Player Matchup

Scylla
Scylla
Catbutzz
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Meadows lol
Mercury
Level 25
God Stats
4W - 1L
1,748 SR
Queue Stats
82W - 91L
1,457 Elo+
Party 2
Sobek
Sobek
WickedCandle
Sobek
Level 23
God Stats
4W - 3L
1,543 SR
Queue Stats
45W - 52L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
Yes bro man
Danzaburou
Level 8
God Stats
4W - 2L
1,534 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 2
Neith
Neith
wickedrosey
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,592 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,466 Elo+

VS

Team Averages
Level 16
1,619 SR
1,314 Elo+
Erlang Shen
Erlang Shen
Broseph42017
Erlang Shen
Level 13
God Stats
1W - 1L
1,716 SR
Queue Stats
85W - 134L
1,252 Elo+
Party 3
Arachne
Arachne
Ferrovius
Arachne
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
195W - 184L
1,396 Elo+
Solo
Kukulkan
Kukulkan
WatrBowsr
Kukulkan
Level 18
God Stats
2W - 4L
1,762 SR
Queue Stats
29W - 40L
1,449 Elo+
Solo
Mulan
Mulan
fengzhiqiang
Mulan
Level 16
God Stats
8W - 6L
1,617 SR
Queue Stats
17W - 26L
1,220 Elo+
Solo
Ymir
Ymir
prestige101
Ymir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 111L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Catbutzz
Scylla
11
0 / 3 / 1
6,339
453
1,651
5,035
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Meadows lol
Mercury
12
1 / 3 / 5
7,183
513
2,286
7,509
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 4
7,135
510
4,880
10,095
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Yes bro man
Danzaburou
14
5 / 0 / 1
9,107
651
10,379
4,917
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 2
7,921
566
9,142
7,864
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broseph42017
Erlang Shen
9
0 / 3 / 1
5,986
428
2,474
11,184
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ferrovius
Arachne
13
7 / 1 / 0
8,039
574
7,829
9,617
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
WatrBowsr
Kukulkan
13
0 / 2 / 2
7,973
570
1,446
5,032
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,879
420
5,703
9,675
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 2
6,856
490
1,869
9,702
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Broseph42017
Erlang Shen
0
3
1
0.17
W
Scylla
Catbutzz
Scylla
0
3
1
0.17
L
Arachne
Ferrovius
Arachne
7
1
0
7
W
Mercury
Meadows lol
Mercury
1
3
5
1.17
L
Kukulkan
WatrBowsr
Kukulkan
0
2
2
0.5
W
2
0
4
4
W
Danzaburou
Yes bro man
Danzaburou
5
0
1
5.5
L
0
3
0
0
L
0
4
2
0.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
19,321
35,420
Taken
45,210
15,374
Mitigated
23,447
9,223
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Broseph42017
Erlang Shen
2,474
1,088
0
1,137
11,184
4,698
454
1,659
9,485
0
14,973
W
Scylla
Catbutzz
Scylla
1,651
0
0
530
5,035
1,478
154
1,559
3,476
22,017
0
L
Arachne
Ferrovius
Arachne
7,829
6,083
0
2,791
9,617
3,420
432
955
8,662
0
40,304
W
Mercury
Meadows lol
Mercury
2,286
560
0
394
7,509
2,978
0
429
7,080
0
32,786
L
Kukulkan
WatrBowsr
Kukulkan
1,446
403
0
800
5,032
1,951
1,169
998
3,880
50,609
0
W
4,880
665
0
3,017
10,095
6,212
425
0
9,870
14,920
0
W
Danzaburou
Yes bro man
Danzaburou
10,379
3,591
0
1,119
4,917
1,852
370
1,327
3,590
0
53,994
L
5,703
417
0
951
9,675
6,499
183
2,422
7,253
0
32,257
L
1,869
443
0
340
9,702
6,879
430
277
9,399
27,520
0
W
9,142
3,583
0
4,163
7,864
2,854
2,127
0
7,664
0
49,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
34,733
334
Minions Killed
314
0
Camps Cleared
0
1,387,257
Distance Traveled
1,379,806
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,986
428
27
2
0
325,481
0
W
Scylla
6,339
453
52
4
0
272,172
9
L
Arachne
8,039
574
76
5
0
296,132
1
W
Mercury
7,183
513
57
4
0
323,277
1
L
Kukulkan
7,973
570
102
7
0
233,132
4
W
Sobek
7,135
510
18
1
0
306,056
0
W
Danzaburou
9,107
651
100
7
0
250,278
6
L
Mulan
5,879
420
48
3
0
279,283
0
L
Ymir
6,856
490
61
4
0
245,778
0
W
Neith
7,921
566
107
8
0
235,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role