Player Matchup

Chernobog
Chernobog
DommmiR
Chernobog
Level 4
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Forschaaa
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,512 Elo+
Solo
Anubis
Anubis
Pablolo94
Anubis
Level 29
God Stats
32W - 25L
1,616 SR
Queue Stats
87W - 72L
1,513 Elo+
Solo
Arachne
Arachne
alexdebaran
Arachne
Level 6
God Stats
4W - 2L
1,552 SR
Queue Stats
107W - 125L
1,404 Elo+
Party 2
Mulan
Mulan
vissker
Mulan
Level 45
God Stats
6W - 2L
1,724 SR
Queue Stats
117W - 117L
1,373 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,412 Elo+

VS

Team Averages
Level 27
1,630 SR
1,420 Elo+
Ao Kuang
Ao Kuang
DimeloDeivid
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Mercury
Mercury
Geolei
Mercury
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
60W - 44L
1,509 Elo+
Party 1
Neith
Neith
Groozmoic
Neith
Level 18
God Stats
4W - 7L
1,666 SR
Queue Stats
67W - 79L
1,512 Elo+
Party 1
Bacchus
Bacchus
Nigtelf
Bacchus
Level 68
God Stats
1W - 4L
1,998 SR
Queue Stats
57W - 53L
1,507 Elo+
Party 1
King Arthur
King Arthur
Syringes
King Arthur
Level 25
God Stats
2W - 4L
1,486 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DommmiR
Chernobog
15
4 / 6 / 13
10,329
516
8,141
14,512
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Forschaaa
Danzaburou
19
3 / 1 / 15
12,634
632
15,065
14,057
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pablolo94
Anubis
19
18 / 2 / 7
13,576
679
20,733
16,106
8,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
alexdebaran
Arachne
18
13 / 5 / 8
12,553
628
19,815
17,015
11,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
vissker
Mulan
17
5 / 7 / 12
11,134
557
12,660
20,804
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DimeloDeivid
Ao Kuang
13
0 / 11 / 6
8,602
430
4,115
16,832
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Geolei
Mercury
15
7 / 8 / 3
10,867
543
11,013
18,494
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Groozmoic
Neith
16
4 / 10 / 4
10,608
530
11,280
15,666
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Nigtelf
Bacchus
14
2 / 7 / 9
9,907
495
9,547
21,233
23,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Syringes
King Arthur
16
8 / 8 / 2
10,820
541
16,421
22,116
14,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
43
Kills
21
21
Deaths
44
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DimeloDeivid
Ao Kuang
0
11
6
0.27
W
Chernobog
DommmiR
Chernobog
4
6
13
1.75
W
Danzaburou
Forschaaa
Danzaburou
3
1
15
10.5
L
Mercury
Geolei
Mercury
7
8
3
1.06
L
Neith
Groozmoic
Neith
4
10
4
0.6
L
Bacchus
Nigtelf
Bacchus
2
7
9
0.93
W
Anubis
Pablolo94
Anubis
18
2
7
10.75
L
King Arthur
Syringes
King Arthur
8
8
2
1.13
W
Arachne
alexdebaran
Arachne
13
5
8
3.4
W
Mulan
vissker
Mulan
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,414
Damage
52,376
82,494
Taken
94,341
48,131
Mitigated
55,025
34,096
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DimeloDeivid
Ao Kuang
4,115
1,479
0
1,816
16,832
5,583
0
5,058
11,724
28,795
0
W
Chernobog
DommmiR
Chernobog
8,141
4,641
0
1,900
14,512
5,699
1,688
3,555
10,882
0
54,121
W
Danzaburou
Forschaaa
Danzaburou
15,065
6,183
493
8,181
14,057
6,070
6,392
2,532
11,500
0
102,478
L
Mercury
Geolei
Mercury
11,013
5,776
0
4,112
18,494
6,775
0
2,558
15,936
0
51,101
L
Neith
Groozmoic
Neith
11,280
5,910
0
2,562
15,666
4,383
0
1,780
13,836
0
59,225
L
Bacchus
Nigtelf
Bacchus
9,547
1,348
625
2,038
21,233
23,650
0
3,268
17,873
22,551
0
W
Anubis
Pablolo94
Anubis
20,733
2,044
0
11,436
16,106
8,258
2,344
2,558
13,398
77,226
0
L
King Arthur
Syringes
King Arthur
16,421
2,710
0
5,370
22,116
14,634
120
8,069
13,705
0
45,812
W
Arachne
alexdebaran
Arachne
19,815
12,378
0
4,474
17,015
11,348
623
2,864
13,493
0
87,461
W
Mulan
vissker
Mulan
12,660
2,464
269
7,343
20,804
16,756
358
3,423
17,006
0
45,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
50,804
559
Minions Killed
325
0
Camps Cleared
0
1,823,655
Distance Traveled
1,705,772
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,602
430
64
3
0
309,629
3
W
Chernobog
10,329
516
76
4
0
358,420
3
W
Danzaburou
12,634
632
177
9
0
383,525
4
L
Mercury
10,867
543
78
4
0
333,739
2
L
Neith
10,608
530
97
5
0
336,506
4
L
Bacchus
9,907
495
12
1
0
384,423
2
W
Anubis
13,576
679
126
6
0
372,633
4
L
King Arthur
10,820
541
74
4
0
341,475
2
W
Arachne
12,553
628
104
5
0
398,410
1
W
Mulan
11,134
557
76
4
0
310,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role