Player Matchup

Kali
Kali
AI-Pacino44
Kali
Level 25
God Stats
5W - 9L
1,386 SR
Queue Stats
358W - 437L
1,361 Elo+
Party 3
Sun Wukong
Sun Wukong
KETSUMI_18
Sun Wukong
Level 29
God Stats
34W - 22L
1,573 SR
Queue Stats
118W - 129L
1,449 Elo+
Solo
Danzaburou
Danzaburou
abdullah8316
Danzaburou
Level 19
God Stats
13W - 23L
1,391 SR
Queue Stats
48W - 66L
1,304 Elo+
Solo
Merlin
Merlin
soga_XD
Merlin
Level 5
God Stats
3W - 0L
1,784 SR
Queue Stats
5W - 2L
1,474 Elo+
Solo
Izanami
Izanami
xSyNeRGyZz_HD
Izanami
Level 8
God Stats
23W - 23L
1,386 SR
Queue Stats
92W - 112L
1,198 Elo+
Party 3
Team Averages
Level 17
1,504 SR
1,357 Elo+

VS

Team Averages
Level 19
1,520 SR
1,433 Elo+
Ra
Ra
EinRiesenTeil
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Fenrir
Fenrir
ILLO-Q-TE-PAZA-_
Fenrir
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 20L
1,486 Elo+
Solo
Izanami
Izanami
Nikolas19-09
Izanami
Level 22
God Stats
36W - 35L
1,453 SR
Queue Stats
65W - 68L
1,362 Elo+
Party 2
King Arthur
King Arthur
XMasterLeoX Ger
King Arthur
Level 29
God Stats
42W - 25L
1,610 SR
Queue Stats
122W - 110L
1,488 Elo+
Party 1
Bacchus
Bacchus
akainu749
Bacchus
Level 22
God Stats
22W - 19L
1,323 SR
Queue Stats
101W - 129L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
12,080
525
8,605
16,859
10,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
KETSUMI_18
Sun Wukong
18
11 / 3 / 10
13,074
568
18,245
22,314
20,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
abdullah8316
Danzaburou
16
2 / 6 / 10
11,773
512
13,595
17,764
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
soga_XD
Merlin
20
14 / 2 / 7
14,209
618
29,735
13,371
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
1 / 2 / 7
10,595
461
6,704
15,304
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 13 / 4
10,722
466
11,809
19,911
8,519
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 1 / 0
7,381
321
2,415
3,841
1,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Nikolas19-09
Izanami
18
3 / 5 / 3
11,119
483
10,812
18,491
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
XMasterLeoX Ger
King Arthur
16
5 / 11 / 3
10,501
457
14,033
33,724
25,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
akainu749
Bacchus
16
2 / 3 / 4
10,274
447
11,304
17,076
22,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
33
Kills
16
16
Deaths
33
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
4
13
4
0.46
L
2
1
0
2
W
Sun Wukong
KETSUMI_18
Sun Wukong
11
3
10
5.33
L
Izanami
Nikolas19-09
Izanami
3
5
3
0.9
L
King Arthur
XMasterLeoX Ger
King Arthur
5
11
3
0.59
W
Danzaburou
abdullah8316
Danzaburou
2
6
10
1.17
L
Bacchus
akainu749
Bacchus
2
3
4
1.33
W
Merlin
soga_XD
Merlin
14
2
7
8.75
W
Izanami
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,884
Damage
50,373
85,612
Taken
93,043
49,365
Mitigated
64,622
26,557
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,605
5,856
0
4,139
16,859
10,067
786
2,078
14,773
0
62,536
L
11,809
2,183
706
4,113
19,911
8,519
832
8,066
11,191
55,925
0
L
2,415
514
0
780
3,841
1,074
0
524
3,269
0
14,887
W
Sun Wukong
KETSUMI_18
Sun Wukong
18,245
4,545
222
6,806
22,314
20,676
1,116
4,522
17,412
0
67,465
L
Izanami
Nikolas19-09
Izanami
10,812
6,829
0
4,085
18,491
6,678
1,803
4,707
13,566
0
73,006
L
King Arthur
XMasterLeoX Ger
King Arthur
14,033
1,550
0
6,424
33,724
25,416
0
9,070
24,327
0
51,786
W
Danzaburou
abdullah8316
Danzaburou
13,595
5,941
0
5,591
17,764
6,822
6,021
6,947
10,679
0
64,956
L
Bacchus
akainu749
Bacchus
11,304
1,240
0
2,011
17,076
22,935
281
5,786
10,955
24,795
0
W
Merlin
soga_XD
Merlin
29,735
1,657
232
4,115
13,371
6,112
3,708
4,091
9,024
115,412
0
W
Izanami
6,704
4,298
0
5,452
15,304
5,688
2,971
4,847
10,377
0
55,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,731
Gold Earned
49,997
575
Minions Killed
366
0
Camps Cleared
0
2,082,506
Distance Traveled
1,614,723
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,080
525
99
4
0
485,765
1
L
Ra
10,722
466
112
5
0
324,603
1
L
Fenrir
7,381
321
35
2
0
162,484
0
W
Sun Wukong
13,074
568
128
6
0
440,046
1
L
Izanami
11,119
483
126
5
0
372,202
0
L
King Arthur
10,501
457
66
3
0
345,655
1
W
Danzaburou
11,773
512
89
4
0
357,646
0
L
Bacchus
10,274
447
27
1
0
409,779
1
W
Merlin
14,209
618
154
7
0
417,119
0
W
Izanami
10,595
461
105
5
0
381,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role