Player Matchup

Izanami
Izanami
AvinashiQ
Izanami
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 18L
1,342 Elo+
Party 2
Olorun
Olorun
Elkiyua10
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,503 Elo+
Solo
Nemesis
Nemesis
Frejard
Nemesis
Level 50
God Stats
6W - 2L
1,750 SR
Queue Stats
22W - 18L
1,783 Elo+
Party 2
Cabrakan
Cabrakan
Micowhy
Cabrakan
Level 7
God Stats
1W - 2L
1,475 SR
Queue Stats
15W - 10L
1,342 Elo+
Party 2
Merlin
Merlin
rovaniemii
Merlin
Level 8
God Stats
2W - 2L
1,649 SR
Queue Stats
19W - 15L
1,342 Elo+
Party 2
Team Averages
Level 15
1,575 SR
1,462 Elo+

VS

Team Averages
Level 36
1,630 SR
1,618 Elo+
Ao Kuang
Ao Kuang
AmAoKuang
Ao Kuang
Level 11
God Stats
5W - 1L
1,910 SR
Queue Stats
16W - 4L
1,935 Elo+
Party 1
Set
Set
ArGuNnIy
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Nirit
Amaterasu
Level 23
God Stats
5W - 0L
1,688 SR
Queue Stats
8W - 3L
1,727 Elo+
Party 1
Ymir
Ymir
NoxParadox
Ymir
Level 15
God Stats
4W - 2L
1,730 SR
Queue Stats
10W - 16L
1,453 Elo+
Solo
Susano
Susano
TheMinah
Susano
Level 8
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvinashiQ
Izanami
9
1 / 5 / 0
5,357
536
3,018
6,958
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Elkiyua10
Olorun
10
0 / 4 / 2
6,022
602
1,759
6,529
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Frejard
Nemesis
10
1 / 4 / 0
5,745
575
4,777
8,665
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Micowhy
Cabrakan
6
0 / 6 / 1
4,636
464
1,684
7,518
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
rovaniemii
Merlin
9
2 / 3 / 0
5,723
572
5,753
5,352
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AmAoKuang
Ao Kuang
12
12 / 0 / 7
7,547
755
13,326
9,913
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 3 / 3
6,451
645
6,324
7,498
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Nirit
Amaterasu
9
0 / 0 / 1
4,973
497
508
4,909
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

9
3 / 1 / 9
6,145
615
4,518
5,480
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
TheMinah
Susano
1
0 / 0 / 0
3,528
353
0
86
14
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AmAoKuang
Ao Kuang
12
0
7
15.5
W
7
3
3
2.83
L
Izanami
AvinashiQ
Izanami
1
5
0
0.2
L
Olorun
Elkiyua10
Olorun
0
4
2
0.25
L
Nemesis
Frejard
Nemesis
1
4
0
0.25
L
Cabrakan
Micowhy
Cabrakan
0
6
1
0.08
W
Amaterasu
Nirit
Amaterasu
0
0
1
0.5
W
3
1
9
7.5
W
Susano
TheMinah
Susano
0
0
0
0
L
Merlin
rovaniemii
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
24,676
35,022
Taken
27,886
12,327
Mitigated
11,848
5,702
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AmAoKuang
Ao Kuang
13,326
3,575
0
3,348
9,913
3,359
0
2,441
7,414
37,340
0
W
6,324
3,237
0
877
7,498
2,834
0
2,568
4,816
0
33,877
L
Izanami
AvinashiQ
Izanami
3,018
2,121
0
1,185
6,958
2,124
1,491
4,972
1,986
0
22,266
L
Olorun
Elkiyua10
Olorun
1,759
729
0
1,581
6,529
2,019
280
2,273
4,256
28,925
0
L
Nemesis
Frejard
Nemesis
4,777
2,166
0
1,437
8,665
2,792
0
4,671
3,994
0
31,183
L
Cabrakan
Micowhy
Cabrakan
1,684
325
0
688
7,518
3,905
294
4,369
3,149
5,897
0
W
Amaterasu
Nirit
Amaterasu
508
0
0
491
4,909
2,008
315
2,105
2,559
0
13,456
W
4,518
862
405
924
5,480
3,633
0
1,544
3,815
20,991
0
W
Susano
TheMinah
Susano
0
0
0
83
86
14
0
0
86
0
358
L
Merlin
rovaniemii
Merlin
5,753
297
0
811
5,352
1,487
608
1,559
3,793
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
28,644
231
Minions Killed
178
0
Camps Cleared
0
895,038
Distance Traveled
855,437
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,547
755
50
5
0
212,101
2
W
Set
6,451
645
60
6
0
205,992
0
L
Izanami
5,357
536
49
5
0
170,411
3
L
Olorun
6,022
602
69
7
0
184,863
2
L
Nemesis
5,745
575
62
6
0
208,681
1
L
Cabrakan
4,636
464
6
1
0
170,561
3
W
Amaterasu
4,973
497
37
4
0
221,829
0
W
Ymir
6,145
615
30
3
0
195,786
0
W
Susano
3,528
353
1
0
0
19,729
0
L
Merlin
5,723
572
45
5
0
160,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role