Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chayder
Ah Muzen Cab
Level 18
God Stats
2W - 5L
1,339 SR
Queue Stats
26W - 39L
1,323 Elo+
Solo
Anubis
Anubis
Ezeav
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
LialsAppa
Set
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,285 Elo+
Solo
Ah Puch
Ah Puch
shanrowac
Ah Puch
Level 19
God Stats
2W - 2L
1,715 SR
Queue Stats
54W - 48L
1,405 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,403 Elo+

VS

Team Averages
Level 18
1,472 SR
1,424 Elo+
Thanatos
Thanatos
Palomuss
Thanatos
Level 22
God Stats
8W - 7L
1,473 SR
Queue Stats
48W - 67L
1,284 Elo+
Solo
Ganesha
Ganesha
Yellowfenix0HD
Ganesha
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 16L
1,487 Elo+
Solo
Ares
Ares
lucas_br932
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Athena
Athena
luisbertucci
Athena
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 275L
1,561 Elo+
Solo
Cupid
Cupid
xFells6066
Cupid
Level 17
God Stats
23W - 35L
1,389 SR
Queue Stats
301W - 422L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 1 / 0
7,017
540
7,027
7,093
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Chayder
Ah Muzen Cab
9
4 / 3 / 3
6,257
481
5,351
4,177
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Ezeav
Anubis
12
6 / 1 / 4
7,174
552
7,152
5,036
2,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 4
6,693
515
2,980
7,987
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
shanrowac
Ah Puch
12
2 / 0 / 6
7,473
575
6,049
4,698
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Palomuss
Thanatos
10
2 / 6 / 1
6,508
501
4,253
9,907
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 3
5,755
443
2,360
8,280
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,713
439
1,838
7,771
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
9
2 / 3 / 3
6,206
477
2,691
10,488
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
10
2 / 4 / 1
6,172
475
2,412
7,464
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
0
6
W
Ah Muzen Cab
Chayder
Ah Muzen Cab
4
3
3
1.83
W
Anubis
Ezeav
Anubis
6
1
4
8
W
1
2
4
1.5
L
Thanatos
Palomuss
Thanatos
2
6
1
0.42
L
0
3
3
0.5
L
1
4
0
0.25
L
Athena
2
3
3
1.17
W
Ah Puch
shanrowac
Ah Puch
2
0
6
5
L
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
13,554
28,991
Taken
43,910
12,495
Mitigated
18,645
10,721
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,027
3,417
0
1,759
7,093
4,322
1,319
2,825
4,268
0
32,721
W
Ah Muzen Cab
Chayder
Ah Muzen Cab
5,351
2,444
0
847
4,177
1,228
1,739
1,153
3,024
0
21,782
W
Anubis
Ezeav
Anubis
7,152
800
0
3,025
5,036
2,488
711
1,003
4,033
28,679
0
W
2,980
1,118
0
3,132
7,987
3,022
540
1,202
6,785
0
34,311
L
Thanatos
Palomuss
Thanatos
4,253
1,610
0
5,382
9,907
3,224
56
4,247
5,660
0
24,816
L
2,360
582
0
1,464
8,280
4,471
112
1,002
7,278
9,870
0
L
1,838
266
0
500
7,771
3,660
187
152
7,619
13,419
0
L
Athena
2,691
1,059
0
1,736
10,488
5,766
0
4,760
5,728
16,020
0
W
Ah Puch
shanrowac
Ah Puch
6,049
304
0
1,958
4,698
1,435
772
706
3,992
45,857
0
L
Cupid
2,412
964
0
2,069
7,464
1,524
472
3,040
4,424
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
30,354
295
Minions Killed
175
0
Camps Cleared
0
1,057,790
Distance Traveled
1,153,742
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,017
540
57
4
0
260,300
1
W
Ah Muzen Cab
6,257
481
42
3
0
116,686
2
W
Anubis
7,174
552
42
3
0
216,287
4
W
Set
6,693
515
68
5
0
223,995
3
L
Thanatos
6,508
501
57
4
0
219,290
1
L
Ganesha
5,755
443
7
1
0
249,365
0
L
Ares
5,713
439
23
2
0
219,601
4
L
Athena
6,206
477
29
2
0
243,267
1
W
Ah Puch
7,473
575
86
7
0
240,522
3
L
Cupid
6,172
475
59
5
0
222,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role