Player Matchup

Bakasura
Bakasura
Chingun69
Bakasura
Level 21
God Stats
10W - 10L
1,471 SR
Queue Stats
27W - 30L
1,195 Elo+
Solo
Set
Set
DragonverdeMGA
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1
Vamana
Vamana
HandsomeBandits
Vamana
Level 24
God Stats
10W - 8L
1,132 SR
Queue Stats
274W - 343L
1,255 Elo+
Solo
Anhur
Anhur
SanitaryWorm5
Anhur
Level 24
God Stats
19W - 21L
1,630 SR
Queue Stats
181W - 170L
1,517 Elo+
Solo
Athena
Athena
izan-crack2011
Athena
Level 15
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1
Team Averages
Level 19
1,394 SR
1,249 Elo+

VS

Team Averages
Level 15
1,575 SR
1,332 Elo+
Ymir
Ymir
ArG Julien34
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
DawiXD7
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
968 Elo+
Solo
Susano
Susano
angelcaido6667
Susano
Level 24
God Stats
1W - 2L
1,722 SR
Queue Stats
42W - 46L
1,360 Elo+
Solo
Hades
Hades
matabi12
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
polarwelpe
Medusa
Level 28
God Stats
9W - 5L
1,651 SR
Queue Stats
21W - 24L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chingun69
Bakasura
11
11 / 0 / 2
7,117
647
6,091
4,283
1,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
3 / 3 / 6
5,486
499
2,540
4,613
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 4
5,993
545
3,001
6,455
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 1 / 3
5,915
538
3,721
7,235
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 3 / 3
5,595
509
1,871
5,697
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,598
418
997
5,963
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DawiXD7
Hercules
8
4 / 5 / 3
5,527
502
4,586
8,004
4,994
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 6 / 3
5,201
473
4,333
5,754
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
matabi12
Hades
8
0 / 3 / 0
4,948
450
1,765
4,045
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
polarwelpe
Medusa
11
2 / 3 / 1
6,186
562
3,655
6,843
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
8
10
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bakasura
Chingun69
Bakasura
11
0
2
12
L
Hercules
DawiXD7
Hercules
4
5
3
1.1
W
3
3
6
2
W
1
3
4
1
W
3
1
3
4.5
L
2
6
3
0.58
W
2
3
3
1.17
L
Hades
matabi12
Hades
0
3
0
0
L
Medusa
polarwelpe
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
15,336
28,283
Taken
30,609
11,694
Mitigated
11,968
7,855
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
997
354
0
0
5,963
2,035
42
0
5,558
9,672
0
W
Bakasura
Chingun69
Bakasura
6,091
4,245
0
1,675
4,283
1,518
1,058
1,214
3,069
0
17,445
L
Hercules
DawiXD7
Hercules
4,586
1,700
0
1,738
8,004
4,994
0
952
7,027
0
12,683
W
2,540
1,640
0
197
4,613
1,529
160
678
3,885
0
6,453
W
3,001
764
0
1,421
6,455
3,302
603
563
5,892
0
29,140
W
3,721
2,371
0
4,034
7,235
2,120
1,017
0
7,060
0
28,148
L
4,333
1,283
0
0
5,754
1,230
40
749
4,905
0
14,085
W
1,871
888
0
528
5,697
3,225
269
307
5,365
10,276
0
L
Hades
matabi12
Hades
1,765
488
0
743
4,045
1,674
149
170
3,460
12,709
0
L
Medusa
polarwelpe
Medusa
3,655
1,762
0
2,111
6,843
2,035
752
0
6,580
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
26,460
194
Minions Killed
151
0
Camps Cleared
0
1,003,420
Distance Traveled
891,794
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,598
418
17
2
0
149,354
1
W
Bakasura
7,117
647
48
4
0
215,249
0
L
Hercules
5,527
502
8
1
0
212,243
0
W
Set
5,486
499
8
1
0
190,287
0
W
Vamana
5,993
545
68
6
0
219,838
0
W
Anhur
5,915
538
40
4
0
164,116
0
L
Susano
5,201
473
23
2
0
230,494
0
W
Athena
5,595
509
30
3
0
213,930
0
L
Hades
4,948
450
24
2
0
108,426
1
L
Medusa
6,186
562
79
7
0
191,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role