Player Matchup

Chernobog
Chernobog
PlumbingAcore
Chernobog
Level 29
God Stats
43W - 25L
1,575 SR
Queue Stats
274W - 244L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMrMeeseek
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,424 Elo+
Party 3
Geb
Geb
Tjerk2000
Geb
Level 38
God Stats
110W - 59L
1,620 SR
Queue Stats
273W - 247L
1,440 Elo+
Party 2
Bellona
Bellona
War_Thug420
Bellona
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 77L
1,377 Elo+
Party 3
Pele
Pele
x_Horsleys_x
Pele
Level 34
God Stats
13W - 9L
1,676 SR
Queue Stats
209W - 199L
1,478 Elo+
Solo
Team Averages
Level 33
1,574 SR
1,431 Elo+

VS

Team Averages
Level 65
1,680 SR
1,447 Elo+
Mercury
Mercury
DavRulez
Mercury
Level 117
God Stats
11W - 6L
1,618 SR
Queue Stats
238W - 246L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Ghants502
Amaterasu
Level 106
God Stats
26W - 15L
1,890 SR
Queue Stats
1,298W - 1,229L
1,470 Elo+
Party 4
Cthulhu
Cthulhu
Henrygamess
Cthulhu
Level 25
God Stats
16W - 13L
1,700 SR
Queue Stats
539W - 547L
1,420 Elo+
Party 4
Chronos
Chronos
bmfcynic__
Chronos
Level 28
God Stats
15W - 13L
1,613 SR
Queue Stats
229W - 226L
1,447 Elo+
Party 1
Anhur
Anhur
iam_sooo_bad
Anhur
Level 47
God Stats
6W - 5L
1,581 SR
Queue Stats
29W - 38L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PlumbingAcore
Chernobog
15
2 / 7 / 4
9,601
436
7,991
15,275
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
TheMrMeeseek
Ao Kuang
14
1 / 6 / 4
9,191
418
6,416
15,404
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 4
9,163
417
9,329
16,567
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
War_Thug420
Bellona
14
4 / 7 / 3
9,120
415
12,828
16,534
16,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 7 / 0
9,703
441
8,393
16,071
6,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavRulez
Mercury
18
11 / 2 / 7
12,130
551
18,380
16,147
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Ghants502
Amaterasu
19
3 / 4 / 6
12,001
546
6,942
20,841
15,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
Henrygamess
Cthulhu
15
1 / 4 / 7
9,815
446
7,411
15,863
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
bmfcynic__
Chronos
20
11 / 0 / 4
13,267
603
14,444
12,499
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 1 / 7
11,376
517
13,527
13,294
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
30
30
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
DavRulez
Mercury
11
2
7
7.25
W
Amaterasu
Ghants502
Amaterasu
3
4
6
1.5
W
Cthulhu
Henrygamess
Cthulhu
1
4
7
1.13
L
Chernobog
PlumbingAcore
Chernobog
2
7
4
0.57
L
Ao Kuang
TheMrMeeseek
Ao Kuang
1
6
4
0.5
L
2
3
4
1.33
L
Bellona
War_Thug420
Bellona
4
7
3
0.79
W
Chronos
bmfcynic__
Chronos
11
0
4
13
W
4
1
7
7.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
60,704
79,851
Taken
78,644
48,146
Mitigated
46,592
19,119
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DavRulez
Mercury
18,380
10,918
0
4,364
16,147
6,801
0
4,420
11,727
0
75,270
W
Amaterasu
Ghants502
Amaterasu
6,942
2,370
0
7,269
20,841
15,612
1,802
588
20,253
0
79,715
W
Cthulhu
Henrygamess
Cthulhu
7,411
475
235
5,167
15,863
13,635
296
3,844
12,019
27,014
0
L
Chernobog
PlumbingAcore
Chernobog
7,991
3,650
0
3,759
15,275
5,220
376
5,892
9,383
0
52,338
L
Ao Kuang
TheMrMeeseek
Ao Kuang
6,416
1,259
0
5,328
15,404
5,879
581
4,277
11,127
34,366
0
L
9,329
583
364
2,748
16,567
14,050
284
6,801
9,766
39,293
0
L
Bellona
War_Thug420
Bellona
12,828
5,031
0
2,964
16,534
16,188
0
757
15,777
0
36,524
W
Chronos
bmfcynic__
Chronos
14,444
5,702
0
6,270
12,499
5,364
4,723
3,596
8,903
94,970
0
W
13,527
9,249
0
6,331
13,294
5,180
1,005
3,297
9,997
0
98,931
L
8,393
3,885
306
3,650
16,071
6,809
0
4,128
11,943
0
64,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
58,589
377
Minions Killed
615
0
Camps Cleared
0
2,008,199
Distance Traveled
2,115,108
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,130
551
102
5
0
493,572
2
W
Amaterasu
12,001
546
134
6
0
414,682
4
W
Cthulhu
9,815
446
36
2
0
384,744
2
L
Chernobog
9,601
436
99
5
0
327,319
2
L
Ao Kuang
9,191
418
76
3
0
398,213
5
L
Geb
9,163
417
39
2
0
437,172
4
L
Bellona
9,120
415
63
3
0
439,723
0
W
Chronos
13,267
603
172
8
0
437,590
3
W
Anhur
11,376
517
171
8
0
384,520
3
L
Pele
9,703
441
100
5
0
405,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role