Player Matchup

Artemis
Artemis
HaggleFace
Artemis
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 25L
1,246 Elo+
Solo
Cupid
Cupid
JoelWin
Cupid
Level 16
God Stats
8W - 7L
1,429 SR
Queue Stats
10W - 12L
1,339 Elo+
Solo
Agni
Agni
Rotmistrz88
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,131 Elo+
Solo
Tiamat
Tiamat
XxLcSSxX
Tiamat
Level 21
God Stats
11W - 7L
1,396 SR
Queue Stats
107W - 113L
1,332 Elo+
Solo
Bellona
Bellona
luky_19k
Bellona
Level 25
God Stats
43W - 56L
1,385 SR
Queue Stats
93W - 109L
1,353 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,280 Elo+

VS

Team Averages
Level 22
1,563 SR
1,378 Elo+
Ra
Ra
Aguiquin
Ra
Level 25
God Stats
2W - 4L
1,347 SR
Queue Stats
146W - 184L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Atella_Hop
Danzaburou
Level 27
God Stats
6W - 2L
1,679 SR
Queue Stats
79W - 46L
1,491 Elo+
Party 1
Nemesis
Nemesis
Deren_Kraig
Nemesis
Level 26
God Stats
5W - 3L
1,676 SR
Queue Stats
72W - 61L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
MamaGovoritEbash
Cthulhu
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 85L
1,222 Elo+
Party 1
Kali
Kali
juanfornelos
Kali
Level 21
God Stats
13W - 7L
1,612 SR
Queue Stats
40W - 24L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HaggleFace
Artemis
13
4 / 10 / 5
8,712
436
8,799
14,787
4,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
JoelWin
Cupid
15
6 / 9 / 3
10,281
514
15,462
18,235
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 8 / 3
9,346
467
7,672
9,850
2,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
XxLcSSxX
Tiamat
13
4 / 9 / 4
9,355
468
9,965
17,990
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
luky_19k
Bellona
15
5 / 6 / 3
9,977
499
8,300
19,693
17,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 6
10,847
542
12,655
15,101
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Atella_Hop
Danzaburou
16
6 / 1 / 17
10,688
534
15,096
12,319
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Deren_Kraig
Nemesis
16
5 / 8 / 9
10,061
503
9,210
14,844
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
11 / 5 / 10
11,270
564
15,221
18,023
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 2 / 11
12,116
606
11,438
17,737
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
25
Kills
41
42
Deaths
26
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
9
10
6
1.2
W
Danzaburou
Atella_Hop
Danzaburou
6
1
17
14.5
W
Nemesis
Deren_Kraig
Nemesis
5
8
9
1.19
L
Artemis
HaggleFace
Artemis
4
10
5
0.65
L
Cupid
JoelWin
Cupid
6
9
3
0.83
W
11
5
10
3.2
L
6
8
3
0.94
L
Tiamat
XxLcSSxX
Tiamat
4
9
4
0.67
W
10
2
11
7.75
L
Bellona
luky_19k
Bellona
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
63,620
80,555
Taken
78,024
42,729
Mitigated
44,551
18,929
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,655
2,281
950
2,044
15,101
6,296
2,217
9,535
5,566
61,250
0
W
Danzaburou
Atella_Hop
Danzaburou
15,096
6,413
0
6,724
12,319
5,395
6,429
1,143
11,176
0
55,667
W
Nemesis
Deren_Kraig
Nemesis
9,210
3,436
0
1,673
14,844
6,853
824
1,211
13,633
0
39,106
L
Artemis
HaggleFace
Artemis
8,799
5,430
0
2,901
14,787
4,825
310
4,503
10,256
0
31,580
L
Cupid
JoelWin
Cupid
15,462
8,397
335
4,350
18,235
6,091
1,498
6,132
12,055
0
50,223
W
15,221
1,911
488
2,964
18,023
17,450
1,333
2,249
15,774
41,421
0
L
7,672
1,291
0
1,706
9,850
2,782
1,420
3,120
6,526
29,736
0
L
Tiamat
XxLcSSxX
Tiamat
9,965
1,394
105
5,167
17,990
11,682
1,131
8,026
9,673
39,036
0
W
11,438
7,571
0
10,803
17,737
8,557
442
3,499
14,238
0
65,354
L
Bellona
luky_19k
Bellona
8,300
2,160
111
4,254
19,693
17,349
885
5,469
14,169
0
49,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,671
Gold Earned
54,982
314
Minions Killed
402
0
Camps Cleared
0
1,503,591
Distance Traveled
1,746,447
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,847
542
111
6
0
294,719
0
W
Danzaburou
10,688
534
82
4
0
327,759
1
W
Nemesis
10,061
503
67
3
0
371,282
0
L
Artemis
8,712
436
41
2
0
272,011
2
L
Cupid
10,281
514
82
4
0
311,412
3
W
Cthulhu
11,270
564
42
2
0
367,147
2
L
Agni
9,346
467
53
3
0
261,586
0
L
Tiamat
9,355
468
55
3
0
304,836
1
W
Kali
12,116
606
100
5
0
385,540
0
L
Bellona
9,977
499
83
4
0
353,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role