Ravana
Machama
Ravana
0
6
2
0.17
W
Tsukuyomi
Moreton22
Tsukuyomi
7
0
4
9
W
Yemoja
Rxth3rs
Yemoja
1
1
7
4.5
W
Neith
limby2000
Neith
1
1
4
3
W
Kukulkan
ser18der
Kukulkan
4
0
2
5
L
0
2
0
0
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
18,629
38,071
Taken
45,145
18,021
Mitigated
22,855
17,577
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Auris11
Ares
3,319
469
0
2,016
8,329
6,104
0
3,062
5,204
18,088
0
W
King Arthur
Dani1283
King Arthur
11,118
1,606
0
5,451
12,383
6,842
0
566
11,807
0
54,467
L
Bellona
Hostíle
Bellona
5,370
2,805
0
5,803
14,316
8,360
0
70
14,246
0
43,982
L
Ravana
Machama
Ravana
4,867
1,741
0
1,499
8,315
3,266
0
1,615
6,600
0
28,252
W
Tsukuyomi
Moreton22
Tsukuyomi
7,446
1,793
0
4,289
6,326
2,248
0
197
6,107
0
53,220
W
Yemoja
Rxth3rs
Yemoja
3,237
1,064
816
2,302
7,889
5,280
160
2,161
5,706
17,345
0
W
Neith
limby2000
Neith
4,754
2,003
0
4,132
8,102
2,258
0
923
7,179
0
51,674
W
Kukulkan
ser18der
Kukulkan
3,976
421
0
587
3,371
1,393
0
242
3,121
46,834
0
L
4,241
2,287
0
3,207
8,203
3,296
0
355
7,848
0
49,577
L
Janus
832
0
0
946
5,982
1,829
0
1,842
4,034
41,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
31,720
453
Minions Killed
394
0
Camps Cleared
0
1,323,671
Distance Traveled
1,224,227
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,299
485
28
2
0
239,031
5
W
King Arthur
8,035
618
114
9
0
268,247
4
L
Bellona
6,504
500
99
8
0
252,667
4
L
Ravana
5,752
442
57
4
0
253,880
6
W
Tsukuyomi
8,172
629
94
7
0
311,760
5
W
Yemoja
6,779
521
26
2
0
253,724
5
W
Neith
7,515
578
102
8
0
234,297
4
W
Kukulkan
7,334
564
117
9
0
255,643
6
L
Anhur
6,896
530
114
9
0
230,555
1
L
Janus
6,269
482
96
7
0
248,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role