Player Matchup

Chronos
Chronos
Gold V
Abbaaddon2515
Chronos
Gold V
Level 63
God Stats
13W - 11L
1,658 SR
Queue Stats
500W - 497L
1,168 MMR
Party 1
Thoth
Thoth
Bronze III
Bombtwist
Thoth
Bronze III
Level 31
God Stats
0W - 4L
1,441 SR
Queue Stats
3W - 14L
1,308 MMR
Party 3
Nemesis
Nemesis
Gold V
Chileisback
Nemesis
Gold V
Level 127
God Stats
13W - 12L
1,661 SR
Queue Stats
312W - 312L
1,243 MMR
Solo
Aphrodite
Aphrodite
Silver I
descorpion
Aphrodite
Silver I
Level 159
God Stats
4W - 6L
1,478 SR
Queue Stats
308W - 310L
1,187 MMR
Party 1
Osiris
Osiris
Silver I
hemulihemmot
Osiris
Silver I
Level 74
God Stats
13W - 20L
1,428 SR
Queue Stats
235W - 230L
1,098 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,533 SR
1,201 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,630 SR
1,283 MMR
Nu Wa
Nu Wa
Silver IV
Dïesuke
Nu Wa
Silver IV
Level 159
God Stats
5W - 2L
1,607 SR
Queue Stats
29W - 34L
1,244 MMR
Party 2
Zhong Kui
Zhong Kui
Silver IV
Hagane1503
Zhong Kui
Silver IV
Level 157
God Stats
5W - 0L
1,909 SR
Queue Stats
22W - 24L
1,336 MMR
Party 2
Kali
Kali
Silver I
TheJohnnyK18
Kali
Silver I
Level 127
God Stats
17W - 7L
1,594 SR
Queue Stats
565W - 554L
1,157 MMR
Solo
Cerberus
Cerberus
Silver I
berrguda
Cerberus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
lSALVATOREl
Hou Yi
Silver IV
Level 108
God Stats
5W - 3L
1,539 SR
Queue Stats
271W - 286L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
3 / 9 / 9
11,688
468
19,121
21,480
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Bombtwist
Thoth
16
2 / 7 / 3
10,473
419
7,858
17,244
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Chileisback
Nemesis
19
11 / 7 / 7
13,145
526
21,311
27,585
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
descorpion
Aphrodite
15
1 / 7 / 11
10,389
416
5,629
15,291
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
18
5 / 7 / 2
12,451
498
16,788
26,197
21,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
DanzaburouScyllaCu ChulainnSetTsukuyomi

VS

Bans
JanusApolloCupidAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dïesuke
Nu Wa
18
5 / 5 / 18
12,343
494
22,429
13,476
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Hagane1503
Zhong Kui
19
2 / 3 / 17
12,420
497
14,578
20,765
24,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 5 / 8
15,365
615
20,991
25,757
12,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
berrguda
Cerberus
18
6 / 3 / 17
12,323
493
14,603
25,931
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
18
8 / 6 / 10
12,693
508
13,779
20,206
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
22
Kills
36
37
Deaths
22
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
9
9
0.83
L
Thoth
Bombtwist
Thoth
2
7
3
0.5
L
Nemesis
Chileisback
Nemesis
11
7
7
2.07
W
Nu Wa
Dïesuke
Nu Wa
5
5
18
2.8
W
Zhong Kui
Hagane1503
Zhong Kui
2
3
17
3.5
W
15
5
8
3.8
W
Cerberus
berrguda
Cerberus
6
3
17
4.83
L
Aphrodite
descorpion
Aphrodite
1
7
11
0.93
L
Osiris
5
7
2
0.86
W
Hou Yi
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,707
Damage
86,380
107,797
Taken
106,135
57,338
Mitigated
75,292
36,828
Healing
31,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
19,121
7,138
0
4,007
21,480
9,587
499
8,272
12,933
65,517
6,121
L
Thoth
Bombtwist
Thoth
7,858
278
0
4,076
17,244
4,881
799
7,756
8,946
64,318
0
L
Nemesis
Chileisback
Nemesis
21,311
10,244
0
8,693
27,585
9,323
362
12,247
14,967
0
101,835
W
Nu Wa
Dïesuke
Nu Wa
22,429
3,859
18
2,084
13,476
5,011
701
4,063
9,191
75,128
0
W
Zhong Kui
Hagane1503
Zhong Kui
14,578
1,756
0
9,909
20,765
24,396
2,140
5,033
15,674
86,516
0
W
20,991
10,044
0
6,137
25,757
12,341
1,256
6,403
19,172
0
89,919
W
Cerberus
berrguda
Cerberus
14,603
853
0
7,515
25,931
25,188
145
12,244
13,453
52,096
0
L
Aphrodite
descorpion
Aphrodite
5,629
760
5,583
5,551
15,291
12,457
108
8,790
6,096
28,319
0
L
Osiris
16,788
6,861
0
8,918
26,197
21,090
323
14,252
11,520
0
83,773
W
Hou Yi
13,779
6,639
0
6,062
20,206
8,356
3,071
7,130
12,996
0
78,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
65,144
529
Minions Killed
565
0
Camps Cleared
0
1,964,674
Distance Traveled
2,242,511
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,688
468
103
4
0
401,598
2
L
Thoth
10,473
419
105
4
0
378,519
4
L
Nemesis
13,145
526
128
5
0
486,765
6
W
Nu Wa
12,343
494
99
4
0
435,816
12
W
Zhong Kui
12,420
497
153
6
0
410,432
10
W
Kali
15,365
615
100
4
0
500,290
4
W
Cerberus
12,323
493
100
4
0
508,990
7
L
Aphrodite
10,389
416
32
1
0
276,748
6
L
Osiris
12,451
498
161
6
0
421,044
3
W
Hou Yi
12,693
508
113
5
0
386,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role