Player Matchup

Erlang Shen
Erlang Shen
Adelin_TS
Erlang Shen
Level 24
God Stats
2W - 2L
1,499 SR
Queue Stats
19W - 24L
1,390 Elo+
Party 1
Nox
Nox
Jackesparrou379
Nox
Level 69
God Stats
0W - 2L
1,441 SR
Queue Stats
313W - 293L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
NoxxiFoxxi
Kukulkan
Level 37
God Stats
16W - 30L
1,462 SR
Queue Stats
31W - 60L
1,288 Elo+
Solo
Tyr
Tyr
PH_wisnia
Tyr
Level 59
God Stats
4W - 6L
1,372 SR
Queue Stats
123W - 152L
1,339 Elo+
Solo
Anhur
Anhur
boina_verde8
Anhur
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 87L
1,401 Elo+
Party 1
Team Averages
Level 48
1,455 SR
1,365 Elo+

VS

Team Averages
Level 72
1,523 SR
1,414 Elo+
Fenrir
Fenrir
DarkYakov
Fenrir
Level 63
God Stats
4W - 2L
1,498 SR
Queue Stats
45W - 49L
1,456 Elo+
Solo
Tyr
Tyr
EZ_Company-001
Tyr
Level 65
God Stats
23W - 33L
1,269 SR
Queue Stats
435W - 419L
1,416 Elo+
Solo
Sol
Sol
Jackzimus01
Sol
Level 59
God Stats
10W - 6L
1,500 SR
Queue Stats
205W - 180L
1,384 Elo+
Solo
Bacchus
Bacchus
inetto21
Bacchus
Level 80
God Stats
14W - 5L
1,823 SR
Queue Stats
297W - 344L
1,417 Elo+
Solo
Danzaburou
Danzaburou
ninjazumbon
Danzaburou
Level 95
God Stats
4W - 4L
1,527 SR
Queue Stats
384W - 362L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adelin_TS
Erlang Shen
14
1 / 2 / 2
8,083
505
5,506
8,785
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 6
7,558
472
5,966
9,515
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NoxxiFoxxi
Kukulkan
13
0 / 5 / 1
7,790
487
6,837
7,492
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 2
8,281
518
6,010
10,538
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 0
8,266
517
6,933
9,245
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkYakov
Fenrir
15
3 / 2 / 4
9,130
571
4,654
10,263
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
8,893
556
7,612
9,096
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
3 / 1 / 1
10,089
631
6,590
10,216
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
inetto21
Bacchus
14
5 / 2 / 5
9,415
588
6,536
11,996
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ninjazumbon
Danzaburou
16
5 / 2 / 5
9,892
618
8,642
11,995
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
17
17
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Adelin_TS
Erlang Shen
1
2
2
1
W
Fenrir
DarkYakov
Fenrir
3
2
4
2.5
W
1
2
2
1
L
1
4
6
1
W
3
1
1
3.5
L
Kukulkan
NoxxiFoxxi
Kukulkan
0
5
1
0.1
L
3
2
2
2
L
4
4
0
1
W
Bacchus
inetto21
Bacchus
5
2
5
3.75
W
Danzaburou
ninjazumbon
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
34,034
45,575
Taken
53,566
21,066
Mitigated
31,567
9,075
Healing
25,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Adelin_TS
Erlang Shen
5,506
2,712
0
1,998
8,785
6,058
872
0
8,480
0
43,307
W
Fenrir
DarkYakov
Fenrir
4,654
1,296
0
4,148
10,263
4,068
359
2,075
8,188
0
53,739
W
7,612
2,120
207
4,153
9,096
7,713
1,010
254
8,842
0
46,423
L
5,966
761
0
666
9,515
4,622
0
3,781
5,709
26,736
0
W
6,590
771
0
7,253
10,216
3,799
3,139
4,463
5,753
68,480
0
L
Kukulkan
NoxxiFoxxi
Kukulkan
6,837
240
0
97
7,492
2,885
435
4,668
2,799
55,488
0
L
6,010
881
231
4,158
10,538
4,730
0
2,092
8,396
0
44,924
L
6,933
2,181
0
1,925
9,245
2,771
94
2,585
6,660
0
35,757
W
Bacchus
inetto21
Bacchus
6,536
682
549
3,282
11,996
11,383
144
3,913
8,083
18,179
0
W
Danzaburou
ninjazumbon
Danzaburou
8,642
4,603
0
6,149
11,995
4,604
468
2,098
9,897
0
66,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
47,419
399
Minions Killed
483
0
Camps Cleared
0
1,433,701
Distance Traveled
1,580,832
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,083
505
93
6
0
285,726
1
W
Fenrir
9,130
571
104
7
0
338,442
0
W
Tyr
8,893
556
97
6
0
312,688
5
L
Nox
7,558
472
46
3
0
267,226
5
W
Sol
10,089
631
154
10
0
316,547
4
L
Kukulkan
7,790
487
110
7
0
259,895
3
L
Tyr
8,281
518
88
6
0
362,105
1
L
Anhur
8,266
517
62
4
0
258,749
2
W
Bacchus
9,415
588
18
1
0
318,465
3
W
Danzaburou
9,892
618
110
7
0
294,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role