Player Matchup

Sobek
Sobek
Jbli2000
Sobek
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
NTW1215
Nu Wa
Level 99
God Stats
4W - 3L
1,544 SR
Queue Stats
14W - 11L
1,535 Elo+
Party 1
Da Ji
Da Ji
Pro100Daddy
Da Ji
Level 108
God Stats
9W - 3L
1,666 SR
Queue Stats
75W - 68L
1,422 Elo+
Solo
Anhur
Anhur
SnowFlake73
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
UnhealthyCola
Tyr
Level 73
God Stats
50W - 32L
1,664 SR
Queue Stats
862W - 847L
1,406 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,480 Elo+

VS

Team Averages
Level 58
1,514 SR
1,431 Elo+
Pele
Pele
AdmirableJack
Pele
Level 45
God Stats
4W - 4L
1,521 SR
Queue Stats
363W - 380L
1,498 Elo+
Solo
Chernobog
Chernobog
Sipisapi
Chernobog
Level 86
God Stats
9W - 3L
1,707 SR
Queue Stats
262W - 250L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
ZDL1
Sun Wukong
Level 49
God Stats
18W - 10L
1,728 SR
Queue Stats
445W - 456L
1,397 Elo+
Solo
Poseidon
Poseidon
chrisbakos
Poseidon
Level 48
God Stats
2W - 8L
1,124 SR
Queue Stats
425W - 511L
1,339 Elo+
Solo
Cerberus
Cerberus
sipispai16
Cerberus
Level 61
God Stats
17W - 22L
1,491 SR
Queue Stats
120W - 131L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jbli2000
Sobek
16
2 / 0 / 10
10,812
491
4,966
14,104
15,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
NTW1215
Nu Wa
20
7 / 1 / 11
13,179
599
19,810
10,199
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 7
11,947
543
15,389
16,369
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 2 / 7
11,577
526
15,817
16,300
6,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 2 / 5
11,791
536
12,139
20,455
22,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
9,030
410
7,309
16,894
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Sipisapi
Chernobog
18
2 / 2 / 0
10,612
482
13,533
14,816
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
ZDL1
Sun Wukong
16
4 / 6 / 1
10,368
471
13,902
24,809
22,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
chrisbakos
Poseidon
16
2 / 9 / 1
10,070
458
6,630
12,569
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
sipispai16
Cerberus
13
0 / 5 / 3
8,843
402
5,292
18,979
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
29
Kills
8
9
Deaths
30
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Sobek
Jbli2000
Sobek
2
0
10
7
W
Nu Wa
NTW1215
Nu Wa
7
1
11
12.5
W
7
4
7
2.63
L
Chernobog
Sipisapi
Chernobog
2
2
0
1
W
6
2
7
4.75
W
7
2
5
4.75
L
Sun Wukong
ZDL1
Sun Wukong
4
6
1
0.75
L
Poseidon
chrisbakos
Poseidon
2
9
1
0.28
L
Cerberus
sipispai16
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
46,666
77,427
Taken
88,067
56,640
Mitigated
46,483
29,531
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,309
1,288
0
3,585
16,894
4,684
0
6,284
10,610
0
64,794
W
Sobek
Jbli2000
Sobek
4,966
179
0
5,840
14,104
15,811
1,264
2,584
11,445
27,640
0
W
Nu Wa
NTW1215
Nu Wa
19,810
7,362
477
2,490
10,199
4,480
5,431
2,792
7,161
113,423
0
W
15,389
5,002
0
4,907
16,369
7,508
1,276
2,082
13,951
0
75,086
L
Chernobog
Sipisapi
Chernobog
13,533
6,936
0
7,932
14,816
5,406
0
4,264
10,552
0
100,873
W
15,817
9,215
0
8,256
16,300
6,740
4,309
1,907
14,232
0
85,065
W
12,139
1,080
0
7,561
20,455
22,101
45
2,031
17,791
0
52,169
L
Sun Wukong
ZDL1
Sun Wukong
13,902
2,597
0
8,228
24,809
22,571
0
3,963
20,846
0
62,031
L
Poseidon
chrisbakos
Poseidon
6,630
333
0
250
12,569
3,906
0
3,960
8,609
77,968
0
L
Cerberus
sipispai16
Cerberus
5,292
117
0
4,346
18,979
9,916
0
6,305
12,674
25,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
48,923
534
Minions Killed
584
0
Camps Cleared
0
1,961,061
Distance Traveled
1,970,263
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,030
410
116
5
0
406,431
2
W
Sobek
10,812
491
30
1
0
422,744
8
W
Nu Wa
13,179
599
178
8
0
410,669
6
W
Da Ji
11,947
543
97
4
0
327,932
5
L
Chernobog
10,612
482
194
9
0
394,139
2
W
Anhur
11,577
526
134
6
0
373,850
6
W
Tyr
11,791
536
95
4
0
425,866
0
L
Sun Wukong
10,368
471
103
5
0
373,197
2
L
Poseidon
10,070
458
135
6
0
355,535
6
L
Cerberus
8,843
402
36
2
0
440,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role