Player Matchup

Susano
Susano
CorvoSamurai
Susano
Level 22
God Stats
5W - 0L
1,664 SR
Queue Stats
24W - 22L
1,332 Elo+
Solo
Pele
Pele
KING SPARKY170
Pele
Level 23
God Stats
4W - 3L
1,457 SR
Queue Stats
19W - 8L
1,426 Elo+
Solo
Skadi
Skadi
LonewolfSlayer0
Skadi
Level 16
God Stats
5W - 5L
1,398 SR
Queue Stats
58W - 51L
1,358 Elo+
Solo
Nu Wa
Nu Wa
acrobata-fofinho
Nu Wa
Level 27
God Stats
16W - 13L
1,491 SR
Queue Stats
106W - 121L
1,393 Elo+
Solo
Bellona
Bellona
d_killa1604
Bellona
Level 28
God Stats
56W - 27L
1,628 SR
Queue Stats
248W - 231L
1,473 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,396 Elo+

VS

Team Averages
Level 9
1,493 SR
1,306 Elo+
Pele
Pele
GlaciesSomno
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Oliwier6843
Ares
Level 7
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 8L
1,193 Elo+
Solo
Thor
Thor
Skarret0
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
StyFleR023
Tiamat
Level 15
God Stats
14W - 30L
1,500 SR
Queue Stats
31W - 71L
1,186 Elo+
Solo
Anhur
Anhur
Tallokko
Anhur
Level 15
God Stats
2W - 7L
1,215 SR
Queue Stats
20W - 20L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
8 / 1 / 19
9,413
1,345
11,338
5,370
2,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 18
8,834
1,262
6,148
3,910
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
19 / 0 / 18
10,117
1,445
20,352
3,116
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 22
8,745
1,249
7,265
3,612
1,341
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
d_killa1604
Bellona
16
9 / 0 / 21
9,508
1,358
13,500
6,401
4,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

440

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,950
993
2,834
13,471
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 9 / 1
6,799
971
1,185
12,691
4,933
Thor
12
0 / 10 / 1
6,804
972
1,393
15,318
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
StyFleR023
Tiamat
12
0 / 15 / 1
6,710
959
1,048
15,935
6,341
Anhur
Tallokko
Anhur
12
1 / 5 / 0
7,348
1,050
7,762
10,852
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
4
46
Kills
1
1
Deaths
48
98
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
8
1
19
17.5
L
0
9
0
0
W
5
0
18
14
W
19
0
18
28
L
0
9
1
0.06
L
Thor
0
10
1
0.05
L
Tiamat
StyFleR023
Tiamat
0
15
1
0.03
L
Anhur
Tallokko
Anhur
1
5
0
0.2
W
5
0
22
16
W
Bellona
d_killa1604
Bellona
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,603
Damage
14,222
22,409
Taken
68,267
10,905
Mitigated
26,067
3,057
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,338
2,534
0
0
5,370
2,423
0
682
4,688
0
17,682
L
2,834
526
0
272
13,471
4,195
0
603
12,868
0
6,086
W
6,148
1,551
0
31
3,910
1,310
0
477
3,433
0
19,437
W
20,352
13,196
0
1,407
3,116
1,319
0
327
2,789
0
28,289
L
1,185
302
0
0
12,691
4,933
0
841
11,850
6,992
0
L
Thor
1,393
213
0
96
15,318
7,336
0
876
14,442
0
3,991
L
Tiamat
StyFleR023
Tiamat
1,048
362
0
318
15,935
6,341
0
3,035
12,900
6,197
0
L
Anhur
Tallokko
Anhur
7,762
3,288
0
1,550
10,852
3,262
0
1,910
8,942
0
25,602
W
7,265
5,362
0
1,429
3,612
1,341
0
505
3,107
22,565
0
W
Bellona
d_killa1604
Bellona
13,500
6,004
0
190
6,401
4,512
0
242
6,159
0
21,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,617
Gold Earned
34,611
113
Minions Killed
44
8
Camps Cleared
3
727,813
Distance Traveled
441,514
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,413
1,345
18
3
0
122,748
1
L
Pele
6,950
993
5
1
0
77,448
0
W
Pele
8,834
1,262
28
4
2
164,759
0
W
Skadi
10,117
1,445
20
3
1
146,908
1
L
Ares
6,799
971
6
1
2
101,927
1
L
Thor
6,804
972
2
0
0
75,119
3
L
Tiamat
6,710
959
11
2
0
102,271
0
L
Anhur
7,348
1,050
20
3
1
84,749
0
W
Nu Wa
8,745
1,249
30
4
3
141,022
0
W
Bellona
9,508
1,358
17
2
2
152,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role