Player Matchup

Neith
Neith
IseeOT
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Set
Set
KIRA-QUEN
Set
Level 12
God Stats
1W - 3L
1,192 SR
Queue Stats
30W - 46L
1,251 Elo+
Party 1
Sobek
Sobek
MetalParty67687
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,353 Elo+
Solo
Guan Yu
Guan Yu
javiolus34
Guan Yu
Level 18
God Stats
3W - 4L
1,459 SR
Queue Stats
30W - 36L
1,354 Elo+
Party 1
Hel
Hel
kingthunderfist
Hel
Level 28
God Stats
6W - 5L
1,759 SR
Queue Stats
139W - 175L
1,374 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,366 Elo+

VS

Team Averages
Level 18
1,468 SR
1,391 Elo+
Bellona
Bellona
Autmn2710
Bellona
Level 8
God Stats
5W - 4L
1,263 SR
Queue Stats
16W - 24L
1,406 Elo+
Solo
Neith
Neith
LuneXandre
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
TaffyItaliano
Chronos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 127L
1,293 Elo+
Solo
Anhur
Anhur
buffleorque83
Anhur
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
31W - 53L
1,284 Elo+
Solo
Hun Batz
Hun Batz
zepa99RC
Hun Batz
Level 26
God Stats
20W - 13L
1,521 SR
Queue Stats
80W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IseeOT
Neith
10
4 / 5 / 1
6,203
517
5,968
8,169
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,540
378
995
6,659
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 4
6,117
510
2,984
10,159
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
javiolus34
Guan Yu
8
0 / 5 / 0
4,687
391
1,432
6,775
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
4,927
411
4,126
8,282
2,430
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autmn2710
Bellona
13
8 / 0 / 1
7,802
650
9,009
5,411
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
9
3 / 2 / 4
6,298
525
4,955
5,471
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
12
4 / 0 / 0
7,562
630
6,492
6,317
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 2 / 3
6,471
539
5,866
7,791
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
zepa99RC
Hun Batz
13
3 / 2 / 3
7,447
621
4,031
7,463
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
22
24
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Autmn2710
Bellona
8
0
1
8.5
L
Neith
IseeOT
Neith
4
5
1
0.9
L
0
5
0
0
W
Neith
3
2
4
2.5
L
1
4
4
0.75
W
Chronos
4
0
0
4
W
4
2
3
2.75
L
Guan Yu
javiolus34
Guan Yu
0
5
0
0
L
1
5
0
0.2
W
Hun Batz
zepa99RC
Hun Batz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,505
Damage
30,353
40,044
Taken
32,453
16,734
Mitigated
13,869
8,146
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Autmn2710
Bellona
9,009
897
0
2,318
5,411
4,771
1,096
0
5,235
0
40,178
L
Neith
IseeOT
Neith
5,968
2,171
0
1,567
8,169
2,160
86
1,325
6,844
0
24,417
L
995
316
0
275
6,659
2,086
384
0
6,659
0
13,725
W
Neith
4,955
2,359
0
1,918
5,471
1,655
519
779
4,692
0
21,276
L
2,984
421
0
2,007
10,159
5,959
0
735
9,424
13,531
0
W
Chronos
6,492
1,844
0
3,958
6,317
2,188
3,166
3,399
2,918
42,105
0
W
5,866
2,826
171
2,766
7,791
2,431
721
2,037
5,754
0
31,005
L
Guan Yu
javiolus34
Guan Yu
1,432
183
183
1,440
6,775
4,099
254
0
6,775
0
10,766
L
4,126
311
160
2,514
8,282
2,430
0
4,432
3,850
16,322
0
W
Hun Batz
zepa99RC
Hun Batz
4,031
1,163
0
2,074
7,463
2,824
270
895
6,568
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
35,580
138
Minions Killed
360
0
Camps Cleared
0
1,112,108
Distance Traveled
1,126,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,802
650
80
7
0
263,073
2
L
Neith
6,203
517
40
3
0
215,653
1
L
Set
4,540
378
30
3
0
211,147
1
W
Neith
6,298
525
36
3
0
201,189
0
L
Sobek
6,117
510
25
2
0
231,085
0
W
Chronos
7,562
630
77
6
0
206,296
1
W
Anhur
6,471
539
53
4
0
191,098
0
L
Guan Yu
4,687
391
25
2
0
245,907
0
L
Hel
4,927
411
18
2
0
208,316
0
W
Hun Batz
7,447
621
114
10
0
264,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role