Player Matchup

Cernunnos
Cernunnos
Hsicki
Cernunnos
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,544 Elo+
Party 1
Janus
Janus
Kir4oPir4o
Janus
Level 87
God Stats
6W - 7L
1,739 SR
Queue Stats
80W - 81L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
LG Szebasztiin0
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,428 Elo+
Solo
Team Averages
Level 62
1,580 SR
1,503 Elo+

VS

Team Averages
Level 11
1,698 SR
1,615 Elo+
Hades
Hades
ArjanRiffleman
Hades
Level 13
God Stats
13W - 12L
1,576 SR
Queue Stats
112W - 105L
1,362 Elo+
Solo
Osiris
Osiris
Moshe88
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,749 Elo+
Party 2
Khepri
Khepri
kiwix88
Khepri
Level 12
God Stats
9W - 0L
2,018 SR
Queue Stats
16W - 9L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hsicki
Cernunnos
14
6 / 8 / 7
11,599
725
18,173
18,334
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
8 / 4 / 7
12,035
752
18,043
10,940
4,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LG Szebasztiin0
Erlang Shen
12
1 / 9 / 9
9,925
620
10,106
16,482
12,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 9
11,996
750
15,196
17,385
9,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
Moshe88
Osiris
16
11 / 3 / 8
13,002
813
18,095
22,230
21,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
kiwix88
Khepri
14
1 / 5 / 16
11,094
693
7,024
17,578
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
15
Kills
21
21
Deaths
15
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
7
9
1.93
L
Cernunnos
Hsicki
Cernunnos
6
8
7
1.19
L
Janus
8
4
7
2.88
L
Erlang Shen
LG Szebasztiin0
Erlang Shen
1
9
9
0.61
W
Osiris
Moshe88
Osiris
11
3
8
5
W
Khepri
kiwix88
Khepri
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,322
Damage
40,315
45,756
Taken
57,193
25,523
Mitigated
48,716
10,444
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,196
3,741
1,804
5,161
17,385
9,609
489
6,430
10,955
45,737
0
L
Cernunnos
Hsicki
Cernunnos
18,173
10,578
0
6,448
18,334
9,280
856
10,296
8,038
0
42,446
L
Janus
18,043
913
102
2,013
10,940
4,153
469
6,435
4,505
61,682
0
L
Erlang Shen
LG Szebasztiin0
Erlang Shen
10,106
5,787
0
1,881
16,482
12,090
28
7,821
8,661
0
32,804
W
Osiris
Moshe88
Osiris
18,095
6,353
0
6,442
22,230
21,745
1,279
6,181
16,049
7,596
51,064
W
Khepri
kiwix88
Khepri
7,024
1,135
0
1,555
17,578
17,362
676
5,461
12,117
21,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
36,092
175
Minions Killed
150
0
Camps Cleared
0
761,048
Distance Traveled
871,501
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,996
750
49
3
0
266,653
3
L
Cernunnos
11,599
725
52
3
0
218,738
1
L
Janus
12,035
752
92
6
0
287,311
1
L
Erlang Shen
9,925
620
31
2
0
254,999
4
W
Osiris
13,002
813
76
5
0
327,195
1
W
Khepri
11,094
693
25
2
0
277,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role