Player Matchup

Mercury
Mercury
ECLTRXD
Mercury
Level 124
God Stats
35W - 38L
1,521 SR
Queue Stats
851W - 847L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Exzero
Sylvanus
Level 146
God Stats
4W - 8L
1,340 SR
Queue Stats
129W - 110L
1,477 Elo+
Solo
Nox
Nox
Manayoko
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ThatGuy009
Xing Tian
Level 146
God Stats
10W - 10L
1,561 SR
Queue Stats
114W - 119L
1,582 Elo+
Solo
Ullr
Ullr
Xistro
Ullr
Level 82
God Stats
5W - 6L
1,500 SR
Queue Stats
307W - 291L
1,475 Elo+
Solo
Team Averages
Level 124
1,484 SR
1,522 Elo+

VS

Team Averages
Level 114
1,523 SR
1,504 Elo+
Hera
Hera
ESSESAMA
Hera
Level 126
God Stats
2W - 2L
1,522 SR
Queue Stats
34W - 33L
1,550 Elo+
Solo
Da Ji
Da Ji
LeZazou
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 220L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Lonecrisis
Cthulhu
Level 143
God Stats
9W - 9L
1,624 SR
Queue Stats
180W - 172L
1,572 Elo+
Solo
Apollo
Apollo
MindAmber
Apollo
Level 89
God Stats
4W - 6L
1,291 SR
Queue Stats
437W - 406L
1,522 Elo+
Solo
Chaac
Chaac
new-36447756
Chaac
Level 141
God Stats
11W - 11L
1,679 SR
Queue Stats
291W - 279L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ECLTRXD
Mercury
13
5 / 1 / 4
7,613
586
6,415
8,680
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Exzero
Sylvanus
11
0 / 1 / 2
6,332
487
3,820
9,159
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 2 / 2
7,817
601
9,590
6,826
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ThatGuy009
Xing Tian
14
1 / 0 / 3
7,679
591
5,953
9,018
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Xistro
Ullr
13
3 / 1 / 0
7,136
549
6,644
7,751
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 3 / 0
6,746
519
7,592
8,521
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
LeZazou
Da Ji
9
0 / 7 / 2
6,178
475
2,877
11,381
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lonecrisis
Cthulhu
11
1 / 1 / 1
6,537
503
4,094
8,990
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
MindAmber
Apollo
10
1 / 4 / 1
6,109
470
4,787
8,942
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
7,060
543
4,433
10,373
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
ECLTRXD
Mercury
5
1
4
7
L
Hera
3
3
0
1
W
Sylvanus
Exzero
Sylvanus
0
1
2
1
L
Da Ji
LeZazou
Da Ji
0
7
2
0.14
L
Cthulhu
Lonecrisis
Cthulhu
1
1
1
1.5
W
8
2
2
4.5
L
Apollo
MindAmber
Apollo
1
4
1
0.38
W
Xing Tian
ThatGuy009
Xing Tian
1
0
3
2.5
W
Ullr
Xistro
Ullr
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
23,783
41,434
Taken
48,207
21,131
Mitigated
20,566
11,338
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ECLTRXD
Mercury
6,415
4,219
0
1,010
8,680
2,938
0
2,377
6,303
0
47,007
L
Hera
7,592
1,991
0
571
8,521
3,013
0
4,366
3,803
37,899
0
W
Sylvanus
Exzero
Sylvanus
3,820
1,215
521
2,035
9,159
6,026
32
4,279
4,880
17,901
0
L
Da Ji
LeZazou
Da Ji
2,877
969
0
1,170
11,381
3,958
0
2,981
8,251
0
29,739
L
Cthulhu
Lonecrisis
Cthulhu
4,094
200
198
1,970
8,990
4,470
155
3,549
5,339
25,412
0
W
9,590
931
0
1,786
6,826
2,535
795
3,408
3,418
43,197
0
L
Apollo
MindAmber
Apollo
4,787
2,946
0
2,463
8,942
3,349
0
1,208
7,709
0
33,210
W
Xing Tian
ThatGuy009
Xing Tian
5,953
408
0
2,675
9,018
7,323
102
0
8,568
44,821
0
W
Ullr
Xistro
Ullr
6,644
2,817
0
3,311
7,751
2,309
0
1,622
6,129
0
45,963
L
4,433
280
0
5,274
10,373
5,776
0
6,189
3,742
0
43,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
32,630
372
Minions Killed
357
0
Camps Cleared
0
1,282,191
Distance Traveled
1,159,600
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,613
586
89
7
0
324,344
4
L
Hera
6,746
519
65
5
0
240,764
4
W
Sylvanus
6,332
487
24
2
0
214,493
5
L
Da Ji
6,178
475
58
4
0
208,661
0
L
Cthulhu
6,537
503
46
4
0
261,099
6
W
Nox
7,817
601
77
6
0
261,274
3
L
Apollo
6,109
470
76
6
0
234,443
1
W
Xing Tian
7,679
591
97
7
0
253,250
6
W
Ullr
7,136
549
85
7
0
228,830
0
L
Chaac
7,060
543
112
9
0
214,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role