Player Matchup

Artio
Artio
Platinum I
ClassicDio
Artio
Platinum I
Level 151
God Stats
3W - 7L
1,702 SR
Queue Stats
366W - 359L
2,000 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Greatwii
Tsukuyomi
Gold II
Level 109
God Stats
7W - 7L
1,734 SR
Queue Stats
58W - 47L
1,812 MMR
Solo
Neith
Neith
Platinum I
Princeza_Lilith
Neith
Platinum I
Level 158
God Stats
44W - 48L
1,550 SR
Queue Stats
608W - 601L
2,011 MMR
Solo
Bellona
Bellona
Platinum IV
ikhanquer
Bellona
Platinum IV
Level 126
God Stats
2W - 2L
1,637 SR
Queue Stats
189W - 177L
1,773 MMR
Solo
Scylla
Scylla
Diamond V
malik6721
Scylla
Diamond V
Level 150
God Stats
2W - 7L
1,563 SR
Queue Stats
403W - 384L
2,036 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,637 SR
1,926 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,650 SR
1,951 MMR
Nemesis
Nemesis
Platinum III
Antgotbigmeat
Nemesis
Platinum III
Level 105
God Stats
16W - 11L
1,525 SR
Queue Stats
178W - 179L
1,752 MMR
Solo
Janus
Janus
Platinum III
DidThatHurt2020
Janus
Platinum III
Level 147
God Stats
2W - 4L
1,817 SR
Queue Stats
124W - 102L
1,996 MMR
Party 1
Anhur
Anhur
Gold II
Isoman13
Anhur
Gold II
Level 125
God Stats
5W - 1L
1,916 SR
Queue Stats
67W - 46L
1,760 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond V
JDT911
Ratatoskr
Diamond V
Level 50
God Stats
9W - 1L
1,500 SR
Queue Stats
105W - 33L
2,475 MMR
Solo
Athena
Athena
Platinum V
theguestkiller12
Athena
Platinum V
Level 109
God Stats
8W - 5L
1,490 SR
Queue Stats
292W - 304L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
3 / 6 / 3
8,836
402
7,380
21,512
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Greatwii
Tsukuyomi
18
1 / 4 / 1
10,422
474
5,954
14,860
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 3
9,154
416
12,471
12,593
7,688
Bellona
ikhanquer
Bellona
17
1 / 5 / 0
9,835
447
6,413
17,853
11,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
malik6721
Scylla
15
1 / 5 / 3
9,041
411
5,700
12,213
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetApolloDanzaburouAo KuangCu Chulainn

VS

Bans
Guan YuYmirSobekKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
3 / 2 / 6
11,271
512
7,357
14,064
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 8
11,465
521
7,965
5,861
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Isoman13
Anhur
17
4 / 3 / 4
11,376
517
10,307
16,165
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
JDT911
Ratatoskr
20
12 / 0 / 3
14,285
649
26,572
16,883
16,261
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 2 / 8
9,894
450
4,970
19,769
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
24
24
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
6
3
L
Artio
3
6
3
0.75
W
3
1
8
7
L
Tsukuyomi
Greatwii
Tsukuyomi
1
4
1
0.38
W
Anhur
Isoman13
Anhur
4
3
4
2
W
Ratatoskr
JDT911
Ratatoskr
12
0
3
13.5
L
2
4
3
0.88
L
Bellona
ikhanquer
Bellona
1
5
0
0.2
L
Scylla
malik6721
Scylla
1
5
3
0.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,918
Damage
57,171
79,031
Taken
72,742
47,929
Mitigated
48,169
26,555
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,357
2,852
0
6,696
14,064
6,654
704
2,452
11,424
0
82,892
L
Artio
7,380
1,187
91
7,067
21,512
17,654
0
6,785
14,727
22,696
0
W
7,965
1,228
0
1,843
5,861
2,020
827
1,185
4,644
78,883
0
L
Tsukuyomi
Greatwii
Tsukuyomi
5,954
1,173
0
6,670
14,860
6,021
249
1,365
13,495
0
84,666
W
Anhur
Isoman13
Anhur
10,307
6,168
0
6,410
16,165
6,157
874
2,233
13,866
0
85,840
W
Ratatoskr
JDT911
Ratatoskr
26,572
6,735
0
7,403
16,883
16,261
3,026
2,116
14,723
0
117,282
L
12,471
5,963
0
5,103
12,593
7,688
0
1,458
11,135
0
53,621
L
Bellona
ikhanquer
Bellona
6,413
2,773
0
6,848
17,853
11,963
0
706
17,147
0
68,671
L
Scylla
malik6721
Scylla
5,700
549
0
776
12,213
4,603
0
2,621
9,592
57,814
0
W
4,970
1,791
0
4,271
19,769
17,077
224
4,862
14,755
26,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
58,291
540
Minions Killed
633
0
Camps Cleared
0
1,977,289
Distance Traveled
2,313,028
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,271
512
137
6
0
479,260
8
L
Artio
8,836
402
25
1
0
394,947
0
W
Janus
11,465
521
135
6
0
480,216
3
L
Tsukuyomi
10,422
474
174
8
0
443,648
2
W
Anhur
11,376
517
130
6
0
374,093
8
W
Ratatoskr
14,285
649
192
9
0
486,937
8
L
Neith
9,154
416
95
4
0
330,254
8
L
Bellona
9,835
447
127
6
0
409,314
5
L
Scylla
9,041
411
119
5
0
399,126
3
W
Athena
9,894
450
39
2
0
492,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role