Player Matchup

Rama
Rama
WoodrowJ
Rama
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 78L
1,547 Elo+
Solo
Neith
Neith
eL MoQueeN1607
Neith
Level 4
God Stats
23W - 20L
1,766 SR
Queue Stats
32W - 25L
1,654 Elo+
Party 1
Bacchus
Bacchus
hilfiger97
Bacchus
Level 7
God Stats
4W - 1L
1,688 SR
Queue Stats
24W - 34L
1,569 Elo+
Solo
Kukulkan
Kukulkan
iShanksEu
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 25L
1,654 Elo+
Party 1
Hel
Hel
rubygreen
Hel
Level 7
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,591 SR
1,585 Elo+

VS

Team Averages
Level 17
1,500 SR
1,501 Elo+
Kukulkan
Kukulkan
BTGxGoat
Kukulkan
Level 6
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 2L
1,582 Elo+
Solo
Zeus
Zeus
MATYAS__CZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
MEMEPEDRAZA
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Geb
Geb
Yasuke_smite
Geb
Level 26
God Stats
9W - 12L
1,612 SR
Queue Stats
180W - 152L
1,638 Elo+
Solo
Tiamat
Tiamat
o0DragonKing0o
Tiamat
Level 25
God Stats
30W - 16L
1,628 SR
Queue Stats
170W - 136L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 2 / 3
5,856
1,171
3,692
5,330
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 4
5,964
1,193
2,358
2,933
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
hilfiger97
Bacchus
11
3 / 3 / 3
6,566
1,313
3,850
6,785
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
iShanksEu
Kukulkan
11
1 / 1 / 4
5,748
1,150
5,349
2,715
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
5,335
1,067
586
2,980
1,074
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

357

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTGxGoat
Kukulkan
10
0 / 6 / 1
5,251
1,050
3,299
6,528
2,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 0
4,770
954
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
MEMEPEDRAZA
Ao Kuang
11
2 / 1 / 5
6,283
1,257
5,356
6,690
2,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 4
6,678
1,336
4,194
3,121
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 4
7,371
1,474
5,887
2,628
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
8
Kills
8
8
Deaths
8
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BTGxGoat
Kukulkan
0
6
1
0.08
L
0
0
0
0
L
Ao Kuang
MEMEPEDRAZA
Ao Kuang
2
1
5
4.5
W
Rama
2
2
3
1.75
L
2
0
4
4
W
2
0
4
4
W
Bacchus
hilfiger97
Bacchus
3
3
3
1.5
W
Kukulkan
iShanksEu
Kukulkan
1
1
4
3
L
4
1
4
6
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
18,736
20,743
Taken
18,967
10,370
Mitigated
9,040
3,168
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BTGxGoat
Kukulkan
3,299
508
0
0
6,528
2,296
0
3,625
2,723
7,315
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
MEMEPEDRAZA
Ao Kuang
5,356
1,463
0
3,463
6,690
2,426
0
3,169
3,439
12,842
0
W
Rama
3,692
2,924
0
1,065
5,330
1,775
0
4,448
838
0
10,888
L
4,194
165
0
342
3,121
1,726
0
1,274
1,821
12,787
0
W
2,358
686
0
559
2,933
1,010
0
2,868
9
0
9,626
W
Bacchus
hilfiger97
Bacchus
3,850
513
0
616
6,785
5,651
0
5,914
704
9,336
0
W
Kukulkan
iShanksEu
Kukulkan
5,349
517
0
0
2,715
860
0
2,435
218
21,585
0
L
5,887
161
0
544
2,628
2,592
0
1,390
1,199
21,960
0
W
586
432
397
531
2,980
1,074
0
2,722
238
1,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
30,353
105
Minions Killed
91
3
Camps Cleared
4
447,236
Distance Traveled
392,824
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,251
1,050
11
2
2
82,178
3
L
Zeus
4,770
954
0
0
0
9,143
0
L
Ao Kuang
6,283
1,257
19
4
1
95,626
1
W
Rama
5,856
1,171
17
3
2
95,617
0
L
Geb
6,678
1,336
12
2
0
99,302
0
W
Neith
5,964
1,193
19
4
0
97,096
0
W
Bacchus
6,566
1,313
4
1
0
100,192
0
W
Kukulkan
5,748
1,150
60
12
0
91,651
0
L
Tiamat
7,371
1,474
49
10
1
106,575
0
W
Hel
5,335
1,067
5
1
1
62,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role