Player Matchup

Baron Samedi
Baron Samedi
DeventerSander
Baron Samedi
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 135L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
PijanyMiszcz
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,610 Elo+
Solo
Rama
Rama
Samuraj564
Rama
Level 43
God Stats
9W - 6L
1,630 SR
Queue Stats
175W - 205L
1,505 Elo+
Solo
Artio
Artio
Tiiqoo
Artio
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 108L
1,566 Elo+
Party 1
Anhur
Anhur
tigerisback
Anhur
Level 74
God Stats
3W - 1L
1,194 SR
Queue Stats
172W - 186L
1,471 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,537 Elo+

VS

Team Averages
Level 83
1,457 SR
1,447 Elo+
Mulan
Mulan
Ferkyto
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,331 Elo+
Party 3
Hel
Hel
Lantia4nothing
Hel
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 31L
1,466 Elo+
Party 3
Osiris
Osiris
Pralle0815
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PsychoBabu
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,574 Elo+
Party 2
Ravana
Ravana
sar619
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeventerSander
Baron Samedi
14
3 / 3 / 4
8,119
580
10,130
9,508
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
5 / 2 / 3
8,401
600
7,786
9,739
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 1
8,144
582
3,096
5,347
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Tiiqoo
Artio
12
4 / 2 / 6
8,345
596
4,171
12,166
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 2 / 2
8,574
612
4,957
9,511
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ferkyto
Mulan
12
2 / 3 / 2
7,214
515
4,313
9,006
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 5 / 2
7,061
504
4,900
9,275
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Pralle0815
Osiris
13
4 / 2 / 2
7,908
565
7,028
13,981
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
PsychoBabu
Vulcan
9
1 / 2 / 0
6,119
437
9,069
5,829
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
sar619
Ravana
7
0 / 4 / 1
5,407
386
1,533
6,218
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
9
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeventerSander
Baron Samedi
3
3
4
1.67
L
Mulan
Ferkyto
Mulan
2
3
2
1
L
2
5
2
0.6
W
Ne Zha
5
2
3
3.25
L
Osiris
Pralle0815
Osiris
4
2
2
2.5
L
Vulcan
PsychoBabu
Vulcan
1
2
0
0.5
W
1
0
1
1.5
W
Artio
Tiiqoo
Artio
4
2
6
3.5
L
Ravana
sar619
Ravana
0
4
1
0.13
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
26,843
46,271
Taken
44,309
23,275
Mitigated
18,054
19,829
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeventerSander
Baron Samedi
10,130
1,113
239
4,398
9,508
4,159
608
4,198
4,894
53,326
0
L
Mulan
Ferkyto
Mulan
4,313
615
0
1,920
9,006
4,865
178
650
8,324
0
30,815
L
4,900
131
2,568
3,481
9,275
3,539
675
6,729
2,233
34,536
0
W
Ne Zha
7,786
3,484
0
3,778
9,739
4,152
786
986
8,666
0
45,753
L
Osiris
Pralle0815
Osiris
7,028
3,475
0
5,165
13,981
6,520
0
2,828
11,001
0
48,846
L
Vulcan
PsychoBabu
Vulcan
9,069
4,317
0
500
5,829
1,584
660
2,655
3,114
34,639
0
W
3,096
2,612
0
2,194
5,347
1,651
2,346
0
5,222
0
42,215
W
Artio
Tiiqoo
Artio
4,171
882
739
4,094
12,166
9,127
178
4,662
7,432
17,958
0
L
Ravana
sar619
Ravana
1,533
569
297
1,773
6,218
1,546
558
882
5,336
0
7,380
W
4,957
2,390
0
4,387
9,511
4,186
2,458
3,648
5,863
0
61,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
33,709
411
Minions Killed
294
0
Camps Cleared
0
1,272,656
Distance Traveled
1,173,717
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,119
580
105
8
0
257,384
2
L
Mulan
7,214
515
65
5
0
252,854
4
L
Hel
7,061
504
74
5
0
257,183
0
W
Ne Zha
8,401
600
82
6
0
272,578
5
L
Osiris
7,908
565
86
6
0
272,530
2
L
Vulcan
6,119
437
60
4
0
207,138
0
W
Rama
8,144
582
92
7
0
227,199
1
W
Artio
8,345
596
18
1
0
286,387
6
L
Ravana
5,407
386
9
1
0
184,012
0
W
Anhur
8,574
612
114
8
0
229,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role