Player Matchup

Poseidon
Poseidon
Gold II
AAA丶爱喝酸奶不舔盖
Poseidon
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
InvicT0
Mercury
Gold II
Level 157
God Stats
2W - 0L
1,698 SR
Queue Stats
402W - 411L
1,506 MMR
Solo
Ganesha
Ganesha
Silver II
JaviVulk
Ganesha
Silver II
Level 154
God Stats
19W - 13L
1,847 SR
Queue Stats
39W - 37L
1,511 MMR
Solo
Izanami
Izanami
Gold IV
RonPamperoXcola
Izanami
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Vestapol20
Sun Wukong
Gold III
Level 159
God Stats
26W - 17L
1,551 SR
Queue Stats
339W - 343L
1,497 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,619 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,590 SR
1,502 MMR
Achilles
Achilles
Silver I
Devilhunter96
Achilles
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,504 MMR
Solo
Chiron
Chiron
Gold III
ItzDawrash
Chiron
Gold III
Level 114
God Stats
13W - 14L
1,631 SR
Queue Stats
367W - 378L
1,473 MMR
Solo
Bastet
Bastet
Silver III
jibunmo
Bastet
Silver III
Level 45
God Stats
1W - 1L
1,757 SR
Queue Stats
22W - 19L
1,499 MMR
Solo
Janus
Janus
Gold I
kamikace3000
Janus
Gold I
Level 120
God Stats
4W - 9L
1,345 SR
Queue Stats
49W - 48L
1,741 MMR
Party 1
Cthulhu
Cthulhu
Silver I
lemario586
Cthulhu
Silver I
Level 68
God Stats
6W - 6L
1,720 SR
Queue Stats
22W - 32L
1,292 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,528
635
10,532
8,874
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
InvicT0
Mercury
14
3 / 5 / 9
8,244
550
7,374
11,208
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JaviVulk
Ganesha
12
2 / 1 / 9
7,837
522
4,479
9,344
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
7,158
477
4,613
12,181
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Vestapol20
Sun Wukong
14
1 / 1 / 0
8,046
536
7,917
11,602
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Nu WaTsukuyomiSetPersephoneAres

VS

Bans
ScyllaKaliSobekKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devilhunter96
Achilles
12
0 / 0 / 1
6,675
445
8,753
12,340
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
ItzDawrash
Chiron
16
3 / 2 / 3
8,801
587
9,043
8,820
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
jibunmo
Bastet
13
7 / 5 / 1
7,827
522
4,419
10,942
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 6 / 4
8,198
547
7,553
8,196
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
lemario586
Cthulhu
11
3 / 3 / 5
7,601
507
6,561
10,794
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
16
Kills
16
16
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
L
Achilles
Devilhunter96
Achilles
0
0
1
0.5
W
Mercury
InvicT0
Mercury
3
5
9
1.5
L
Chiron
ItzDawrash
Chiron
3
2
3
2.25
W
Ganesha
JaviVulk
Ganesha
2
1
9
6.5
W
0
6
0
0
W
Sun Wukong
Vestapol20
Sun Wukong
1
1
0
1
L
Bastet
jibunmo
Bastet
7
5
1
1.5
L
3
6
4
0.83
L
Cthulhu
lemario586
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
36,329
53,209
Taken
51,092
23,084
Mitigated
28,902
20,465
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,532
1,922
0
3,822
8,874
3,143
828
3,694
4,974
58,710
0
L
Achilles
Devilhunter96
Achilles
8,753
3,611
0
5,428
12,340
10,672
0
680
11,636
0
34,118
W
Mercury
InvicT0
Mercury
7,374
3,485
0
3,444
11,208
4,415
0
3,496
7,473
0
43,714
L
Chiron
ItzDawrash
Chiron
9,043
3,014
406
4,036
8,820
3,769
0
1,281
7,457
0
67,700
W
Ganesha
JaviVulk
Ganesha
4,479
459
0
3,209
9,344
5,484
0
3,520
5,553
19,155
0
W
4,613
3,248
0
2,972
12,181
3,364
274
1,417
10,405
0
51,607
W
Sun Wukong
Vestapol20
Sun Wukong
7,917
1,581
0
7,018
11,602
6,678
756
1,375
9,490
0
50,744
L
Bastet
jibunmo
Bastet
4,419
1,597
0
3,252
10,942
3,941
0
4,396
6,356
0
38,930
L
7,553
418
0
1,023
8,196
2,657
0
2,929
5,049
46,639
0
L
Cthulhu
lemario586
Cthulhu
6,561
465
0
1,075
10,794
7,863
0
4,961
5,583
21,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
39,102
414
Minions Killed
399
0
Camps Cleared
0
1,478,489
Distance Traveled
1,382,483
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,528
635
126
8
0
302,842
8
L
Achilles
6,675
445
75
5
0
276,779
3
W
Mercury
8,244
550
72
5
0
326,846
2
L
Chiron
8,801
587
119
8
0
259,989
8
W
Ganesha
7,837
522
13
1
0
307,063
3
W
Izanami
7,158
477
104
7
0
247,310
2
W
Sun Wukong
8,046
536
99
7
0
294,428
4
L
Bastet
7,827
522
66
4
0
276,196
4
L
Janus
8,198
547
101
7
0
277,795
2
L
Cthulhu
7,601
507
38
3
0
291,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role