Player Matchup

Medusa
Medusa
DarkofGame9136
Medusa
Level 7
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
RoyalFist972
Tyr
Level 27
God Stats
2W - 1L
1,776 SR
Queue Stats
81W - 74L
1,560 Elo+
Solo
Set
Set
Tomikcrack1089
Set
Level 22
God Stats
13W - 10L
1,474 SR
Queue Stats
141W - 165L
1,308 Elo+
Solo
Ymir
Ymir
downtownbrowne23
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
gold_armour9
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,611 SR
1,474 Elo+

VS

Team Averages
Level 15
1,421 SR
1,381 Elo+
Cerberus
Cerberus
AkhiAlii
Cerberus
Level 16
God Stats
7W - 10L
1,498 SR
Queue Stats
7W - 11L
1,150 Elo+
Solo
Susano
Susano
DJ_Jason2608
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Nico_DerAssi
Artemis
Level 26
God Stats
50W - 44L
1,525 SR
Queue Stats
53W - 58L
1,365 Elo+
Party 1
Nemesis
Nemesis
ThZane
Nemesis
Level 4
God Stats
1W - 0L
1,131 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
zKalle_DerAssi
Anubis
Level 28
God Stats
9W - 9L
1,452 SR
Queue Stats
118W - 140L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
5,045
505
3,304
3,876
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 4 / 4
5,815
582
2,190
6,761
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
4 / 2 / 2
5,506
551
3,670
5,539
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 2 / 0
3,602
360
654
1,994
419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
gold_armour9
Artemis
8
0 / 8 / 3
4,761
476
2,556
6,428
1,021
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkhiAlii
Cerberus
8
4 / 1 / 1
5,695
570
3,756
4,719
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
5
0 / 7 / 0
4,035
404
496
5,471
1,237
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Nico_DerAssi
Artemis
10
4 / 2 / 6
6,212
621
5,841
8,372
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ThZane
Nemesis
4
0 / 5 / 0
3,958
396
544
5,305
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
10 / 0 / 3
7,161
716
6,089
4,577
1,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
18
18
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AkhiAlii
Cerberus
4
1
1
4.5
W
Susano
0
7
0
0
L
3
2
0
1.5
W
Artemis
Nico_DerAssi
Artemis
4
2
6
3.5
L
3
4
4
1.25
W
Nemesis
ThZane
Nemesis
0
5
0
0
L
4
2
2
2.5
L
0
2
0
0
L
Artemis
gold_armour9
Artemis
0
8
3
0.19
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
16,726
24,598
Taken
28,444
9,301
Mitigated
8,211
3,193
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AkhiAlii
Cerberus
3,756
275
0
859
4,719
1,809
0
0
4,694
13,555
0
W
Susano
496
156
0
0
5,471
1,237
543
0
5,446
0
8,660
L
3,304
1,575
0
1,265
3,876
782
154
1,740
2,136
0
13,243
W
Artemis
Nico_DerAssi
Artemis
5,841
3,989
0
4,183
8,372
2,467
1,461
79
8,286
0
25,174
L
2,190
810
0
836
6,761
4,621
0
2,528
4,233
0
11,929
W
Nemesis
ThZane
Nemesis
544
438
0
774
5,305
904
85
0
5,230
0
9,700
L
3,670
1,472
35
1,057
5,539
2,458
686
1,975
3,564
0
20,639
L
654
439
0
0
1,994
419
0
508
1,486
1,130
0
L
Artemis
gold_armour9
Artemis
2,556
1,462
0
0
6,428
1,021
0
3,094
3,334
0
11,115
W
6,089
773
393
3,286
4,577
1,794
591
575
3,952
27,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
27,061
107
Minions Killed
143
0
Camps Cleared
0
631,265
Distance Traveled
918,703
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,695
570
27
3
0
210,625
1
W
Susano
4,035
404
10
1
0
185,373
0
L
Medusa
5,045
505
24
2
0
103,800
1
W
Artemis
6,212
621
42
4
0
152,668
1
L
Tyr
5,815
582
29
3
0
144,038
1
W
Nemesis
3,958
396
18
2
0
213,119
3
L
Set
5,506
551
33
3
0
164,373
4
L
Ymir
3,602
360
4
0
0
64,806
0
L
Artemis
4,761
476
17
2
0
154,248
0
W
Anubis
7,161
716
46
5
0
156,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role