Player Matchup

Arachne
Arachne
RsxlvX
Arachne
Level 82
God Stats
16W - 16L
1,473 SR
Queue Stats
441W - 590L
1,424 Elo+
Party 1
Ymir
Ymir
Ynuity
Ymir
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 223L
1,368 Elo+
Party 1
Sol
Sol
jacouda
Sol
Level 107
God Stats
1W - 0L
1,246 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Team Averages
Level 79
1,406 SR
1,431 Elo+

VS

Team Averages
Level 92
1,299 SR
1,419 Elo+
Merlin
Merlin
Eduardo_4007
Merlin
Level 54
God Stats
1W - 2L
1,065 SR
Queue Stats
10W - 34L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
Pi0lhadas
Sun Wukong
Level 160
God Stats
0W - 1L
1,298 SR
Queue Stats
37W - 21L
1,632 Elo+
Solo
Izanami
Izanami
suco_neh
Izanami
Level 63
God Stats
2W - 6L
1,534 SR
Queue Stats
23W - 29L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RsxlvX
Arachne
14
5 / 4 / 4
10,953
644
6,990
16,281
7,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Ynuity
Ymir
14
0 / 1 / 12
11,405
671
5,078
17,903
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
8 / 0 / 4
11,837
696
23,143
13,538
6,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 4 / 3
10,199
600
10,623
14,869
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Pi0lhadas
Sun Wukong
13
3 / 6 / 2
10,250
603
9,563
15,238
12,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
suco_neh
Izanami
13
1 / 3 / 4
10,060
592
12,417
13,579
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
3
0.63
L
Sun Wukong
Pi0lhadas
Sun Wukong
3
6
2
0.67
W
Arachne
RsxlvX
Arachne
5
4
4
1.75
W
Ymir
Ynuity
Ymir
0
1
12
6
W
Sol
8
0
4
10
L
Izanami
suco_neh
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
32,603
47,722
Taken
43,686
30,928
Mitigated
22,758
19,948
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,623
1,802
1,010
3,370
14,869
5,187
0
12,152
2,717
51,182
0
L
Sun Wukong
Pi0lhadas
Sun Wukong
9,563
1,263
0
1,512
15,238
12,955
0
5,563
9,675
330
29,288
W
Arachne
RsxlvX
Arachne
6,990
5,129
0
6,789
16,281
7,143
1,452
3,993
11,908
0
46,876
W
Ymir
Ynuity
Ymir
5,078
469
0
5,155
17,903
17,403
244
4,533
12,974
20,024
0
W
Sol
23,143
6,888
0
8,004
13,538
6,382
1,927
1,970
11,388
84,905
0
L
Izanami
suco_neh
Izanami
12,417
8,995
0
3,786
13,579
4,616
1,085
10,618
2,961
0
60,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
30,509
186
Minions Killed
259
0
Camps Cleared
0
954,165
Distance Traveled
808,565
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,199
600
116
7
0
258,113
0
L
Sun Wukong
10,250
603
41
2
0
275,508
4
W
Arachne
10,953
644
60
4
0
343,491
4
W
Ymir
11,405
671
26
2
0
312,475
7
W
Sol
11,837
696
100
6
0
298,199
2
L
Izanami
10,060
592
102
6
0
274,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role